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Tengukari Resources by Quetzlsacatanango and C I B

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32 comments

  1. LadyCocainum
    LadyCocainum
    • member
    • 0 kudos
    I know it's been forever since anyone's talked here, but my deathclaw won't take any food when it's time for him to grow because he has no carry weight...how do i solve this?
  2. JohnD0E123
    JohnD0E123
    • member
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    the egg keeps flying away (like a glitched ragdoll effect) after trying to hatch it
  3. Dag0nb0rn101
    Dag0nb0rn101
    • BANNED
    • 6 kudos
    when i drop it after getting the prompt it explodes and flies away
  4. bracereich
    bracereich
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    what happens to the Deathclaw when you say go away, where does it go?
  5. keavaan
    keavaan
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    Odd issue.
     
    Anyone have their deathclaw's head not increase in size?
     
    I choose the Red/Black Strength Version, others are deactivated.
     
    Got the body to grow to the final size, but the head stayed close to the size before he gets his horns. (Does have the horns though, just never got bigger head size)
     
    Running TTW and The Orginal (Updated for TTW) Commander for F3.
     
    Any hints on how to get this guy's head to normal size. (Almost vanishes into where the neck should be.)
     
    Other then that, love the Look of this guy. Would love more special upgrades. Also seconding the Cyberclaw idea.
     
    Thanks for the Mod!

    EDIT: Seems I may have been mistaken, looks from the screenshots that particular Deathclaw does have a smaller head then the rest. That being the possible case, never-mind I guess. Once again, Excellent Mod.
    1. Tengukari
      Tengukari
      • premium
      • 5 kudos
      Yup RB is a brute and is ummmm "special" but he's my personal favorite.
    2. fabybakes
      fabybakes
      • member
      • 0 kudos
      How did you unlock special abilities?
  6. FuriousMonkey69
    FuriousMonkey69
    • premium
    • 1 kudos
    Do these deathclaws become the same size as the original mod? As in, have the alpha male model?
  7. dgfdgchs
    dgfdgchs
    • member
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    This plus infinite companions equals a terrifying army.
    1. andrewaldo
      andrewaldo
      • member
      • 3 kudos
      Perfect for a genocide
    2. ReeceyBar
      ReeceyBar
      • member
      • 8 kudos
      Yes
  8. NeedsMoreBirds
    NeedsMoreBirds
    • supporter
    • 16 kudos
    They seem to make some odd noises (kind of like heavy machinery) when they run or walk. Is that intentional?
    1. andrewaldo
      andrewaldo
      • member
      • 3 kudos
      OMG WHAT THE HELL

      LUGI-HO-OH
  9. scropioking1121
    scropioking1121
    • member
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    how long do i need to wait for my death claw to come out of its egg
    1. User_16778149
      User_16778149
      • account closed
      • 0 kudos
      Awesome Mod! I get to have Goris now
    2. tacoman12356
      tacoman12356
      • member
      • 0 kudos
      yeah
  10. Doc4943
    Doc4943
    • member
    • 5 kudos
    Well this is a lot of fun! It takes a pretty fun and off the wall mod and expands it nicely. I'm on my last two of the five new Deathclaws and so far I've only experienced one tiny glitch which sorted itself out.

    Rather than pick up all five eggs at once I picked up one with my initial and another pair each time in two follow up visits. Otherwise i would be running around encumbered by hundreds of rations for the baby deathclaws! When i went to collect the last pair of eggs i found one of my previously collected Deathclaws in Quarry Junction. I was able to recruit him and take him back to my base whereupon he merged with his original self who was still present. It was a bit odd but has done no harm and I call any glitch that fixes itself a win!