Oh no, I meant disabling the circle pop-up marriage offers for the player clan members. So you wouldn't get any marriage offers from the AI, or only the player character would.
Pairs wonderfully with Marry Anyone. Sad again to see modders having to implement concepts and QOL that was originally destined for the game. (One beta eons ago I received offers but cannot remember). Must grab mod, fun to see who wants ya
The player character is always dominant in marriages; regardless of male or female, the non-player noble will join the player's clan.
I don't quite know how this is handled for clan leaders/faction leaders, but my assumption would be that they would join the player clan and be replaced by another as leader of their ex-clan.
The only mention I've seen of that is in the Marry Anyone mod which has a setting to control which clan the player becomes the leader of : their own or the one the marry into. if the player cedes control of the kingdom they lead to join their spouses faction or if the player maintains control of their kingdom.
You can try and see if it works. I don't know of anything being done to marriage proposals in any recent patches so it will probably work on somewhat older patches without any changes.
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Are you trying to play with birth, death, and aging on, but don't want clans able to intermarry?
I don't quite know how this is handled for clan leaders/faction leaders, but my assumption would be that they would join the player clan and be replaced by another as leader of their ex-clan.
The only mention I've seen of that is in the Marry Anyone mod which has a setting to control
which clan the player becomes the leader of : their own or the one the marry into.if the player cedes control of the kingdom they lead to join their spouses faction or if the player maintains control of their kingdom.Can you had a version for 1.2.8 ?
Nice work :)