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Nowhere Girl

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Nowhere Girl

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9 comments

  1. Siphonos
    Siphonos
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    • 5 kudos
    nvm this mod don't work, still go above 800 rads.

    The limb healing works though *thumbs up*
    1. PirateMouse
      PirateMouse
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      It still works. I'm using it now. You just have to follow the instructions and get the Radiation and Damage Resistance Cap Raised or Removed mod (at least the "RR" version, but you can get DT and/or DR as well if you want) like it says in the description so that it's possible for radiation resistance to become 100.
    2. DanteWrath
      DanteWrath
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      • 1 kudos
      You just have to follow the instructions and get the Radiation and Damage Resistance Cap Raised or Removed mod
      I'm using the uncap mod and it's still not working. Maybe there's a conflict or something.
  2. Gavinfoxx
    Gavinfoxx
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    Could you make a version WITHOUT the implied radiation immunity AND with the balance benefits of rad child reblalance by whyareall?
  3. Rae1Vixen
    Rae1Vixen
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    • 7 kudos
    There was a mod called radiation king back in fallout 3 that allowed you to not only heal in radiation but also lose rads when in radiaiton of 2 or greater the only problem was if radiation reached higher than +100 you would gain radiation. why can't someoen do this?
    1. Nowhere Girl
      Nowhere Girl
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      No idea. I could certainly see that being fun as well; it just wasn't my design goal here. This mod is just meant to take you to the logical conclusion started with Rad Child, completing your transformation into a sort of human/ghoul hybrid. You could I guess also take Rad Absorption in order to slowly but surely shed the radiation again, but that seems counterproductive to me since you then lose your healing power as your radiation level decreases, and the benefit from Atomic! (which has amazing synergy with this) also decreases as your radiation level drops.

      Basically, the point of this is to bask in that healthy radioactive glow! :3
    2. nanoliam
      nanoliam
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      • 1 kudos
      couldnt u just use the existing asset from fallout 3
  4. Aflickr
    Aflickr
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    • 0 kudos
    Idea: Radiation at 1,000 rads makes your charector glow a green aura, without being retextured, anything nearby will take radiation poisoning, as you become an "conductor", even irradiating yourself, once you reach above 425 radiation, estimated as an IRL equivuilant of 17.1 percent radium in the body to be considered a conductor. 1,000 RADS would probably be the equivuilant of 56.7 percent radium, the REDZONE when fallout isn't burned out.

    425 = Irradiation conduction to yourself and all around you.

    rad child rank 3: Radiation sickness becomes positive effects instead of negative, and can push SPECIAL over the max visibly, and increase your agility X2.5 per level of radiation, until reaching an actual sprinting speed.
    1. Nowhere Girl
      Nowhere Girl
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      Unfortunately, I don't know how to make any of those things actually happen, and even more problematic is the fact that you can't actually get irradiated anymore after you hit Rank 2 (unless you didn't also remove the radiation resistance cap).

      Actually, though, I have an idea for how to maybe fix that, making it so that you can go and get your radiation cured and then still get irradiated again after getting the second rank of the perk. Or rather, I have two ideas, one of which will definitely work but requires moving the immunity down to Rank 1 and another that may work without needing that ... if I can find the right kind of workaround.

      Sadly, neither involves the sort of fancy stuff you're talking about. You'd need someone far more capable than I for that!