1 items

File information

Last updated

Original upload

Created by

baddarkl

Uploaded by

baddarkl

Virus scan

Safe to use

Tags for this mod

25 comments

  1. vinivilelams
    vinivilelams
    • member
    • 0 kudos
    Fully functional after some hours of headache due to insufficient instructions about installation and requirements.

    Now for the hard part:

    • start game normally and load your target save;
    • enter console (be sure to Google "american keyboard layout", as the game's console input may not be the same as your keyboard's);
    • proceed with the following lines:

    GetNVSEVersion
    GetNumericGameSetting fHCDehydrationRate
    GetNumericGameSetting fHCStarvationRate
    GetNumericGameSetting fHCSleepDeprivationRate

    Of course you only need to test one setting (Dehydration, Starvation or SleepDeprivation) to verify if this mod worked, as if one parameter was passed the others (almost) certainly were too. To test the thresholds and rates, make time pass faster (and get rid of your trustworthy Vault 13 Canteen, if you didn't already):

    sgtm 100

    Don't go much above 100 as your character might become too fast and die randomly whenever you walk depending on your surroundings. At last, check your status evolution (or decay) by reverting time speed (sgtm 1) and looking up your Pip-Boy or retrieving the values directly on the console:

    player.getav Dehydration
    player.getav Hunger
    player.getav SleepDeprevation (yes, there is a typo)

    Hope this helped! 😊

    At last, mod endorsed. Thanks for making my Survival skill less useless. Now I finally have a reason to utilise my beautiful dozens of Caravan Lunches.
  2. AFriendlyIrin
    AFriendlyIrin
    • member
    • 5 kudos
    Is there a similar mod that lets us set companions as unkillable?
    1. jeasustech91
      jeasustech91
      • member
      • 0 kudos
      I know I'm late but I think this is a pretty good one.
      https://www.nexusmods.com/newvegas/mods/65931
    2. parolebaby
      parolebaby
      • supporter
      • 8 kudos
      JIP Companion Command & Control.

      Alternatively, open the console, click on them, type gbo or getbaseobject, then type setessential (baseobject id here) 1
  3. Rileyjy
    Rileyjy
    • member
    • 0 kudos
    I accidentally made it so when I open the file, it opened with notepad, is there a way to make it open with what it was original?? thank you!
  4. jigsaw717
    jigsaw717
    • premium
    • 5 kudos
    Could this possibly be added into an MCM menu?
  5. ViscontiRogue
    ViscontiRogue
    • supporter
    • 3 kudos
    So, if I understand this correctly, this mod would allow me to change when hardcore needs harm you? Example, if I wanted hunger to kill me at level 300, this mod does it?
    1. baddarkl
      baddarkl
      • premium
      • 33 kudos
      This will allow you to change the non-lethal thresholds. Death will still occur at 1000.
    2. jetpaakkatt
      jetpaakkatt
      • premium
      • 0 kudos
      i would love a version that allows you to change the lethal effects to, or to edit each threshold separately but i did come up with a configuration that works for me (i play with 1x timescale) I wanted the effects to hit you much earlier than vanilla but long before killing, cuz being hungry thirsty or tired sure sucks and would definitely hinder combat; its not often that one misses a meal and dies on their way home from work.
      with these rates you'll be fine for a time then get hit with a debuff if you miss a meal. then if you ignore that debuff for an appropriate amount of time then you'll die. a consequence is that sleep kills you in less than 2 days but id rather that be much longer but with more intense effects like vision blurring and passing out. but yeah i just head cannon it as passing out and in the mojave taking a nap unprotected probably should be a death sentence

      ; For hardcore rates, lower numbers mean they increase faster. Defaults: Thirst 10, Hunger 25, Sleep 50. Sleep recovers 58 pts/hr slept
      [Settings]
      iDehydrationRate=257
      iStarvationRate=2570
      iExhaustionRate=166
      iLevelOneThreshold=350
      iLevelTwoThreshold=464
      iLevelThreeThreshold=580
      iLevelFourThreshold=696
    3. laclongquan
      laclongquan
      • supporter
      • 57 kudos
      In response to post #69182541. #69204721, #84622533 are all replies on the same post.


      Spoiler:  
      Show

      ViscontiRogue wrote: So, if I understand this correctly, this mod would allow me to change when hardcore needs harm you? Example, if I wanted hunger to kill me at level 300, this mod does it?

      baddarkl wrote: This will allow you to change the non-lethal thresholds. Death will still occur at 1000.

      jetpaakkatt wrote: i would love a version that allows you to change the lethal effects to, or to edit each threshold separately but i did come up with a configuration that works for me (i play with 1x timescale) I wanted the effects to hit you much earlier than vanilla but long before killing, cuz being hungry thirsty or tired sure sucks and would definitely hinder combat; its not often that one misses a meal and dies on their way home from work.
      with these rates you'll be fine for a time then get hit with a debuff if you miss a meal. then if you ignore that debuff for an appropriate amount of time then you'll die. a consequence is that sleep kills you in less than 2 days but id rather that be much longer but with more intense effects like vision blurring and passing out. but yeah i just head cannon it as passing out and in the mojave taking a nap unprotected probably should be a death sentence

      ; For hardcore rates, lower numbers mean they increase faster. Defaults: Thirst 10, Hunger 25, Sleep 50. Sleep recovers 58 pts/hr slept
      [Settings]
      iDehydrationRate=257
      iStarvationRate=2570
      iExhaustionRate=166
      iLevelOneThreshold=350
      iLevelTwoThreshold=464
      iLevelThreeThreshold=580
      iLevelFourThreshold=696


      Thanks, I am going to try this with Tale of Two Wasteland in 3.2.2
      iDehydrationRate=5
      iStarvationRate=10
      iExhaustionRate=20
      This should make for a realistic-ish run, even if it's a bit hard in the beginning due to lack of resources. And it's not so hard that you feel too bloody real.
      Basically, you will feel driven to drink any water source with rad under 5 (which should count for pure and clean water) and not have to drink toilet, polluted river, mud hole.
      And you will often munch on ant bits, radroach bits as snack
      ---------
      Note:
      Food and H2O is fine as 5 and 10, forcing us to eat and drink more often. I now drink on any water source with rad 5 or lower whenever I can.
      Sleep probabbly can stand to reduce to 15 or 10. Sure, it going to force us to drop much faster than water, but there's a ton of Nuka cola just sitting there. Drink that and sleep reduce a bit. 4 hour sleep is going to be normal. If you want 8 hour sleep as realistic need, its going to be 10.
      --------------
      Exhaustion at 5 would make you tired before even Well Rested buff run out~ 
      Dehydrate at 5 make you drink quite more often. OTOH, purified water are plentiful enough both in loots and in shops. Plus, if you take RadX beforehand, even faucet water would look like rad 1-2, which is safe enough.
  6. Metalunacy
    Metalunacy
    • premium
    • 25 kudos
    Awesome mod. TYVM.
  7. ZiegIce7
    ZiegIce7
    • member
    • 1 kudos
    Just wanted to once again thank you for the mod.

    Question though, I changed the threshold values in the ini, placed the ESP at the bottom of my MO2 list (override Vicious Wastes, and PN) and it doesn't appear to be taking affect. First activation is still at 200 even when I set it to for 450. Any ideas?
    1. baddarkl
      baddarkl
      • premium
      • 33 kudos
      What's your full modlist?
    2. ZiegIce7
      ZiegIce7
      • member
      • 1 kudos
      # This file was automatically generated by Mod Organizer.
      FalloutNV.esm
      DeadMoney.esm
      HonestHearts.esm
      OldWorldBlues.esm
      LonesomeRoad.esm
      GunRunnersArsenal.esm
      ClassicPack.esm
      MercenaryPack.esm
      TribalPack.esm
      CaravanPack.esm
      YUP - Base Game + All DLC.esm
      SolidProject.esm
      oHUD.esm
      NVEC BugFixes.esm
      New Vegas Redesigned 3.esm
      FCOMaster.esm
      ELECTRO-CITY - CompletedWorkorders.esm
      ELECTRO-CITY - Highways and Byways.esm
      Gomorrah Redesigned v2.esp
      Bitter Springs Redesigned.esp
      Casa Madrid Redesigned.esp
      Project Nevada - Core.esm
      Project Nevada - Equipment.esm
      Caliber.esm
      GreatKhanGreatOverhaul.esm
      Daughters of Ares.esp
      Project Nevada - Rebalance.esp
      YUP - NPC Fixes (Base Game + All DLC).esp
      The Mod Configuration Menu.esp
      LootMenu.esp
      The Weapon Mod Menu.esp
      DarNifiedUINV.esp
      Book of Steel.esp
      CASM with MCM.esp
      Vurt's WFO.esp
      brayduck_classic.esp
      New Vegas Redesigned 3.esp
      New Vegas Redesigned 3 Path Fixing.esp
      Project Apollo.esp
      FCO - PathFixing Vanilla.esp
      Better Burned Man.esp
      Centered 3rd Person Camera.esp
      GRA-WRP-Patch-Two_Unofficial.esp
      FCO - NPC Changes.esp
      Vicious Wastes.esp
      Factions Reloaded Legion.esp
      Vicious Wastes - Complete.esp
      EVE FNV - ALL DLC.esp
      vault22FloralOverhaul.esp
      All Weapon Sounds Overhaul .esp
      JIP Improved Recipe Menu.esp
      FlashlightNVSE.esp
      dD - Enhanced Blood Main NV.esp
      NaturalWaters.esp
      Faster Terminals.esp
      christinecos.esp
      TheSinkRemodel.esp
      QuarryJunctionRustDevils.esp
      Unofficial Patch Plus.esp
      Asurah_reanimation.esp
      R.A.C.E. Station.esp
      DCI.esp
      Ragdolls.esp
      FCO - Beyond Boulder Dome.esp
      FCO - GlowingOne.esp
      FCO - Roberts Patch.esp
      Distributed Necklaces and Chains.esp
      BoomersGoBoom.esp
      Courier 6 Novac Compound.esp
      Alternative Start.esp
      Mojave Nights.esp
      GameplayMods2.esp
      Vicious Wastes - Project Nevada Rebalance.esp
      YUP-PN Patch.esp
      ADAM Complete.esp
      NCROverhaul.esp
      ADAM - MERGE.esp
      MojaveSandyDesert.esp
      Missing Ammo Recipies.esp
      UpgradesFromTheCommonwealth.esp
      PowderIsTheNewBlack.esp
      NukaCola-Ojo.esp
      bzArmour.esp
      Big Bears.esp
      BrotherhoodReforged.esp
      FCO - OHSB NPC Edits.esp
      Diagonal movement.esp
      DLC WITM - Complete.esp
      DragsNPCOverhaul2.esp
      DragsNPCOverhaul.esp
      HH - Removable Female Companion Outfits.esp
      populatedcasino-light.esp
      Readius_NV.esp
      SimpleCassReplacer.esp
      TheLegionWillRyse.esp
      Unofficial Patch Plus - PN Rebalance Patch.esp
      1nivVSLArmors.esp
      NVDLC04 Allegiance w Duster.esp
      RaiderOverhaulPreview.esp
      RadiationSuitFO4Overhaul.esp
      Daughters of Ares - CouriersStash.esp
      RoadFighterArmorEN.esp
      Vicious Wastes - Bleeding.esp
      Vicious Wastes - NVR3.esp
      Vicious Wastes - Project Nevada Equipment.esp
      Vicious Wastes - Spice of Life.esp
      Project Nevada - Dead Money.esp
      Project Nevada - EVE All DLC.esp
      Project Nevada - Gun Runners' Arsenal.esp
      Project Nevada - Honest Hearts.esp
      Project Nevada - Lonesome Road.esp
      Project Nevada - Old World Blues (No Cyberware).esp
      NVAnimatedEDEFace.esp
      NoFastTravel_NV.esp
      Control Hardcore.esp
    3. baddarkl
      baddarkl
      • premium
      • 33 kudos
      I've uploaded a test version. See if it works for you.
    4. ZiegIce7
      ZiegIce7
      • member
      • 1 kudos
      No dice sadly. I tried turning off Project Nevada and Vicious Wastes just to see if either version were in conflict with them, but still didn't seem work as I tried lowering the first threshold to 100 and it was still activating at 200. I have been testing on a game already in progress however, so I'm going to try on a new file later today where I haven't turned on hardcore mode.
    5. baddarkl
      baddarkl
      • premium
      • 33 kudos
      Does changing the hardcore rates work for you? Set them to 1 and see if they increment really fast.
    6. youngyone01
      youngyone01
      • member
      • 16 kudos
      ZiegIce7:

      This is long but reliable way to figure out what's wrong on your end:

      1) Save your current load order as a .txt file using your mod manager so you can easily restore it in the end.

      2) Disable ALL unessential plugins leaving only basic stuff active (game itself and all DLC for example)

      3) Reinstall and reanable this mod. Try if it works now.

      3a) If this mod works after disabling unessential plugins:
      Try enabling your plugins back on and launching the game, try 20 at a time until mod stops working once again, so you can narrow your search to certain group of plugins and finally you'll be able to find out what plugin was incompatible with this mod.

      3b) If this mod still doesn't work after disabling unessential plugins:
      It means you missed some requirement or did something wrong. Try installing the latest JIP LN NVSE Plugin for instance.
    7. ZiegIce7
      ZiegIce7
      • member
      • 1 kudos
      Since MO2 has different profiles I just did a quick check on a vanilla profile with nothing but the base game, UI, MCM, and alternative start turned on with the control needs mod. I made a new file, turned on hardcore for the first time with the control needs mod already turned on. (tried both the first and test version, with the newest JIP as well of course and NVSE). After testing this I can safely say the speed at which they accrue seems to be working. Lower numbers worked faster and higher numbers worked slower. The threshold still does not appear to be working however, no matter what value I set the first threshold activates at 200 every time.
    8. baddarkl
      baddarkl
      • premium
      • 33 kudos
      See if you get any different results from Test 2.
    9. ZiegIce7
      ZiegIce7
      • member
      • 1 kudos
      Same results unfortunately and I'm still not sure why.

      Here's the edits to the ini file:

      ; For hardcore rates, lower numbers mean they increase faster. Defaults: Thirst 10, Hunger 25, Sleep 50.
      [Settings]
      iDehydrationRate=1
      iStarvationRate=25
      iExhaustionRate=50
      iLevelOneThreshold=100
      iLevelTwoThreshold=500
      iLevelThreeThreshold=600
      iLevelFourThreshold=900

      and the modlist that I'm using while testing

      FalloutNV.esm
      DeadMoney.esm
      HonestHearts.esm
      OldWorldBlues.esm
      LonesomeRoad.esm
      GunRunnersArsenal.esm
      ClassicPack.esm
      MercenaryPack.esm
      TribalPack.esm
      CaravanPack.esm
      YUP - Base Game + All DLC.esm
      oHUD.esm
      YUP - NPC Fixes (Base Game + All DLC).esp
      Unofficial Patch Plus.esp
      Unofficial Patch Plus - PN Rebalance Patch.esp
      The Weapon Mod Menu.esp
      DarNifiedUINV.esp
      The Mod Configuration Menu.esp
      CASM with MCM.esp
      Alternative Start.esp
      Control Hardcore.esp
      (Not shown because no esp are OneTweak, JIP, DUINV, NVSR, and NVAC)
      I'm sorry I really don't know what could be causing the problem. But like I said the rates are definitely working, just not the threshold.
  8. SmilesMcJiles
    SmilesMcJiles
    • supporter
    • 12 kudos
    would it be possible for u to add an ini to configure the values of vanilla sprint? mainly the thirst feature/ap feature, IF it isnt to much trouble. thanks for this mod man
    1. Maxime117
      Maxime117
      • supporter
      • 11 kudos
      This is easy to edit using FNVEdit, just load the plugin and look at the scripts, one of them controls the amount AP and H20 rates depending on the armor class you’re wearing. Lowering those numbers will help
  9. ian70777
    ian70777
    • premium
    • 0 kudos
    Will this work with mods that directly change the hardcore rates like JSawyer Ultimate mod?
    1. baddarkl
      baddarkl
      • premium
      • 33 kudos
      This mod implements the values with a script, and will override JSawyer/JSUE edits.