Meshes have to go into Data\meshes\folder name and textures have to go into Data\textures\folder name. Mods that contain assets tend to be set up with the right folder structure already and can be be dropped into the data folder.
Hi @JimboUK, thank you for the guide! If I made a custom and correctly add its childhood face, would it avoid the Take It Back bug? I was told that bug was caused by null child face.
That is, after finish install the GECK -that's the 'take it back' quest- player will faint in heavy radiation then wake up in BoS's headquarter. Between these two, a video would show up to review the player's whole life. Using custom race, the video wont show up and the game stuck there. It was usually told caused by the lackness of custom races dont have a childhood face so that a photo taken with daddy in Vault 101's generator cell after player's birthday party cant be created by game engine. Sorry for my English...
For Fallout 3 I use the custom race fix, I don't know if there's a version for TTW or not. My guide doesn't create a new race as such, it duplicates one and then edits it, I assume it maintains the child race associated with it, it might not need any fix although you might need to use showracemenu in the console to get the custom race back again afterwards.
Thanks for this! I was having the darndest time trying to figure out how to add a custom hair to an existing NPC. Thanks to your tutorial, I got it done.
Hey man, I have to say that the first hairstyle looks sick. Is is some kind of private mod or can I get it somewhere? Also the guide was great and I hope that it will be helpful in my upcoming Frontier playthrough.
Something to also consider is that very often when you go making changes to the race menu even just clicking on one of the default races makes a "change" to the default race, which can screw things up for other mods down the load order. For instance, accidentally hit the African American race and then it messes up hair or texture changes for that race made by a different mod. It might be beyond the scope of this particular tutorial, but I highly recommend using FNVEdit on your newly created race file and look for changes to other races that you didn't intend, and then remove them.
(Also useful to go ahead and click the esm on your new race file too so the face>body color works properly.)
30 comments
Sorry for my English...
(Also useful to go ahead and click the esm on your new race file too so the face>body color works properly.)