1121 comments

  1. Lifeloverr
    Lifeloverr
    • member
    • 0 kudos
    Hi, I noticed that this mod adds a new value that increases critical damage, but I can't figure out what % of critical damage exactly
  2. CodySynFTW
    CodySynFTW
    • member
    • 0 kudos
    I am so confused, I have looked at the screenshots and i see them with the black waist cloth, I have a brown one despite having the black and red textures applied, Help?
  3. chrisg1842
    chrisg1842
    • supporter
    • 0 kudos
    Man you didn't have to hit me so hard with the little side story that you added
  4. Meeper19
    Meeper19
    • member
    • 0 kudos
    I know this mod is old and all but is there a Patch to fix the Water Breather effect with respirator?
  5. TheGungeonologist
    TheGungeonologist
    • member
    • 0 kudos
    Cool idea: add some of the features from the stealth suit mk2 to the main dragoon suit. Of course it would be an optional part of the mod that you could download, but I really like the onboard ai, some of the movement/stealth boosts, and the medical system (when it doesn't screw you over with 20 doses of medx)
    1. Wilco69
      Wilco69
      • supporter
      • 0 kudos
      I came here to see if anyone already asked for a Stealth Suit Mk II replacer. That would be great, but i don't know enough about modding to make my own replacer.
    2. NoConsequences
      NoConsequences
      • premium
      • 0 kudos
      I'm pretty sure I made a version of this for personal use some years back. I don't still have it and personally I probably won't be creating one again, but it should be relatively easy to do through xEdit
  6. Paligor
    Paligor
    • member
    • 0 kudos
    As this is one of my favourite armour mods, it should be noted that the rebreather isn't working — the effect is broken.

    Here's how you can fix this (also, I'm making a note for myself because I'll reinstall the game and mod it again in 2–3 years again as of time of writing). I didn't come up with this, but Mktavish on nexus forums.
    --
    Find "VMS15WaterBreathingActual" in the object tree under " GameEffects > ActorEffect > Ability "
     
    Open it up (I used GECK) and just change the ID to (example) MyNewWaterBreathEffect ... Click OK and click "yes" to create a new form.
     
    Now open this script and change the highlighted portion to the highlighted portion
    ~~~~~~~~~~~~~~~~~~
     
    ScriptName RCSSNVWBQuestSCRIPT

    short bRebreather

    Begin GameMode

    if(bRebreather == 1)
    Player.AddSpell VMS15WaterBreathingActual ; <<< change to MyNewWaterBreathEffect
    EndIf

    if(bRebreather == 0)
    Player.RemoveSpell VMS15WaterBreathingActual ; <<< change to MyNewWaterBreathEffect
    EndIf

    End
    --
    Naturally, the kudos goes to the person who wrote this: Mktavish.
    1. somotchaua
      somotchaua
      • member
      • 3 kudos
      Can you upload or share the esp with the fix? Actually you should just upload it as a new mod so the newbie or those without the GECK knowhow don't have to take a crash course with the GECK.
    2. Pharismo9
      Pharismo9
      • member
      • 5 kudos
      Just did Volare! to make my Vault 34 diving a bit easier and was also frustrated to find out it wasn't working. Google brought me here.

      I went ahead and made the edit to the esp. Here's a google drive link :

      Updated ESP with rebreather script fix

      Cheers!
    3. somotchaua
      somotchaua
      • member
      • 3 kudos
      Nice, why don't you upload it to Nexus as a mod, definitely will save others time to find the fix.
  7. somotchaua
    somotchaua
    • member
    • 3 kudos
    This mod break the waterbreathing effect of the Rebreather
  8. aergia01
    aergia01
    • member
    • 0 kudos
    sorry to ask this when the mod had already been published for over a decade now, but is it possible to have female armour the same as the male one? its just that the male chest plate looks better.
    1. RagamuffinSkullman
      RagamuffinSkullman
      • supporter
      • 34 kudos
      It's actually pretty easy. Go into xEdit, pull up the record for the armor and switch the file path for the female biped model with the male one.
    2. TrystLyonesse
      TrystLyonesse
      • supporter
      • 0 kudos
      Hey, just curious to see if you were able to get it to work on xEdit. I don't have the software and don't know how to use it, so I'm trying to decide if its worth it just to learn how for this lol
  9. piterpater
    piterpater
    • premium
    • 0 kudos
    This mod is 14 years old, but it is still the best looking armor mod in any fallout game and I'm so happy that it's still up.
  10. cjayr369
    cjayr369
    • member
    • 1 kudos
    Is there any TTW patch so that I don't have to travel to the Mojave to find the suit...
    1. Odubbs273
      Odubbs273
      • supporter
      • 19 kudos
      Last updated
      17 October 2011 3:19AM
    2. Paligor
      Paligor
      • member
      • 0 kudos
      use GECK and spawn the equipment inside a custom locker somewhere in D.C.
    3. Thedudeman1985
      Thedudeman1985
      • premium
      • 4 kudos
      couldn't you just use the console and add it that way if you had the proper id number?
    4. Caparzzo
      Caparzzo
      • member
      • 2 kudos
      Yeah, It's honestly better to just spawn your armor piece with the console if you don't want to organically come across the armor by waiting until you arrive to the Mojave. You already have the item ID in the front page. Just open MO2 when this mod is installed and look for the RCSS.esp mod index, then just replace the XX of the item IDs with it. Voila, you can spawn them proper item with console commands.