You have to put this line of text ' is_basic_troop="true" ' underneath the name id of the vaegir recruit in order to prevent having the previous tier troop dissapearing when you click on a higher tier troop in the encyclopedia
Notice: You only have to put this line of text at the first tier troop. Also if you want the troop to be more expensive per tier then change the occupation="Soldier" into occupation="Mercenary" instead. Mercenaries are more expensive than soldiers.
Hey this looks awesome man! Will this work well with the realisit battle mod, I think as long as its all vanilla armours and things that will help. I think realistic battles changes the values. I would download it now but its taken a bloody long time to get my mod list working and if I have to start another new game I will probably destroy my PC with an axe. I will download it for when I start a new campaign if anyone uses it with RBM let me know ill plug in.
They are a normal mercenary minor faction. Your idea is good and I thought about implementing it, but I wanted to keep it simple for now, because later on I want to rework the whole minor factions system and then add mechanics for factions like The Vaegir Guard.
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So it will have to look something like this
<NPCCharacter id="vaegir_recruit"
default_group="Infantry"
level="11"
name="{=vaegirRecruit}Vaegir"
is_basic_troop="true"
occupation="Soldier"
culture="Culture.sturgia">
Notice: You only have to put this line of text at the first tier troop.
Also if you want the troop to be more expensive per tier then change the occupation="Soldier" into occupation="Mercenary" instead.
Mercenaries are more expensive than soldiers.
Thanks mate Interesting
Varangian Guard Vikings!