edit: well the guide is right. somewhat frequent crashes. however this mod seems to fix it. it's incredible how stable my game is now. wish that mod was stickied
I ended up uninstalling because enemies were flying all over the place when killed and I didn't want to break my save as some have reported. It's a shame though because the animations are awesome.
A katana blows a human 5 metres away A rifle blows a barkscorpion 10 metres away A grenade blows a ghoul 20 metres straight up Uninstalled because looting has become much less efficient
i have never really found any money to buy a dlc, let alone all of them, i don't want to be rude or to annoy anyone if i ask this, but does a non-dlc version exist, or is there one releasing soon? if there isn't one, are there any good similar ragdoll mods that dont require dlc?
Pretty much every single mod for New Vegas requires the Ultimate edition. And without sounding like a dick, it ain't expensive at all. The game is nearly 15 years old now, a key for the ultimate edition costs £5 on CDKEYS.
i got the game when it was discounted at just a few cents (i think? i don't use dollars or euros) becuase it was the last money remaining in my steam wallet, but right now im thinking of buying every dlc but just one at a time. as soon as i get all of them, i'll install this mod first.
Since the last update was a while ago, I am aware of the Turret Crash Fix by Kabyidon. Are there are there any plans to update and fix the ceiling turrets?
Shooting with a gun, whether an SMG, rifle or pistol, will blow a corpse up to 10 metres or more. Which setting can I play with to get rid of this? Setting ‘fExtraDeathForceAmount’ to 1 didn't change it.
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edit: well the guide is right. somewhat frequent crashes. however this mod seems to fix it. it's incredible how stable my game is now. wish that mod was stickied
oh the ede fix works too
I'll report back after testing to see if crashes increase.
A rifle blows a barkscorpion 10 metres away
A grenade blows a ghoul 20 metres straight up
Uninstalled because looting has become much less efficient
Which setting can I play with to get rid of this? Setting ‘fExtraDeathForceAmount’ to 1 didn't change it.
a thing that is compulsory; a necessary condition.