Also on a side note, these resources do indeed "work" with the dead version, but they replace the textures even if you overwrite them so it is reduntant.
I made a TTW version, uploaded it to the TTW site with permission of vurt along with a detailed tutorial on exactly how I made the mod, and I linked it in the description of this mod on the nexus. That was a while ago, then when I tried to check back I found that my account on the TTW site seems to have been banned/Deleted and all my posts removed, and I have literally no idea why. This included my posts on compatibility between "Taller DC" and vurts, and some bugfixes I found for the TTW version of Taller DC. I don't have the files for either of these on my Hard Drive anymore, or the ability to produce them (My Max license expired a while ago) so the TTW version that was only available on the TTW forums has been nuked forever for reasons that I dont understand.
How long of a while ago was it? Because everything prior to version 3.2 was hidden so that idiots don't break their games and come whining to people who had nothing to do with it. I'd ask Roy, I know it was mentioned that mod authors can get permission if they ask to access their old files, especially in cases like this.
It was long before 3.2 hit, it was back in 2017 not long after I uploaded the first version of this mod. Its not the case that these were hidden, they were gone, along with all my posts and my profile. At this point I doubt they even remember the specifics of what happened. I wasn't a prolific poster on the TTW forums so I didn't even notice all the files were gone until about a year later. It is what it is. I respect Roy and understand that he is a busy man and I don't want to waste his time asking him to dig up deleted posts from 2 years ago.
First of all, thank you for this mod I was so fed up of such a bland LOD, but after i installed i noticed this weird little glitchy thing on all of the new trees added in the LOD. I should note that this weird line thing only appears on the new LOD trees. No idea if it's something on my end causing it. Link to the screenshots: https://gyazo.com/8b74a149f664e7c81010e3825419cca4 https://gyazo.com/69a6b606a85dff4f9b760a6d0c708181
Unfortunately, I don't think I can use this. After regenerating my LOD with this, some parts of the world completely lack LOD, the most obvious being New Vegas, Helios One, and Novac, though there are others. It seems that they only lack close-up LOD, though, since they can only be seen from much further away. Deleting the corresponding files restores the LOD, but those areas now don't have trees. I could theoretically remove my other LOD models, regenerate the land with this, and copy over the resulting lower-detail, but tree-having LOD files, but I don't know if that's worth the effort. I don't believe this is an issue with your mod, but with my LOD getting too high-quality. Apparently, there's some vertex limit or something, and this has probably pushed me over the edge.
If I may ask, what LOD mods were used in your screenshots? I'd be willing to uninstall a few mods if I get most of the prominent details like this.
90 comments
DO NOT USE THIS MOD!
REJOICE!
--Changes--
Fixed vurt_mojbush02_lod.dds so there are no more gray boxes.
Changed normal maps for less glare.
--To Do--
I'll be working on fixing the visual bug that occurs with hardware AA.
I'm looking into adding support for WFO dead version.
I was having issues with the fertile version of WFO. I would prefer to use the dead version. Please support the dead version! <3
Edit: I'm sorry, it was "LOD additions and improvements" by tomzik.
Patiently wating for dead version support <3
No idea if it's something on my end causing it.
Link to the screenshots: https://gyazo.com/8b74a149f664e7c81010e3825419cca4
https://gyazo.com/69a6b606a85dff4f9b760a6d0c708181
God I'm such an idiot.
After regenerating my LOD with this, some parts of the world completely lack LOD, the most obvious being New Vegas, Helios One, and Novac, though there are others.
It seems that they only lack close-up LOD, though, since they can only be seen from much further away.
Deleting the corresponding files restores the LOD, but those areas now don't have trees.
I could theoretically remove my other LOD models, regenerate the land with this, and copy over the resulting lower-detail, but tree-having LOD files, but I don't know if that's worth the effort.
I don't believe this is an issue with your mod, but with my LOD getting too high-quality. Apparently, there's some vertex limit or something, and this has probably pushed me over the edge.
If I may ask, what LOD mods were used in your screenshots? I'd be willing to uninstall a few mods if I get most of the prominent details like this.