This page was last updated on 24 May 2021, 10:44PM
Changelogs
Version 1.07
-script now runs half as frequently as it used to. This may lead to better performance, and also bugs.
Version 1.06
-overencumbered message should only display when you are actually overencumbered aka encumbered
Version 1.05
-fixed a game breaking bug for new games that I introduced in 1.03 by trying to check an uninitialized array
Version 1.041
-fixed additem message spam that was accidentally left in 1.04
Version 1.04
-equipped stacked items (i.e. grenades) will now count the full weight of the stack to player's weight (previously only counted the weight of a single item in the stack)
Version 1.03
-items in hotkey slots 1 - 8 will now count towards the player's weight in addition to their equipped items
-added option to toggle hotkey weighting to MCM menu (on by default)
-changed the default base carry weight to 10 and the strength multiplier to 9, now 10 strength gives you 100 carry weight and 1 strength gives you 19 carry weight
-removed minor oversight bug from debugging option in MCM menu (sort of ironic lol)
-rewrote introduction on the mod page to more accurately convey the aim of Beast of Burden
Version 1.02
- added option to change base carry weight
-added option to change carry weight strength multiplier
-added option to change heavy armor movement penalty and set it to 0/no penalty by default
-added option to change medium armor movement penalty and set it to 0/no penalty by default
-added message to inform any players updating that settings have been reset to defaults and welcome new players
Version 1.01
- Player's movement speed should now be updated immediately after any changes are made. (Thanks Ladez)