Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
In case you were not aware, unresolved quests in towns and villages will harm prosperity and loyalty of towns and castles. This makes it very difficult and grindy to play late game when you have many settlements to your name.
Features
Your governors will resolve issues in your towns and attached villages, removing all associated loyalty or prosperity penalties
Higher governor skills (see required skills) will increase the quest success chance
Solving issues requires garrison troops, which can be killed or wounded during the mission
Your garrison troops that participated in the mission will gain XP
You receive whatever rewards are associated with the quests (see quest details)
Your governor will gain XP in one of the required skills, and you will receive the quest reward gold
Higher tier troops have a higher chance to be wounded instead of killed
You can disable quest types you don’t want the mod to resolve
If you want to make the game harder, you can enable a skill check for governors—required skills are the same as the “send companion” option for quests
Save game compatible
Option to destroy hideouts during quests like "Nearby Bandit Base"
Option to resolve/grant rewards for AI clan governors as well
The original Governors Handle Issues mod simply cancelled all quests if you had a governor, without any of the functionality the mod has today. If you prefer that version, you can disable “Quest Resolution Mode” in the options or download the legacy version of the mod