I know I'm being really picky right now, but this mod is incompatible with the "Better Lonesome Road Riot Gear Coats" mod. I really like what you did and I also really want to have a more natural fitting trench coat, is it possible to include what the previously mentioned mod does to this one in the future?
I desperately want this mod to work with Adam reborn, but I have no clue how to do it. I think I'll try to edit the meshes myself, what programs will I need to download? I've never edited meshes before
For some reason the weapons that I use on males and females for the riot gear seem to float in the air instead of being on the couriers back. I am a little confused by this as it looks much different to pictures here and that people have uploaded. I have the YUP mod and this one installed, is this normal or is there a problem I'm not seeing. Thank you :)
ops117 I think there is some fix in YUP that moves the weapon holder away from the back to neutralize clipping bug. Different bug fixes may conflict with each other. Try using vanilla game with my fix.
I also have this issue. Using your mod standalone definitely helps, but rifles are still a solid 8 inches or so away from the back for me. When using YUP, the rifles are almost a foot off the back and are cocked to one side.
Edit: I found that the cause of the issue is because I'm using JSawyer, and JSawyer changes the riot armor to use the bulky power armor style animation set (the one that holsters under the shoulder instead of over). That gives a much bigger gap to start with, and then this mod makes the gap even a little bigger since it moves the player model forward slightly. Then, YUP increases the gap even further across the board (to fix this kind of clipping) by altering the holster meshes.
So the crux of my issue is JSawyer. I have the feeling a handful of the people in these comments are having issues stemming from the same thing.
First of all, incredible mod!! This really helped with a lot of the weird clipping. But, I noticed a bug around on the elite riot gear where there's a hole below the arm on the coat. It seems it wasn't completely covered or something but it only happens when you ready your weapon. I hope this gets fix soon or maybe there's already one, if so, please let me know. Thanks
The strange shape below hand during aiming was initially. I tried to fix it, but it needs to change the ragdoll animation, for this. It too hard for me.
If you don't have any other armor mods, then nothing will have to be replaced. And if you have any other NCR armor mods, then of course you will have to replace files. I wrote instructions in the description of the mod.
It replace basegame Ranger Combat Armor, Desert Ranger Armor from HH, and all vesions of Riot Gears from LR. And bonus fixed mesh of Courier dusters. All other armor and suits did't change.
First of all, thanks for this mod - the clipping always bothered me. I'm having a small problem, though. When using the elite riot gear on a male courier and having a grenade-type weapon readied in first-person mode, I can sometimes see the shoulderpads of the armor in the corners of the screen. It happens when I'm looking down, running forward, or readying/unreadying the grenade. (I haven't tested this with a female courier or with any of the other armor.)
I really love your mod, this is the only thing I could find about fixing this bug, but the elite riot gear shoulder pad bug is really annoying. I hope you will fix that bug soon.
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All the necessary components and instructions can be found here
or here
what exactly did you change?
im having the same clipping issue on another armor and want to fix it.
I've talked about this before.
dont suppose you could be convinced to do a similar fix as this to the armors from ADAM reborn?
Edit: I found that the cause of the issue is because I'm using JSawyer, and JSawyer changes the riot armor to use the bulky power armor style animation set (the one that holsters under the shoulder instead of over). That gives a much bigger gap to start with, and then this mod makes the gap even a little bigger since it moves the player model forward slightly. Then, YUP increases the gap even further across the board (to fix this kind of clipping) by altering the holster meshes.
So the crux of my issue is JSawyer. I have the feeling a handful of the people in these comments are having issues stemming from the same thing.
Does it only work with ranger armor or also with any existing armor or suit in the game such as the reinforced leather breastplate?