This mod is no longer supported by me. Modding Bethesda games was fun, but I have moved on. I won't update any of my mods. However, any mod author may use my mods in any way they want, be it further updates or new mods based on them, compilations or whatever you can think of. No permission needed, just give credit please. Thanks to Beth for the great games, and a big thanks to those who downloaded and endorsed, and an extra thanks to those who tested and provided feedback. See you soon on Fallout 4 Nexus
Volek,you'll be missed until Fallout 4 comes around and that's for this mod it's been a life saver bro,thanks again and see ya in the wastelands my friend
this is strange....i had a lot of missing mesh on my game files, so i installed this mod, instead of replacing the missing mesh from the vanilla file with the error marker replacer so i can find what mod caused it, instead it...completely fixed it somehow?
I'm not complaining, the mod works, better than expected for some reason
It probably just malfunctioned itself and hid them altogether when the replacer didn't load in its place for some reason. That may be an acceptable compromise depending on how many hours you've already spent troubleshooting cosmetic clutter.
Amazing mod! I had missing textures in FO3 and had no idea what caused it, so after I installed this mod, all I had to do is to click on the sign, remember first 2 digits of object ID (which show mods place in load order), go to mod manager and see which mod caused the problem. After that, it was super easy fix!
Well, I have a missing mesh for at least two weapons added by I don't know what mod (A Bullpup Sniper Rifle, and some manner of 9mm machine pistol). But when I click my sign, it gives an ID starting with "FF." This is completely invalid, as FNV will bomb out long before an FF ID is ever reached, and my own load order tops out at 85. So... what gives?
i been getting these ! every since i installed the world of pain mod, they mostly appear over some of the weapons like when i shoot with service grenade rifle, it lauches those big ! instead of the 40mm grenades, its anoying. i hope sumbody knows how to fix this.
You're missing meshes for either the 40mm projectile, the 40mm ejected casings or both. This mod will help you pin-point the specific files you're missing.
26 comments
instead of replacing the missing mesh from the vanilla file with the error marker replacer so i can find what mod caused it, instead it...completely fixed it somehow?
I'm not complaining, the mod works, better than expected for some reason
Check out http://www.nexusmods.com/fallout3/mods/4710/
This mod does what you need, its ok, that its for F3, FNV has the same route to 'marker_error.nif' file.
СпасибоСпасибо
I had missing textures in FO3 and had no idea what caused it, so after I installed this mod, all I had to do is to click on the sign, remember first 2 digits of object ID (which show mods place in load order), go to mod manager and see which mod caused the problem. After that, it was super easy fix!
THANKS!
Endorsed!
Slightly Necromantic reply, but have you clicked on the sign (numbers and stuff appear at the top) and typed TFH?
You're missing meshes for either the 40mm projectile, the 40mm ejected casings or both. This mod will help you pin-point the specific files you're missing.