I still play FONV on Xbox 360 via backwards compatibility, with all the DLC. This (and more) is still in that "release".
But on steam... A pond in Jacobstown Motorcycle crash victim across from Ranger Station Charlie. Bodyguards at Freeside's East Gate before Mick & Ralph's NPCs, little bits of loot / clutter, you know what I mean... just gone.
When I started playing on steam, all of those things being "missing" made me think something was wrong. This "pond" made me think there could even be new weather effects.. So I checked back to see if the pond was only there if snow melted. Nope.
I saw posts implying I (and others) did not have the "latest patch", but that is the only version on the platform. The only logical conclusion was that those things were patched out on the PC release. Ironically, the Xbox 360 version plays a lot smoother for me than it does on Steam. I will NOT make the same claim about the PS3 version though. That was terrible.
Hi, I would really like to use this mod but noticed that you used the Lake Mead water texture rather than the water texture originally used in the release which is similar to how Lake Las Vegas looks in game. Anyway you can fix or clarify this?
When I made Uncut Wasteland I had to guess the water type and water height from the few photos I could find. I used RadioactiveWater at 11850, and this uses VStripULFountain at 11855. After the release of "Tokyo Game Show Diffs - Modders Resource" I found out that the game originally didn't specify a water type and the height was 11850, so it turns out I guessed the height exactly. I updated Uncut Extra Collection to match how it originally was.
Hello! I am trying to use this mod along with uncut wasteland. The pond however is cut in half. I have seen this problem has happened to other people but when I do what they do, it doesnt do anything. Any help would be appreciated. Thank you.
Yup is more into adding pointless bushes from the left side of a door to the right, introducing texture flicker just because some alpha photo of the game said so. a lot of crap in yup now, also bad meshes but that's another story...
Weirdly this conflicts with Strip Lights Region Fix which changes the water height to default in Jacobstown. I was able to resolve the conflict with FNVEdit.
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Now if only we can have some salmon fish animation and we are set for a mountain salmon fishing trip~
I still play FONV on Xbox 360 via backwards compatibility, with all the DLC.
This (and more) is still in that "release".
But on steam...
A pond in Jacobstown
Motorcycle crash victim across from Ranger Station Charlie.
Bodyguards at Freeside's East Gate before Mick & Ralph's
NPCs, little bits of loot / clutter, you know what I mean... just gone.
When I started playing on steam, all of those things being "missing" made me think something was wrong.
This "pond" made me think there could even be new weather effects..
So I checked back to see if the pond was only there if snow melted. Nope.
I saw posts implying I (and others) did not have the "latest patch", but that is the only version on the platform.
The only logical conclusion was that those things were patched out on the PC release.
Ironically, the Xbox 360 version plays a lot smoother for me than it does on Steam.
I will NOT make the same claim about the PS3 version though. That was terrible.
Much appreciated.
After the release of "Tokyo Game Show Diffs - Modders Resource" I found out that the game originally didn't specify a water type and the height was 11850, so it turns out I guessed the height exactly. I updated Uncut Extra Collection to match how it originally was.
while we're at it i love how it redoes a bunch of doors for no reason making open strip open freeside and open caesar's camp NOT WORK