I'm having a problem with the "quest", "resource" and "tournament" icons that I haven't quite been able to resolve.
When I first installed this they were above the fief's name, exactly like shown in the screenshots but at the moment all 3 of those icons are shown below the fief's name (inside the flag).
It's pretty minor but the default setting does look better, any clue as to what could be the cause?
Edit: Some additional information - the darker blue "quest !" marker appears as a duplicate, on the bottom left corner of the faction flag when there is an active quest in that location, the same happens with the other light blue "quest !" marker for completed quests.
The problem persists even if this is the only mod active besides UI Extender (despite that not being listed as a requirement, the mod doesn't actually work without it on my end, game starts but without it's changes).
I would love to see an update, I know a whole bunch of others who use this mod! We just don't post on Nexus is all. An update would be a welcomed edition, I am using it with BannerKings and would love to see this mod get abit more polish and options. Great work making it!
This mod has nothing to do with leak and sausage. I recommend uninstalling any mod that adds in food items. If the problem persists, please try turning all mods off and seeing if the resolves your issue.
The next step would be figuring out which mod is causing the issue by enabling them one by one and launching. Once you have located the mod causing the issue, simply uninstall it and enjoy
I don't know it's a while, but i changed the hover icons in InitialMenu.xml from white to red. Maybe it helps. If you get to work with text pls leave a comment how you done it.
A general guide is included in the InitialMenu.xml. However, its very basic, and i could further assist you if you’d like, if you let me know which menu you would like to customize.
im having the same problem, do i change the ui scale through the game or through the mod? if through the mod, how do i change that? ConversationItem or SPConversation? new to xml. so i have no idea.
This is an amazing mod, thx so much for the work. I just want to ask where I could change the faction color at the main map, I wish to put all the font color of settlements back to white as Native.
You can't, it will grab the color from, kingdoms.xml and afair it uses the color tag/ color="ffxxxxx", but if you don't like it you can just remove the xml
One of the best mods for Bannerlord, and a good alternative for Settlement Icon Redesign if you want a different kind of look on the map view. But you can always disable xml's you don't like, or customize TMRT to your liking. Most of the xml's come with a tutorial if you want to change colors of hover icons in the main menu for example. TMRT is a staple in all my mod list to give them a different kind of vibe. Thank you SixthCurse for updating your great tool.
You mean from your mod??? Completely? Isn't it essential for your mod to work?
Edit: I did as you said and it works! By the way, I REALLY hate how the Conversation UI looks, most of the times I don't see the Barter percentages win/fail and when I try to change it, make it smaller in options, everything goes small in every menu and UI and it distorts the NPC faces in their avatar pictures..! Is there any way/option to remove this completely from my game, please?!
Removing this will revert the tmrt red color on the play, fast forward and 2x back to normal. Better time mod should work after doing that
Edit: try setting the ui scale to .80 If your still not a fan, please locate the “Conversation” folder in TMRT\GUI\Prefabs and remove it. This should revert the conversation ui back to vanilla.
86 comments
When I first installed this they were above the fief's name, exactly like shown in the screenshots but at the moment all 3 of those icons are shown below the fief's name (inside the flag).
It's pretty minor but the default setting does look better, any clue as to what could be the cause?
Edit: Some additional information - the darker blue "quest !" marker appears as a duplicate, on the bottom left corner of the faction flag when there is an active quest in that location, the same happens with the other light blue "quest !" marker for completed quests.
The problem persists even if this is the only mod active besides UI Extender (despite that not being listed as a requirement, the mod doesn't actually work without it on my end, game starts but without it's changes).
How to remove it ?
This mod has nothing to do with leak and sausage. I recommend uninstalling any mod that adds in food items. If the problem persists, please try turning all mods off and seeing if the resolves your issue.
The next step would be figuring out which mod is causing the issue by enabling them one by one and launching. Once you have located the mod causing the issue, simply uninstall it and enjoy
Maybe it helps. If you get to work with text pls leave a comment how you done it.
A general guide is included in the InitialMenu.xml. However, its very basic, and i could further assist you if you’d like, if you let me know which menu you would like to customize.
I can't see the lord's name for example.
please change the ui scale through the game menu.
But you can always disable xml's you don't like, or customize TMRT to your liking.
Most of the xml's come with a tutorial if you want to change colors of hover icons in the main menu for example.
TMRT is a staple in all my mod list to give them a different kind of vibe.
Thank you SixthCurse for updating your great tool.
Btw it says this was updated today (26th/11) but last file I see is from April?
Im glad my mod is still seeing regular use! Stick around for the next update here in a few days.
As for the update, I released a compatibility beta branch that needed to be tested. Its been tested and everything and now it just needs polishing :)
Does it conflict with the Better Time Mod in any way?
Because both mods affect the MapBar.xml file...!
I'm playing with v1.2.3 Beta patch!
Thanks!
Are you still running into issues using both mods? I recommend taking out the tmrt Mapbar.xml
You mean from your mod???
Completely?
Isn't it essential for your mod to work?
Edit: I did as you said and it works!
By the way, I REALLY hate how the Conversation UI looks, most of the times I don't see the Barter percentages win/fail and when I try to change it, make it smaller in options, everything goes small in every menu and UI and it distorts the NPC faces in their avatar pictures..!
Is there any way/option to remove this completely from my game, please?!
Thanks!
Removing this will revert the tmrt red color on the play, fast forward and 2x back to normal. Better time mod should work after doing that
Edit: try setting the ui scale to .80
If your still not a fan, please locate the “Conversation” folder in TMRT\GUI\Prefabs and remove it. This should revert the conversation ui back to vanilla.