File information

Last updated

Original upload

Created by

vurt and Marcurios

Uploaded by

vurt

Virus scan

Some manually verified files

2782 comments

  1. vurt
    vurt
    • premium
    • 1,771 kudos
    Locked
    Sticky
    NEW! FO3 Flora Overhaul TTW Edition: TTW Flora Overhaul DC at Fallout New Vegas - mods and community (nexusmods.com)

    My new grass mod is out, works well with WFO
    A Wasteland in Bloom<- Click
    ...also available Groundcover Overhaul and Improved Plants

    Issues?
    Read the post by RogerLibiez2 below;
    What I did was set the "bModifyDirectXBehavior" line in New Vegas Tick Fix .ini to "1" instead of "0" and set my GPU to performance mode on New Vegas exe.

    To generate the Tree LODs for this mod you can use XLODGEN

    Vurt on Youtube
  2. DracoVampire786
    DracoVampire786
    • premium
    • 30 kudos
    Locked
    Sticky
    To anyone generating tree lod in addition to needing xLodGen you will need the mod Lod Fixes and Improvements - NVSE which will help fix the previously broken tree lod system that didn’t used to work in new vegas.

    This way you will be able to generate proper tree lod.
  3. Marcurios
    Marcurios
    • supporter
    • 163 kudos
    Locked
    Sticky
    Also, if you want to use all the LOD that is available on the Nexus, you have to use NVSE and this mod;

    https://www.nexusmods.com/newvegas/mods/84171

    otherwise you'll get missing LOD in chunks.
  4. djrxmx
    djrxmx
    • supporter
    • 4 kudos
    This latest version of Vurt's mod is wonderful!  I honestly don't think I could play New Vegas without it---the difference is mind blowing.
  5. DonutFiend99
    DonutFiend99
    • member
    • 0 kudos
    Floating tree

    If you're getting the floating tree in Mojave Outpost (and a few other places) due to using Desert Landscapes along with WFO, the following mod seems to work well at hiding the offending trees

    https://www.nexusmods.com/newvegas/mods/89230?tab=description

    For those getting it spending time trying to figure it out.
    1. vurt
      vurt
      • premium
      • 1,771 kudos
      "disable" in the console can remove anything too, just save after and you don't have to do it again. 
  6. Izatope
    Izatope
    • member
    • 0 kudos
    I'm a complete newbie to modding, and I have ttw installed. When using xLODgen it gives me the option to generate LOD for FO3 worldspaces. Should I do this? I just want WFO in vegas. 

    also... I had previously generated LOD from the VNV guide and then I stumbled upon WFO...am I screwed?

    update: I went ahead and did it without the FO3 worldspaces. No real problems so far, but some flora pops in when I get closer to the point that it generates. Wondering if this is to be expected.
  7. deleted49126853
    deleted49126853
    • account closed
    • 0 kudos
    Whenever an npc is shooting rapidly all the grass starts to flash, how do i fix this? i don't have any sound mods and the only other visual mods i have is nmc,s pack, clutter retexture, and Nevada skies.
    1. Marcurios
      Marcurios
      • supporter
      • 163 kudos
      That has nothing to do with this mod and i wouldn't know why it happens.
      Looks like you're on your own.
    2. frankd1119
      frankd1119
      • member
      • 4 kudos
      Im having this same issue and its only this mod that it happens with. Edit For anyone having this issue. Turn off  transparency multisampling in the FNV Launcher Settings. You can manually open up the launcher from your Game Folder if your using NVSE. 
  8. Daviefroglegs123
    Daviefroglegs123
    • member
    • 1 kudos
    hi just looking for some help after I load LOD they look fine but there's like lines floating above the trees just hoping someone can give me some advice how to get rid of these
  9. PegasusKoga
    PegasusKoga
    • premium
    • 25 kudos
    I'm at the landscape overhaul and generating lod part of my load order build.

    It's so easy to mess this up, so even after years of modding, i get very, very nervous about the whole procedure.

    Could you please tell me if this is the correct order to install these mods?

    1 NMCs Textures
    2 NMC New Vegas Patch for ALL Sized packs
    3 Ojo Bueno Texture Pack
    4 FNVLODGen Resources
    5 LODadditions
    6 Much Needed LOD
    7 WFO Medium Resolution version
    8 A Wasteland in Bloom

    And then generate LOD?
    1. Gach0mpez
      Gach0mpez
      • member
      • 4 kudos
       PegasusKoga You still lack quite a lot of good LOD mods. Go search LOD and sort by download. Almost every mod in the first and second page is good, I recommend the first 12 (except the pre-generated LOD of course), remember to download their requirements as well. Avoid the mods with TTW in their name if you don't play TTW.
    2. PegasusKoga
      PegasusKoga
      • premium
      • 25 kudos
      LOD was already generated but i'll keep that in mind for the next time, thanks!
    3. DarkenedRogue
      DarkenedRogue
      • premium
      • 15 kudos
      That is really not good advice. You should go through the VNV Lod Guide made by very experienced modders and is up to date. I recommend downloading the More Lod for Wasteland Flora Overhaul. Once downloaded, load this mod and the More Lod for Wasteland Flora Overhaul mod after the last mod in the VNV Lod Guide, then generating lod.
    4. valky667
      valky667
      • member
      • 1 kudos
      tyvm! Was in the mood to play NV again...

      This guide is awesome - you saved me a lot of hassle.
    5. PegasusKoga
      PegasusKoga
      • premium
      • 25 kudos
      @DarkenedRogue

      Somehow i did not get notified about your reply so apologies for not answering until now.

      Thanks for the link though!
  10. bodieinsd
    bodieinsd
    • member
    • 10 kudos
    Just wanted to say THANK YOU !!!!
    I won't surprise anyone by saying this mod (fertile version) looks almost unbelievable considering that it runs in such an old game (whose graphics weren't that impressive even at release).  It does.  In fact it looks spectacular from arboreal point of view.

    How much and how well does it do so?  When I exited Goodsprings Cave I was stunned by the majestic beauty. When that awe over the sheer beauty wore off, I realized I had no idea where I was!  It looked like a new location to me, if not another game entirely!  And i mean this in an utterly positive way - this is a massive upgrade on FNV.  
    I'd used a "lite" version of this years ago, so I knew to expect technical quality,  but with modern equipment (undreamed of 12 years ago for cheap-ish gamers!) I am simply blown away by its sheer beauty.  
  11. MiickeyMouse
    MiickeyMouse
    • member
    • 0 kudos
    Hey, is there a mod also has the vanilla trees with retextures to allow other animation mods adding animations to vanilla trees
  12. herebeunicorns
    herebeunicorns
    • member
    • 0 kudos
    Two questions for me, please.

    One, is the latest version the same as the fertile version? Because I want fertile, more trees.

    Second, can someone walk me through generating LOD like a literal baby?

    I tried on my own and have ended up having to do a complete reinstall because I'm so confused. The LOD I generated was all messed up. I had building lod on tree lod, looking very strange, and cliff lod looking very strange too, all messed up. I would prefer not to have messed up LOD again.

    I followed instructions as far as I'm aware, including using the other lod resource mods as suggested in the description, plus one lod resource mod for NMCs. The one thing I think I did different was select all the world spaces? Because I'm using the HH stuff too and didn't know which worldspaces to have selected. I just now read the comment that suggests LOD Fixes and Improvements, maybe I needed that?

    EDIT: I am currently trying out the LOD Guide from Viva New Vegas to see if it helps.
    1. deleted133358663
      deleted133358663
      • account closed
      • 3 kudos
      https://imgur.com/a/Nue2fFN

      As long as you don’t have any messy mods, these settings for FNVxLODGen are golden
  13. deleted133358663
    deleted133358663
    • account closed
    • 3 kudos
    Hi guys! I love this mod, a must have for every playthrough. What are your plans for development? Will you ever introduce animations to plants, to make it look like the plants are moving in the wind? That would be an absolute killer!
    1. vurt
      vurt
      • premium
      • 1,771 kudos
      plants should be moving in the wind already (the grass renderer takes care of this automatically). 
      If you mean trees, highly unlikely, we have 100+ trees, to animate each would be an immense undertaking.
    2. deleted133358663
      deleted133358663
      • account closed
      • 3 kudos
      Yes, I meant trees, sorry for the confusion – my English isn't perfect. Thanks for the quick reply! Have you ever considered collaborating with someone skilled in animations, like Ashens2014, AmaccurzerO or hitman47101? Of course, I’m just curious and not asking on their behalf. :)