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KaPks8

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KaPks8

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  1. DreyaFX
    DreyaFX
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    • 1 kudos
    thank you so much for these little DUST mods! little question though, is this recipe locked behind any skill requirements? seems like you'd need a decent Medicine or Science skill to effectively make and use this.
    i wish Naugrim could've had like 3 or 4 people working with him when developing DUST, it's so ambitious but some of the functions/features don't work how you'd expect them to.

    little favor as well: i can't run the GECK on my computer so could i ask you to whip up a recipe to cure addictions? i've been playing with Logan's Loophole because i'm just so tired of losing 3 points of endurance after taking a single dose of Hydra and Fixer is way too hard to come by. i like the recipe you used for this, maybe the addiction cure can use Experimental Rad-X and Cave Fungus instead of Thorazine and Morphine? sort of like a super nasty full body purge.

    i understand if it's too much to ask for, thanks for all the DUST mods!!!
    1. KaPks8
      KaPks8
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      Yes, Clorazine is locked behind a skill check of 45 Medicine, since it has a far, far more beneficial effect than Naugrims Thorazine ever was planned to have. I'll add this to the description. Thanks for pointing that out.

      Edit: Logan's Loophole is a trait, not a perk. I completely missed that, and it is still in the game. Rest of advice in below paragraph still holds, though. Apologies for the confusion.

      Given, that Logan's Loophole was removed, maybe with one of the very reasons being, that you're forced incentivised to use Splints / Doctor's bags until you get e.g. Roughin It for healing outside, I'm a bit reluctant to throw this so off balance, especially since any kind of Fixer variant would remove all addictions, not just Hydra incured ones.

      I started thinking a little about introducing a new, craftable and non-addictive healing item, but then realized, that that's allready in the game, and it's rather easy to craft, since all ingredients either respawn or are introduced as loot by DUST: Healing Poultrices and the Weapon Binding Ritual (actually I didn't check, if the Wonderglue respawns anywhere)

      Maybe having some kind of Improved Healing Powder / Improved Bandage would be nice, no or negligible ill effects and some limb restore. Possibly at a fixed value, so it helps a lot early game, when you need it the most, but avoids OTR scaling with some Skill. I need to check the stats and the loot tables.

      And as for the mods: Glad you find them of use :)