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Xilandro Axeuora and Hitman47101

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Xilandro

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828 comments

  1. Xilandro
    Xilandro
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    June, 2022: A bit of quick info. mod is on full rewrite now.
    ETA as soon as it's ready. I'll keep you posted.
  2. gimmemodsnow1
    gimmemodsnow1
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    Compatibility
    "Incompatible with any mod that changes 1st or 3rd person skeletons, at least until it's patched". from readme

    Just incase anyone's curious if you hide the skeleton.nif from this mod you don't have to download the patched ragdolls file and you can still retain the actual first person quickthrow animation plus use other ragdolls or other mods that mess with the player's skeleton like the ones below. Even though the ini above states you need the skeleton.nif from this mod to see the animations I haven't had any issues so far with the below mods after hiding the skeleton in M02 (makesureitstheb42skeletonyourehiding). Everything just kind of works as expected weirdly. 
     
    Ragdolls mod
    Compatibility Skeleton
    Projectile Forces
    Constraints
    Dancing Ragdolls
    B42 Quickthrow - can go above or below ragdolls in load order because only the skeleton.nif conflicts and is now hidden.
  3. bluemoonies
    bluemoonies
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    Does anyone know if you can advance in the damage challanges using this mod? I noticed you dont get sneakin bonus when using thrown weapons that s why I was wondering
  4. robocracka1977
    robocracka1977
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    *WATCH OUT*
    1. robocracka1977
      robocracka1977
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      *WOAH!*
    2. borjoyzee
      borjoyzee
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      That's from this mod?! Jeez I wondered where that was coming from...
    3. Absovec
      Absovec
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      Yeah, i think it's because whenewer you throw something, instead of you it's done by an NPC that spawns behind you, and it reacts on this, because technically it's done by you... kinda
    4. LoQualityTV
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      Does anyone know how to fix this? Besides the fact that it's extremely annoying the NPC has now perma-spawned into my game and won't leave me alone

      I've used this mod on multiple playthroughs and never noticed this till now LMAO
    5. pixzelbeast
      pixzelbeast
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      there's a mod for it guys
      https://www.nexusmods.com/newvegas/mods/90617
  5. PresidentKoopa
    PresidentKoopa
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    Could someone educate me as to how I can change that some throwables have their entire name showing while others just have the number? I only want the number. These are added by other mods, like Throwing Rocks. Can I edit this to remove the text from the ui gagdet?
    1. ShawnAdam8276
      ShawnAdam8276
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      Yeah, I'm curious about this too.
  6. rknowj
    rknowj
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    Does loose cannon affect quick throw?
  7. KSMods1
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    Great mod. FYI, using a Logi Signature M650L, the side buttons don't work for cooking or swapping grenade types to mines. It only allows for single press. Now, I have had issues with this mouse before with regard to that functionality, so it very well may be the mouse. Also, no matter what I switch the side buttons to they always register as mouse 3 and 4 buttons in the mod menu. I'm not sure if that is relevant, but I just wanted to give a good amount of intel.
  8. NORTHSTAR2013
    NORTHSTAR2013
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    me and another player both had crashes that initiated from "cooking" a grenade via quickthrow. I was unable to replicate it and the mod seems to be working fine. Crashlogger didn't create logs for either of us. For me specifically, it happened as soon as I let go of the G key. I was in the Springvale School caves throwing grenades at ants. I returned there and threw over 30 and couldn't get it to happen again. The other player was at the Mall throwing grenades at supermutants when it happened. My modlist is essentially just the WSG plus a couple extra mods like B42 loot, inject, etc. I do have hit explosives, but I was specifically using vanilla frag grenades when it happened.
  9. JayrMax2
    JayrMax2
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    do u guys know any mod that fixes the icon for The Frontier mod?
  10. Taker111
    Taker111
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    First of all, thank you for your efforts on the mod. And secondly, there is a way to fix the issue with the B42 Bows mod, where the bow is considered a thrown weapon, and if you throw it, you lose it.
  11. FrancoLS
    FrancoLS
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    Hi, thanks for the mod! I believe I've found an incompatibility with 'Functional Backpacks,' where the backpack disappears after changing the skin. However, if I disable Quickthrow, this bug doesn't occur.