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Created by
TheLordOfMiddleEarthUploaded by
TheLordOfMiddleEarthVirus scan
About this mod
Adds a bunch of new bandit spawns to make bandits more dangerous and plentiful, while still keeping it fairly vanilla.
- Requirements
- Permissions and credits
Current Features:
-Bandit Parties now spawn with Bandit Bosses occasionally
-Some Bandit parties have minor faction units. Sea Raiders have Lake Rats, Mountain Bandits have Skolderbroda, Desert Bandits have Beni Zilal, Steppe Bandits have Elefthroi, and Forest Bandits have Wolfskins.
-Some Bandit parties are elite and have regular units. You will now occasionally see Banner Knights leading Mountain Bandit parties and Sturgian Heavy Axeman mixed in with the Sea Raiders, etc.
-Base Looter parties now have more than just looters, they have looters, deserters, and thugs.
-Some Looter parties now have a big mix of units including: Looters, Thugs, Deserters, Ruffians, Footpads, Mounted Rancaskers, Mounted Pillagers, and Poachers.
-Adds the Conspiracy Units to Sandbox. Now some bandit parties will spawn with them.
-Very rarely a Looter Army will spawn, which can be upwards of 600 units.
I would not suggest using mods like Bandit Militias and Bandit Kingdom with this mod. I mean, you can if you want to, they are likely compatible, but the amount of bandits might be a bit absurd.
This mod is just xml files, so it should be compatible with any future version as long as Taleworlds doesn't drastically change the way
xml files are handled. If there are any issues with this mod or if there are any mods that you want me to make, let me know.
If you like what I do, please endorse my mods, it helps out a ton.
Check out my other mods:
Extra Clans
CFE Old Clans
Sturgian Elite Infantry
Legendary Wanderers
The Peacemakers
The Cloaked Order
The Khitan Horde
More Noble Troops
Eclectic Armies
Vanilla Recruitment Overhaul
Buff Minor Factions
Expanded Troop Tiers
Throw Your Damn Spears!
Sturgian Elite Infantry (vanilla edition)
Mercenary Warfare