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QuietusPlus

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QuietusPlus

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31 comments

  1. IBendyI
    IBendyI
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    • 6 kudos
    There is an error in the script that adds the perks of lonsome road. Unless you have exactly 50 or 100 Survival skill you do not obtain the perks. During the if condition you should change "qSkillSurvival == 50" in "qSkillSurvival >= 50".
    1. bcapps
      bcapps
      • member
      • 1 kudos
      Just use the console commands to add the aforementioned perks when your skill is at the right level. I don't think the original author is working on this anymore.
  2. thecosmicowl8769
    thecosmicowl8769
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    • 0 kudos
    This mod solves my problem of too many good perks! When I would level up in fallout 3 it was easy to separate the shitty perks from the awesome perks, but in new vegas there's so many awesome perks that you want them all! I have one suggestion. Why not add all perks (Except friend of the night and meltdown). I mean it may seem a little overpowering to get attribute perks automatically but some of the attribute base perks are really fun and most console players miss out on them
    1. Veya
      Veya
      • member
      • 1 kudos
      Well, you can still choose a perk every even level, so unless you are using some mod to add more perks, you will probably be able to get all(or at least most) perks in the game either way.
  3. Veya
    Veya
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    • 1 kudos
    I say this mod is a cheat, yes.

    But a very fun cheat, no longer having to specialize a character and being limited, as long as I have the skillpoints for it, I can swing back from YCS to AMR to Anabelle as much as I want while having them all full capacity, that freedom is great, certainly not for a more hardcore player, but if you're into it just for the fun, get crazy.
  4. QuietusPlus
    QuietusPlus
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    • 18 kudos
    Recently bought the DLC I was missing, updated the mod to support those and added the rank requirements I had planned. More details in the description. Please leave any suggestions or report bugs by commenting or sending a PM.

    EDIT: Updated to 1.1.1, Animal Friend kept getting added every 10 seconds due to some left-over code from 1.0.
  5. Oblitus
    Oblitus
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    • 5 kudos

    in the description the perks stop at level 24 is that because you ran out of space or is it because it stops at 24?
    Because there are no perks with greater level req which fits this mod, maybe?

    The notification of perk gain can be easily be unnoticed. Confirmation from xatmos was better. But all other works fine.
  6. maddog008
    maddog008
    • member
    • 1 kudos
    in the description the perks stop at level 24 is that because you ran out of space or is it because it stops at 24?
  7. bcapps
    bcapps
    • member
    • 1 kudos
    @haerzog
    Why would you want it to run alongside Xatmos mod? It states in the descrip that his mod was inspired by Xatmos mod. Therefore it's virtually the same am I correct?

    Also, does this mod support "all" dlc? (OWB, LR, GRA, etc.)
  8. haerzog
    haerzog
    • supporter
    • 2 kudos
    can this run alongside of Skill Based Perks mod that xatmos made?
  9. Allana
    Allana
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    • 6 kudos
    Any chance you'll be updating for the Lonesome Road DLC?
  10. monk124us
    monk124us
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    • 2 kudos
    added endorsment, i have noticed that silent running wasnt given to me at 12, im 18 now and i have a sneak of 100 and agi of 8