For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0 * Fixed a crash after loading a save when attempting to fix any faulty factions. * Fixed a bug due to which the factions checkup did not always work as intended. * Fixed a bug where war exhaustion was still not initialized properly when declaring a war. * Fixed a bug due to which NAPs and Alliances were evaluated for the wrong side of the agreement.
For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0 * Added a way to add casualties that are not related to map events. * Adjusted war reparations calculation and related setting defaults to be considerably more mild. * Adjusted default settings for Kingdom Diplomacy. * Gold and Influence costs are joined under a single Costs heading for better usability. * Made sure that the settings are reset to default when you first start the game after updating from previous versions of the mod.
For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0 * Fixed a bug where war exhaustion was not reseted when making peace and not initialized properly when declaring wars. * Fixed a crash that happened sometimes when sponsor clan was removed from a faction.
For v1.0.0/v1.0.1/v1.0.2/v1.0.3/v1.1.0/v1.1.1/v1.1.2/v1.1.3/v1.1.4/v1.1.5/v1.2.0/v1.2.1/v1.2.2/v1.2.3 * Adapted for latest game versions. * Reworked Diplomacy Kingdom Elimination option description and implementation for v1.2.X game versions.