Taking a break from this mod, I satisfied my Fallout New Vegas withdrawals by finishing a complete playthrough in tandem of finishing v1.2
Fixed more pink faces and improved a lot of the NPC's. The amount of time shuffling between GECK and In-game then staring at the NPC for minutes to make sure it looks right is tedious.
I think I've covered all NPC's now except the masked ones during the Hoover Dam battle. Praetorians in Lanius' camp were the only NPC's with exposed faces so those were improved. But at this point in the game, these NPC's are such gun fodders that it's hardly noticeable improvements (still planned for 1.3 though).
1.3 won't be out for a looooooong time but it's planned to have a patch for Brave New World, I want to tackle this patch differently as I don't want it to just be changing the NPC voice record. I want to adapt Brave New World's NPC design to use FCO v3.01 assets and better match the new voices to the faces.
I love this mod! It's essential for all FCO users. It even covers Grecks who I thought was impossible to convert. Great job!
I had an issue with Roberts' Males though and it was driving me crazy. I know that this mod was not designed to work with Roberts' Male Bodies right off the bat and it turns out that textures for african raiders provided with this mod have the vanilla UV mapping and are incompatible. After reading a lot of information on the topic of body mods, I have solved my issue (and now I know that UV Mapping is a thing to boot). So I have prepared a brief instruction on how to run FCO with Body Replacement Mods for Dummies:
Here's a guide on how to install this mod and body replacers (Robert's Males and Type 3) with Mod Organizer: Step 1 Download FCO 3.0 (https://www.nexusmods.com/newvegas/mods/54460/?tab=files). It comes with a FOMOD Installer, so choose the following: Addon: (optional) Select Animated Sweat Effect. Warning: DO NOT select Glowing Ghouls, it has been reported to cause issues; Teeth Textures: Select whichever you prefer; Options: Choose Hair Textures and (optional) ENB Hair Meshes ONLY in case you plan to use an ENB. DO NOT install Rober's Patch at this step. >>Click Next Patches (optional): if you have any of the mods listed here, select the relevant patch. NPC Addons (optional): if you use any of the NPC mods listed here, select the patch accordingly. Warning: DO NOT Select On Holy Service Bound. >>Click Install
Step 2 Download and install FCO 3.1 from the "Updated Files" section. When prompted choose "Merge" to allow it to overwrite FCO 3.0 that you installed in the previous step.
Step 3 Now double-click on Fallout Character Overhaul in the left pane of Mod Organizer and go to the "Optional ESPs" tab. FCO's installer is broken and no matter what you selected during the installation process, it will always install "FCO-Russell.esp" and "FCO - OHSB NPC Edits.esp" as part of the package. Move "FCO - OHSB NPC Edits.esp", "FCO - NPC Changes.esp" and (optional, if you don't use Russell NPC mod) "FCO - Russell.esp" to Optional ESPs. Step 3a (optional) ONLY IF you want to use the Animated Sweat Effects: right-click on Fallout Character Overhaul and choose "Open in Explorer". Look for a file named "FCO - Animated Sweat" and rename it to "FCO - Animated Sweat.esp".
Step 4 Now install FCO - The Last Few Edits as a separate mod in Mod Organizer (i.e. DO NOT overwrite FCO).
Step 5 (Optional Patches): Under "Optional Files" select the patches you need for your setup. The YUP patch is highly recommended, as I consider YUP to be a must-have mod for any setup. WARNING: the YUP patch is bundled up with JSUE and Mojave Raiders Patches. If you don't use those mods, don't forget to move them to "Optional ESPs" or your game will crash.
Step 6 Go to FCO Bugfixes (https://www.nexusmods.com/newvegas/mods/61357?tab=files) and download FCO-Robert's Fix. Install it as a separate Mod in Mod Organizer (Name it FCO - Roberts Compatibility Fix) and make sure it is placed after FCO and FCO The Last Few Edits on the left pane of Mod Organizer. Step 6a (optional - I don't know if it is really needed, but doesn't hurt installing) Download FCO Master Fix from FCO Bugfixes. Install it in the same folder as Fallout Character Overhaul and when prompted by the installer choose "Replace"
Step 7 Install Robert's Male Body FNV (https://www.nexusmods.com/newvegas/mods/54731). The main file covers only the base game, so make sure to download the DLC content replacers listed under the "Optional Files" section.
Step 8 Install a female body replacer. I use Type 3 (a separate mod for the base game and all DLCs: https://www.nexusmods.com/newvegas/mods/34825, https://www.nexusmods.com/newvegas/mods/41884, https://www.nexusmods.com/newvegas/mods/40595, https://www.nexusmods.com/newvegas/mods/42952, https://www.nexusmods.com/newvegas/mods/44034) NOTE: Any female body bsed on Type 3 should, in theory, work right out of the bat (T6M and Type 3M come to mind).
Step 9 (optional) Get yourself a drink; we're done with the installation.
Compatibility issues: Now make sure that the mods are ordered correctly. On the left pane the order should be: --- FCO FCO The last Few Edits FCO - Roberts Compatibility Fix --- Robert's Male Bodies Type 3 Female Bodies, etc.
Run LOOT and check the order of the plugins on the right side of Mod Organizer. It should be: ----- FCO-Master.esm ---- FCO - The Last Few Edits.esm ---- YUP - NPC Fixes.esp ---- Roberts_NewVegas.esp FCO - The Last Few Edits.esp FCO - The Last Few Edits - YUP Patch.esp FCO - Roberts Patch.esp
It is highly recommended to create a Bash Patch when you finish modding. It will incorporate almost all FCO patches, freeing up plugin space.
BONUS - Authority Glasses Fix (actually caused by YUP, but anyaway): Run FNVEdit. Make sure that all your active plugins are thicked in the selection screen. Once FNVEdit loads, go to the FormID tab in the upper left corner and write "0011F881". Press Enter. The right pane should visualize data for authority glasses. Look for an entry named "Male Biped Model". Once you find it, use your mose to drag the entry from the first column (FalloutNV.esm) to the right, replacing the data in all other column that appear to the right. When done, close the program and choose to "Save Changes" when prompted.
if you have to follow a process like this is on a college curriculum to get working right, it's not worth it.
incorporate this into FCO and reboot that mess of a mod, or give up... is what i say.
i spent too much time and effort trying to get FCO to work for it to ever be worth it, for some textures.
downloaded https://www.nexusmods.com/newvegas/mods/71556 and it works right out of the gate, without messing with ini, archive invalidation and tracking my steps like i'm sherlock holmes.
i respect what you're trying to do here, but it's just not worth it for all the trouble involved in trying to get FCO to work in 2022.
Really? I've never found it much difficult to install FCO. I just install 3.01, this bugfix mod and Last Few Edits as well as any patches over it and it's always worked fine for me.
I could incorporate and make this an official FCO update, although there are permission issues.
Then again, I can't really ask permission to integrate or takeover original FCO as their team is mostly inactive/unreachable. So it's going to be a separate mod until the original FCO mod authors reach out for this to be included.
Hello . I apologize for my lack of education, but I have such a problem: i can't install FCO - The Last Few Edits - YUP Patch.esp because my files are called - YUP RUS - Base Game + All DLC.esm - YUP RUS - NPC Fixes (Base Game + All DLC).esp So, can u help me please, install correctly ur patch. Have i any way to change masters name in ur file?
I found it In FOMM right click - open in tessnip - section TES4
I'm having problems with certain NPCs (tribals from the HH DLC) having double irises. The only mods that I have that affect LFE are Type4 body replacer and improved male body mesh of which I also tried changing the priority in the left pane but nothing happens. If anyone has a suggestion for this issue then I would be very grateful.
EDIT: found the cause. It was due to Type4's plugin on how it directed the eye nifs to DLC NPCs. I fixed it by redirecting so if anyone is interested then tell me.
The issue is pretty easy to fix if you know how to go through xEdit. https://ufile.io/gymfmk0o *Tell me if it works or not, I don't use T4 bodies anymore and so had to dig it up from the bin
258 comments
Taking a break from this mod, I satisfied my Fallout New Vegas withdrawals by finishing a complete playthrough in tandem of finishing v1.2
Fixed more pink faces and improved a lot of the NPC's. The amount of time shuffling between GECK and In-game then staring at the NPC for minutes to make sure it looks right is tedious.
I think I've covered all NPC's now except the masked ones during the Hoover Dam battle. Praetorians in Lanius' camp were the only NPC's with exposed faces so those were improved. But at this point in the game, these NPC's are such gun fodders that it's hardly noticeable improvements (still planned for 1.3 though).
1.3 won't be out for a looooooong time but it's planned to have a patch for Brave New World, I want to tackle this patch differently as I don't want it to just be changing the NPC voice record. I want to adapt Brave New World's NPC design to use FCO v3.01 assets and better match the new voices to the faces.
Goobye for now!
I had an issue with Roberts' Males though and it was driving me crazy. I know that this mod was not designed to work with Roberts' Male Bodies right off the bat and it turns out that textures for african raiders provided with this mod have the vanilla UV mapping and are incompatible. After reading a lot of information on the topic of body mods, I have solved my issue (and now I know that UV Mapping is a thing to boot). So I have prepared a brief instruction on how to run FCO with Body Replacement Mods for Dummies:
Here's a guide on how to install this mod and body replacers (Robert's Males and Type 3) with Mod Organizer:
Step 1
Download FCO 3.0 (https://www.nexusmods.com/newvegas/mods/54460/?tab=files). It comes with a FOMOD Installer, so choose the following:
Addon: (optional) Select Animated Sweat Effect. Warning: DO NOT select Glowing Ghouls, it has been reported to cause issues;
Teeth Textures: Select whichever you prefer;
Options: Choose Hair Textures and (optional) ENB Hair Meshes ONLY in case you plan to use an ENB. DO NOT install Rober's Patch at this step.
>>Click Next
Patches (optional): if you have any of the mods listed here, select the relevant patch.
NPC Addons (optional): if you use any of the NPC mods listed here, select the patch accordingly. Warning: DO NOT Select On Holy Service Bound.
>>Click Install
Step 2
Download and install FCO 3.1 from the "Updated Files" section. When prompted choose "Merge" to allow it to overwrite FCO 3.0 that you installed in the previous step.
Step 3
Now double-click on Fallout Character Overhaul in the left pane of Mod Organizer and go to the "Optional ESPs" tab. FCO's installer is broken and no matter what you selected during the installation process, it will always install "FCO-Russell.esp" and "FCO - OHSB NPC Edits.esp" as part of the package. Move "FCO - OHSB NPC Edits.esp", "FCO - NPC Changes.esp" and (optional, if you don't use Russell NPC mod) "FCO - Russell.esp" to Optional ESPs.
Step 3a (optional)
ONLY IF you want to use the Animated Sweat Effects: right-click on Fallout Character Overhaul and choose "Open in Explorer". Look for a file named "FCO - Animated Sweat" and rename it to "FCO - Animated Sweat.esp".
Step 4
Now install FCO - The Last Few Edits as a separate mod in Mod Organizer (i.e. DO NOT overwrite FCO).
Step 5
(Optional Patches): Under "Optional Files" select the patches you need for your setup. The YUP patch is highly recommended, as I consider YUP to be a must-have mod for any setup.
WARNING: the YUP patch is bundled up with JSUE and Mojave Raiders Patches. If you don't use those mods, don't forget to move them to "Optional ESPs" or your game will crash.
Step 6
Go to FCO Bugfixes (https://www.nexusmods.com/newvegas/mods/61357?tab=files) and download FCO-Robert's Fix. Install it as a separate Mod in Mod Organizer (Name it FCO - Roberts Compatibility Fix) and make sure it is placed after FCO and FCO The Last Few Edits on the left pane of Mod Organizer.
Step 6a (optional - I don't know if it is really needed, but doesn't hurt installing)
Download FCO Master Fix from FCO Bugfixes. Install it in the same folder as Fallout Character Overhaul and when prompted by the installer choose "Replace"
Step 7
Install Robert's Male Body FNV (https://www.nexusmods.com/newvegas/mods/54731). The main file covers only the base game, so make sure to download the DLC content replacers listed under the "Optional Files" section.
Step 8
Install a female body replacer. I use Type 3 (a separate mod for the base game and all DLCs:
https://www.nexusmods.com/newvegas/mods/34825,
https://www.nexusmods.com/newvegas/mods/41884,
https://www.nexusmods.com/newvegas/mods/40595,
https://www.nexusmods.com/newvegas/mods/42952,
https://www.nexusmods.com/newvegas/mods/44034)
NOTE: Any female body bsed on Type 3 should, in theory, work right out of the bat (T6M and Type 3M come to mind).
Step 9 (optional)
Get yourself a drink; we're done with the installation.
Compatibility issues:
Now make sure that the mods are ordered correctly. On the left pane the order should be:
---
FCO
FCO The last Few Edits
FCO - Roberts Compatibility Fix
---
Robert's Male Bodies
Type 3 Female Bodies, etc.
Run LOOT and check the order of the plugins on the right side of Mod Organizer. It should be:
-----
FCO-Master.esm
----
FCO - The Last Few Edits.esm
----
YUP - NPC Fixes.esp
----
Roberts_NewVegas.esp
FCO - The Last Few Edits.esp
FCO - The Last Few Edits - YUP Patch.esp
FCO - Roberts Patch.esp
It is highly recommended to create a Bash Patch when you finish modding. It will incorporate almost all FCO patches, freeing up plugin space.
BONUS - Authority Glasses Fix (actually caused by YUP, but anyaway):
Run FNVEdit. Make sure that all your active plugins are thicked in the selection screen. Once FNVEdit loads, go to the FormID tab in the upper left corner and write "0011F881". Press Enter. The right pane should visualize data for authority glasses. Look for an entry named "Male Biped Model". Once you find it, use your mose to drag the entry from the first column (FalloutNV.esm) to the right, replacing the data in all other column that appear to the right. When done, close the program and choose to "Save Changes" when prompted.
incorporate this into FCO and reboot that mess of a mod, or give up... is what i say.
i spent too much time and effort trying to get FCO to work for it to ever be worth it, for some textures.
downloaded https://www.nexusmods.com/newvegas/mods/71556 and it works right out of the gate, without messing with ini, archive invalidation and tracking my steps like i'm sherlock holmes.
i respect what you're trying to do here, but it's just not worth it for all the trouble involved in trying to get FCO to work in 2022.
I just install 3.01, this bugfix mod and Last Few Edits as well as any patches over it and it's always worked fine for me.
Then again, I can't really ask permission to integrate or takeover original FCO as their team is mostly inactive/unreachable. So it's going to be a separate mod until the original FCO mod authors reach out for this to be included.
i can't install FCO - The Last Few Edits - YUP Patch.esp because my files are called
- YUP RUS - Base Game + All DLC.esm
- YUP RUS - NPC Fixes (Base Game + All DLC).esp
So, can u help me please, install correctly ur patch.
Have i any way to change masters name in ur file?
I found it
In FOMM right click - open in tessnip - section TES4
If anyone has a suggestion for this issue then I would be very grateful.
https://ufile.io/gymfmk0o
*Tell me if it works or not, I don't use T4 bodies anymore and so had to dig it up from the bin
Place it below any FCO patches