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  1. djfatrod
    djfatrod
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    Empires of Europe 1700 - Hotfix 1.12.2


    • Update Murcia culture
    • Fix Reims siege abandonment
    • Remove vanilla wanderer templates
    • Fix missing wanderer strings
    • Fix missing horse requirement for troop upgrades
    • Fix noble default gear
    • Large buff to cavalry charge damage
    • Infantry Longcoat and Infantry Gaiters have been replaced with better assets
    • Fix mountain bandit boss gear
    • Fix for incorrect Hungarian cavalry culture
    • Fix for Mounted Pillager/Ransacker gear
    • Increase maximum number of cannons to 6
    • Large increase in cannon range (about 2x)
    • Permanent fix for "GangLeaderNeedsToOffloadStolenGoodsIssueBehavior"
    • Add throwable to shock troopers for formation sorting
    • Female lords will now only lead parties in very rare cases (only lord left, etc)
    • Reintroduce the Targe for Scottish troops
    • Fix for armour colours for all factions
    • Reverted to old snowmap
    • Eastern Anatolia changed to Turkic culture

    This update IS NOT SAVEGAME COMPATIBLE. 
  2. djfatrod
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    How to use Cannons:

    • You get 1x cannon for every 5x artillery units in your army (Engineers, Bombardiers, Artillery Officers, etc)
    • During the deployment phase, position your #1 formation where you like, and then press K
    • Cannon use is automatic, the AI will do it for you.

    FOR ALL SUPPORT QUERIES
    Go to discord and read the instructions in the support forum: https://discord.gg/FZfg9ynPa3
  3. geala
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    The mod looks great, from what I have read and seen in videos. I'm thinking about trying it out.

    Edit: Installed and used it for some hours, it's a great experience. It's surprising to me how much fun the gun play brings. I thought it would be boring to stand around, slowly loading while listening to the whizzing bullets near your body, but quite the contrary. :)


    Some remarks:
    Around 1700 beards were "out of fashion" in many parts of central and western Europe. Seeing English, French or German soldiers with big full beards hurts, is there a possibility to turn that down?

    (Edit: Loaded the mod, I like the clear file structure, everything is very easy to find, so it's a breeze to solve the "beard problem" myself :) )

    Grenades seem definitely too strong in player hands. I love them as the mass killing device they are in Bannerlord (from my experience with grenades from Open Source Weaponry), but they should be toned down a bit. In reality grenades were used in that 1700 AD timeframe, but had to be ignited before being thrown, not so easy in a time before lighters or matches. Could you introduce a longer timer for the throw, so that you cannot mow down dozens or hundreds of dumb enemies in seconds?

    Black powder muskets shoot round balls with relatively big diameter and low velocity, so they seldomly penetrate human bodies with so much energy to be able to kill other persons. Around 1900 a FMJ bullet from the usual medium caliber military rifles could (sometimes) go through 3 to 6 people standing close behind each other. In 1700 it should be a seldom event that a bullet kills two persons in a row, especially at longer distances.

    Is there a way to avoid the AI stupidly throwing it's cavalry into infantry fire immediately? It was a big part of 18th century cavalry warfare to time attacks correctly, mainly to avoid volleys from fresh unshaken infantry lines.

    (Edit: I would rename the town "Brandenburg" to "Berlin". Brandenburg maybe was the official main town of Mark Brandenburg, however it had only about 10.000 inhabitants in 1700 and never was the real centre. Berlin had about 50.000 inhabitants in 1700, and became official capital of the Kingdom Prussia in 1701. The Margrave of Brandenburg was also Duke of Prussia, from 1701 King in Prussia, and Berlin was the biggest centre of Brandenburg-Prussia.)
    1. Heynrich
      Heynrich
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      Agree
  4. Za23oui
    Za23oui
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    when i starte a new world for the first time it dosn't start only the loading screen for over 15 minuite
  5. Pandora1999
    Pandora1999
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    Why is it crashing mid game when using Family Control
    1. Tazalaz
      Tazalaz
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      family control i've had a few problems with I don't think it works with alot of mods not even just this one not even sure if it works at all tbf but i'm not an expert
  6. Pernambucano9090
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    Bu güzel çalışma için sizi tebrik ediyorum. Şöyle bir sorum var; Osmanlı İmparatorluuğa vasal olarak katıldım ve hediye olarak yay aldım. Fakat bu yayı kullanabileceğim bir ok bulamıyorum. Bu modda ok yok mudur :)
    1. djfatrod
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      I think you can loot them from troops in the east, but I think I will add them to the market in turkish and iranian areas as well
  7. XanderB730
    XanderB730
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    having issues with this not working with Diplomacy
  8. wewqsf
    wewqsf
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    why do male npcs have female voices
  9. qwertyishere
    qwertyishere
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    where i can get cannons?
    1. DaveNoob10
      DaveNoob10
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      engineers
  10. 13thrule
    13thrule
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    anyone know how the artillery works in open battles if i can set there placement?
    1. DaveNoob10
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      press K with the engineers
  11. wewqsf
    wewqsf
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    im having fps issues on the map
  12. dacco
    dacco
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    Can it be used with RBM mod?
    1. epicwumaogamer
      epicwumaogamer
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      no
    2. epicwumaogamer
      epicwumaogamer
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      correction: works if you disable combat module