This mod doesn't do anything, X other mod is much better
Due to the potential for conflicts, NVTF comes with most of its performance enhancing options disabled by default. It is imperative for you, the user, to read and edit its INI file.
Does this work for X Bethesda game?
Only NVSE is supposed to load this dll. Any other script extender would most certainly just ignore it, because the dllexports have a different name. Let's think, however, about the possibility of X game loading this dll. This dll works with very specific addresses in the NV executable, which means the probability of patching the desired addresses is virtually zero. You could even end up patching the wrong thing, which is completely undesirable. In short, the probability is null, and if you install it in another game and experience a change, it's most likely placebo.
Is this compatible with Tale Of Two Wastelands?
TTW runs on the NV executable, so, yes.
This does X when it's not supposed to, how do I fix it?
Be sure to disable ENB, ENBoost, and anything of the sort before reporting it as a problem with this mod.
I recently installed viva new vegas mods again, this mod has always worked fine for me but now I get a message that says "it couldn't be loaded due to an error" I can play normally but this shows up whenever I launch the game
Also I've noticed that NVTF files weren't in my "nvse/plugins" folder, I tried to add the files there manually but it didn't work, I'm using mod organizer 2
That is not it. It probably doesn't work for you because the new version uses API functions that were introduced in W8 and W10. Making a Windows 7 compatible version would reduce performance while increasing the maintenance burden and is therefore out of the question.
Hello the fix works great but now i can't save my game.. if I uninstall the mod i can save again. Anyone know what the problem could be and how to fix it?
i really want to use this mod i mean really want to use it but its so ungodly buggy ive tryed EVERYTHING to get it to work, using different vers, sorting my mod, list uninstalling mods, disabling mods, tweaking the ini, changing my hzs from 144 to 119, using suggestions in the post tab, cannot recommend this mod in the slightest i would recommend if you hate yourself and wanna spend a hour tweaking stuff tho. quick update it bugged out my 50 hour level 45 save awesome mod👍
Wall knows the engine like the back of their hand, I promise you its either your set up, or you need to do a fresh install. Assuming you downloaded the redistributes
I dunno, it worked for me on a phone out of all things while using both Wine and Proton. I don't remember if I had it on while using different mods but it's definitely working when using the mods from the Viva New Vegas guide, including the performance guide there which tells to change two ini values to 1 for this mod (one of them was already on 1 so I only had to change the custom textures value which I might not even need when not using custom textures)
I'm a little confused why there are two separate archive files, both of which need to be downloaded, and both of which apparently extract into the same folder? The Plugins folder in NVSE? Why not just wrap them all into one? Am I missing something?
Yes you are missing something. If it was in one install, your custom INI settings would be reset every time you install an updated version of the plugin.
2648 comments
Due to the potential for conflicts, NVTF comes with most of its performance enhancing options disabled by default.
It is imperative for you, the user, to read and edit its INI file.
Only NVSE is supposed to load this dll. Any other script extender would most certainly just ignore it, because the dllexports have a different name.
Let's think, however, about the possibility of X game loading this dll. This dll works with very specific addresses in the NV executable, which means the probability of patching the desired addresses is virtually zero. You could even end up patching the wrong thing, which is completely undesirable. In short, the probability is null, and if you install it in another game and experience a change, it's most likely placebo.
TTW runs on the NV executable, so, yes.
Be sure to disable ENB, ENBoost, and anything of the sort before reporting it as a problem with this mod.
I can play normally but this shows up whenever I launch the game
Also I've noticed that NVTF files weren't in my "nvse/plugins" folder, I tried to add the files there manually but it didn't work, I'm using mod organizer 2
Can delete my comment or leave it up if someone else comes across this issue
quick update it bugged out my 50 hour level 45 save awesome mod👍
Logically to assume that if i have one thread at all, multithreading not gonna help much
Are you talking about CPU cores? That's not relevant.