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BrennFuchS

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BrennFuchS

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524 comments

  1. BrennFuchS
    BrennFuchS
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    Locked
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    Before you even ask "HOW TO GET?!?!?!" read the Description.
  2. Nuutti2009
    Nuutti2009
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    What is the RallyRace.dll?
    1. BrennFuchS
      BrennFuchS
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      you can rallyrace the wagon
  3. nobleo
    nobleo
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    • 1 kudos
    can i fix the broken headlight??
  4. stanislaskonkov
    stanislaskonkov
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    How do I fix the engine sound? In my opinion, is it terrible or has a bug
  5. carman956
    carman956
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    • 0 kudos
    do the skin files need to be downloaded and where do they need to go
    1. LeiskaLouko
      LeiskaLouko
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      "Skin files" or whatever you mean go into the Images folder.
      Its not necessary and its needed for custom paint by artist.
    2. PlohoNeBudet
      PlohoNeBudet
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      custom paint not working. its still the same yellow color with red right fender, i ordered from fleetary custom paintjob
  6. JamirEF
    JamirEF
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    What is the ferndale with a v8 engine? Is it the one that has 3 gears or that it has 4?
    Is this a half v8 engine wtf
  7. serbianMF1
    serbianMF1
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    Well i have odd bug where car has automatic transimssion
    PLS HELP😕
  8. Bugster1970
    Bugster1970
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    • 11 kudos
    i have an odd problem happening where the Dash switch sounds do not work when this mod is enabled with moose hunter for some reason? based on my testing they work fine when moose hunter is disabled but when i enabled it again those sounds are broken

    edit: my output log shows these things about it 

    NullReferenceException: Object reference not set to an instance of an object
      at Ferndale_Wagon.RainScript.Start () [0x00000] in <filename unknown>:0 

    NullReferenceException: Object reference not set to an instance of an object
      at Ferndale_Wagon.AmbientVolume+<>c.<VolumeControl>b__12_1 (Ferndale_Wagon.WindowOpener x) [0x00000] in <filename unknown>:0 
      at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[Ferndale_Wagon.WindowOpener,System.Int32].MoveNext () [0x00000] in <filename unknown>:0 
      at System.Linq.Enumerable.Sum[Int32,Int32] (IEnumerable`1 source, System.Func`3 selector) [0x00000] in <filename unknown>:0 
      at System.Linq.Enumerable.Sum (IEnumerable`1 source) [0x00000] in <filename unknown>:0 
      at Ferndale_Wagon.AmbientVolume+<VolumeControl>d__12.MoveNext () [0x00000] in <filename unknown>:0 
    UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
    UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
    Ferndale_Wagon.AmbientVolume:OnEnable()
    UnityEngine.Behaviour:set_enabled(Boolean)
    Ferndale_Wagon.PlayerTrigger:OnTriggerEnter(Collider)

  9. xanderekBRS
    xanderekBRS
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    Everytime i load a save it disables
  10. JamirEF
    JamirEF
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    Is possible change the engine sound through game files?
  11. JamirEF
    JamirEF
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    Is that possible modify the car? Like Wheels and suspension height
    1. LeiskaLouko
      LeiskaLouko
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      • 6 kudos
      Not possible,but you can use Developer Toolset II v1.4 to make car higher/lower or increase it power(be sure to add enough torque to it so it doesn't overrev itself and break)