Very strange, I'll try to reinstall the game sometime and take a look, but if you want to try fixing it yourself (and have a numpad), you can open the Reshade UI, go to the add-on tab, expand ShaderToggler's drop down menu, then next to the Toggle HUD preset, click Change Shaders. Use numpad 4 and 5 to go left and right through the shaders (top left will say how many there are). Scroll until you see those symbols disappear. Once you find it, just press numpad 6 to select that shader, then click the done and save buttons under the ShaderToggler drop down menu.
If you don't want to do all that then I'll try to look into it in the next month or so.
I don't think that this is a helpful update, but while I haven't tried the shader switching yet, I decided to try completely uninstalling and reinstalling the game, reshade, ShaderToggler, and Toggle HUD. No change, unfortunately.
Reshade recently added add-on support, and the wonderful Frans Bouma created ShaderToggler!
Unlike 3Dmigoto, Reshade + ShaderToggler supports all versions of DirectX, meaning you can now run the game in DX12 mode if you want for much better performance! It's a few extra steps to get set up, but it's well worth it!
Hmm, not sure if it's outdated and just doesn't work anymore, but this mod doesn't hide the HUD for me. DX12 is disabled and I unpacked it where the games exe is located. Hitting CAPS lock does nothing.
Edit: Re-downloaded it again and extracted the files in the games win64 folder again and it now works. Thank you!
Good news, if you're still playing Necromunda with my toggle HUD mod: If you don't mind a few extra install steps, you can now run the game in DX12 for better performance!
Thanks, and no but I am aware of the game. Looks nice but I've heard it has a lot of issues unfortunately, mostly with the AI.
If you want a toggle HUD mod for that game, as long as it runs in DX11 (or below) it's not too complicated to make one. I can send a link to the guide I originally used when learning about 3Dmigoto.
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If you don't want to do all that then I'll try to look into it in the next month or so.
Reshade recently added add-on support, and the wonderful Frans Bouma created ShaderToggler!
Unlike 3Dmigoto, Reshade + ShaderToggler supports all versions of DirectX, meaning you can now run the game in DX12 mode if you want for much better performance! It's a few extra steps to get set up, but it's well worth it!
Edit: Re-downloaded it again and extracted the files in the games win64 folder again and it now works. Thank you!
Do you play Necromunda Underhive Wars?
If you want a toggle HUD mod for that game, as long as it runs in DX11 (or below) it's not too complicated to make one. I can send a link to the guide I originally used when learning about 3Dmigoto.
It is worth trying. If you send me the link, I appreciate it :)