Good day :) I tested the new version - it looks perfect (I really like the new chain mail). And I've uploaded screenshots of other races - drow warlock with their black skin looks a little weird (I'm using an old facelift pack but that's not a issue. I think it's a United Colors mod but I don't know for sure).
Thanks, I'll take a look, it seems my tint map may be a bit off with the darker skin tones.
The Drow female was not using my tint map, somehow it was being forced to use the original one despite having mine in the override folder. Uploaded a fixed version. This version is tailored to the new Drow heads I will be releasing (when done).
Hello again. Warlock's armor looks cool, but not on everyone. I've uploaded screenshots. Gnomes again and some of the other races looks strange. Most of male versions have brown skin (original MoTB texture).
Yeah, as I said in the description, only the races that use the female human leather 06 model get the benefit of the new model. I have not done the male armor, only the female, as I said in the description😉
Races that don't use the new model:
Gnome Elves (except for Wild elf) Orcs
These races do use the reskin however. The strangeness comes from the original models, it's why I had to rework the human one. Her elbows were all the way down below her navel 🤣 The other models didn't suffer from the elbow issue.
I may update the remaining models at some later point when I have the time, almost certainly the elves.
This is a little side project I dabble with when I am tired of looking at heads😉
Thanks for the feedback 😊
Edit, doing the male armor and sorting out the other race models now 😎
Thanks for the reply I didn't read the description (it was an very early morning before work😅) and went right to testing new stuff in game. And it looks just WONDERFUL!
Hello :) I took some screenshots and uploaded them, I hope you don't mind. Gnomes have blackouts on a skirt. The scale armor look good now, keep up the good work!
Turned out to be the actual model itself. The back faces were clipping through the front faces. Because NWN2's engine doesn't support two sided polygons you need to duplicate the geometry and flip it's faces if you want it to be seen from both sides, like a flag would need to have a back and a front or it would disappear when viewed from behind. The problem is when these faces clip through each other, you get horrible texture artifacting.
Fixed now and reuploaded.
Thanks again for the screenshots, it really helped me pin down the issue.
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A base to build bare chested Orc armors from :)
Very early WIP still but I think it will turn out amazing :)
Female version under way:
Female Dwarf:
Dwarf Male:
The Drow female was not using my tint map, somehow it was being forced to use the original one despite having mine in the override folder.
Uploaded a fixed version. This version is tailored to the new Drow heads I will be releasing (when done).
Races that don't use the new model:
Gnome
Elves (except for Wild elf)
Orcs
These races do use the reskin however. The strangeness comes from the original models, it's why I had to rework the human one. Her elbows were all the way down below her navel 🤣 The other models didn't suffer from the elbow issue.
I may update the remaining models at some later point when I have the time, almost certainly the elves.
This is a little side project I dabble with when I am tired of looking at heads😉
Thanks for the feedback 😊
Edit, doing the male armor and sorting out the other race models now 😎
I will have to look at the gnomes, it looks like they use a separate tint map or something.
Fixed now and reuploaded.
Thanks again for the screenshots, it really helped me pin down the issue.
Edit: Uploaded screenshots with fixed skirt on gnomes.