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About this mod

Rebuild the Capital is focused on expanding the Brotherhood of Steel and their role in the wasteland following the events of Broken Steel. Under the player's guidance, the Brotherhood can establish relations with settlements and establish military outposts. The mod also features new armors, weapons, quests, perks, NPCs, and a recruitment system.

Requirements
Permissions and credits
Translations
  • Spanish
Changelogs
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DESCRIPTION
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This is a Tale of Two Wastelands conversion of my Fallout 3 mod Rebuild the Capital. Now compatible with TTW 3.3

Note the Fo3 version is not supported and has not been updated since 2020. As such, much of the content in the TTW version is not present in the Fo3 version.


Rebuild the Capital is focused on expanding the Brotherhood of Steel and their role in the wasteland following the events of Broken Steel. Rather than sit on the sidelines after establishing dominance in the wasteland, the Brotherhood can spread across the Capital Wasteland under the guidance of the  player. The Brotherhood can bring settlements under its protection and  can build military installations in wastes and the D.C. ruins. The  player can help rebuild Grayditch, establish more Brotherhood patrols,  and turn Adam's Air Force Base into an impressive base for the Brotherhood of Steel. The mod also adds a large assortment of weapons, armors, perks, and NPCs. The mod also features several new quests that deal with reunifying (or destroying) the Outcasts, finishing off the last of the Enclave, the relationship between Ghouls and the Brotherhood, and continuing the fight against the Super Mutant threat. Lastly, Rebuild the Capital includes a new recruitment system that allows you to recruit combat squads that will accompany you on your exploits. Overall, this mod is not meant to overhaul the game, but rather to serve as a companion piece should anyone return to Fallout 3. Lastly, this mod was inspired by mods like Mothership Zeta Crew and other great mods that keep breathing life into this very old game.
 
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GETTING STARTED
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I would recommend that you start a new game for this mod due to the many changes it makes. You can access the bulk of the mod's content after completing the quest "Who Dares Wins" featured in the Broken Steel DLC. After completing the quest (without destroying the Citadel), speak to Elder Lyons about planning the future of the Brotherhood. You will then complete two short quests before you are moved to Adam's Air Force Base where you can access to the majority of the mod's features.
 
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CIVILIAN AND MILITARY INVESTMENTS
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A big part of this mod is "investing" in settlements and military bases.
Investing settlements brings in taxes that provide revenue for future in investments. These taxes can also be used to invest in the military expansion of the Brotherhood. The more you invest in the military, the more Brotherhood campaigns you unlock. In order to invest in most settlements or military structures, you need to complete a related quest. For example, to invest in Megaton, you need first to defuse the town’s bomb. To invest in the Lincoln Memorial, you must first complete the quest “Head of State.” And so on.
 
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CAMPAIGNS
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A majority of the mod’s quests are handled through Brotherhood campaigns. After you have invested enough in the Brotherhood’s military capabilities, you will start to unlock campaigns. The more you invest in the military, the more campaigns you will unlock. These campaigns focus on fighting the Brotherhoods enemies like the Enclave, various raiders, or Super Mutants.
 
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RECRUITMENT SYSTEM
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After the Brotherhood take’s Adam’s Airforce Base, you can access a terminal that will allow you to recruit small squads of soldiers that will follow you into battle. The farther you progress in the mod through civilian investments, military upgrades, and Brotherhood campaigns, the wider a variety of troops you can unlock for recruitment.
 
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LORE
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This mod attempts to be as respectful to the lore as possible while also allowing for a wide variety of player choice. This mod is not meant to be a prequel to Fallout 4, but you can attempt to carve out a Brotherhood that closely resembles the one that appears in the Commonwealth. The Brotherhood can become as progressive or as traditional as you want.
 
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INSTALL
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This mod comes as a FOMOD and requires a mod manager to install. It also comes with a config file that I recommend you look through as it includes settings you might want to adjust.

It is highly recommended that you install this mod on a new save rather than mid playthrough.

This mod requires the following plugins:
-xNVSE
-JohnnyGuitar NVSE
-JIP LN NVSE
-ShowOff NVSE
-TTW 3.3


=== FAQ ===

PLEASE READ

Q. Can this be installed midsave?
A. Installing this mod midsave can and probably will result in issues. For a best experience, a new save is recommended. For those that just want to try out the mod, a post Broken Steel save file is provided in the optional files.

To quote Viva New Vegas on installing mods midsave:
Unless specified otherwise, this is not advised since your save files are essentially a plugin that is loaded last, baked information can override and break any changes new mods introduce, causing bugs and crashes. Mods such as textures and mesh replacements are fine.

Q. Can I use mods with the post Broken Steel save file?
A. I wouldn’t install content, quests or overhaul mods if you are using the post Broken Steel save file to test out the mod. This includes mods that RtC has patches.

Q. Is RtC compatible with…
A. Due to the size of the mod, I recommended keeping your load order light unless you want to spend time xEdit making patches. RtC sticks its fingers into a lot of cells so conflicts should be expected with larger content or location mods.

I recommend loading RtC towards the bottom of your load order.

Patches are available for the following mods in the FOMOD:
Book of Steel - Compatibility Edition
Big Town Extensions
TTW Another Interior Mod
Desert Natural Weathers - NV - TTW
Root ‘n Loot TTW
TTW A Trail of Crumbs
skinned mesh improvement mod
Sweet Pain
TTW A World of Pain for Fallout 3 (USE EITHER THE PATCH FOR SWEET PAIN OR THE AWOPFO3. NOT BOTH.)
Natural Duster Coats
Capital Wasteland Settlements Redesign TTW(USE THIS PATCH INSTEAD OF THE RTC PATCH PROVIDED BY CAPITAL WASTELAND SETTLEMENTS REDESIGN)

RtC includes built in support for B42 Descriptions, ySI, and SUPDateChecker.
———
For those using S6S’s STAR TTW - Complete Armor System Rework, a patch was made by dcon4L.

NeonNito has made patches for Helmet Overlays.

litbeep has made a patch for TTW - Springvale Garage.
———

Rebuild the Capital is NOT compatible with these mods:
Titans of the New West (results in CTDs when used along RtC.)
Fallout 3 3DNPC Bundle for TTW
D.C. NPCs TTW
TTW The Regulators
Raiders of the Capital Wastelands - TTW Edition

Q. When are you adding voice acting?
A. There are no plans at the moment to add voice acting to the mod, either with AI or with voice actors. Since this mod has open permissions, other people are welcome to try to add voice acting to the mod. Note, that (WIP) Rebuild the Capitial - Voiced Addon - Alpha,is not compatible with the 3.0 update of RtC.

Q. I can’t read the dialogue fast enough before it moves to the next line.
A. Because of the unvoiced dialogue in the mod, I recommend you use lStewieAl’s Tweaks and Engine Fixes and set bNoAutoContinueDialog to 1. It makes it easier to read the dialogue which might pass by too quickly otherwise.

Q. Where is the guide?
A. There is currently no official guide included for the mod. Past guides in the download were very outdated.  To unlock more content in RtC, just keep played FO3. The more Fallout 3 quests you complete and locations you explore, the more content you will unlock in RtC.
Critica77y has made a Google doc that includes helpful information about the mod's content, but certain parts my be outdated as of the 3.0 update.

Q. Is there evil playthrough content in the mod?
A. Not really. Obviously you can’t even start the mod if you destroy the Citadel and if you destroy Megaton you will be soft locking yourself out of some of RtC’s content. There is also no content for if you poison Project Purity with the FEV. That being said, there are options in the mod to ally with the slavers, destroy the Ghouls in the Underworld, or scourge the Pitt (again).

Q. Is there content for the Mojave?
A. Not much at the moment. You can sign a treaty with whichever faction you complete FNV’s main quest with (requires FPGE), along with some other smaller stuff. You can install a patch for Claim the Mojave that will allow you to send Brotherhood troops to the Mojave. Note, that RtC is incompatible with Claim the Capital (the TTW addon for Claim the Mojave), but not the base version of Claim the Mojave.

Q. The squad recruitment terminal is not working and/or I’m getting errors about arrays or strings (text is being weird).
A. This was probably caused by exiting to the main menu and then loading a save. Exiting to main menu rather than just fully quitting to desktop causes issues not only in RtC but in other mods as well. I recommend simply not doing that or installing this mod.

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My Other Mods
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Claim the Mojave (Like Rebuild the Capital but for the Mojave)
New Vegas Library Project
The Mojave Stock Exchange
Drug Synthesizer - Reloading Bench for Chems
Mojave Express Overhaul
To-Do List
Hardcore Hacking
Tweaks for TTW
Mojave Squads
Dynamic Weapon Displays
Simple Disease

==========CREDITS FOR ASSETS============
Tailor Maid

Brotherhood Environment Suit

Brotherhood Enclave Armor Retexture

Scavanger Armors

Full Leather Jacket

Mounted Heads - A Taxidermist Resource

Neunens Axes v2

Pip Boy Icons Modders Resource

T3T Icon Resource

Mothership Zeta Crew Addon

Creature Resources and Mods

Dogmeat and Other Textures

Candle Modders Resource

Various Meshes Resources

Better Museum of American History

Assault Rifle Variants-Modders Resource

Classic HK L30 Gatling Laser

Tribal T-51b Power Armor Modders Resource

Jokerine's Misc Resources and Tutorials - FNV

Understone - Underground Town -Modders resource

Light Up and Smoke Those Cigarettes (and Cigars and Cigarillos)

BayK's Modders Resources and Requests

Project FNVIcons

Laser Musket

Various Meshes Resources

Better Midwestern PA

POWER TO THE BULL (4 Legion Power Armors)

Fallout 3 Concept Art Mr. Handy 2 (MODDERS RESOURCE)

BM-59 Modder's Resource

NCR and Raider Assault Rifles - modder's resource

Ranger Patrol Masks

Beret Mesh from Tammer's Safecracker Beret

Homemade Weapons Pack

The BLACKJACK pack - Tons of armors for VANILLA bodys

Fallout 4 Styled Brotherhood Uniforms

Creature and Weapon Modders Resources

Tesla Weapons Pack

Speedy Resources

Armored Power Armor Gloves

Fallout 76 Snallygaster (MODDERS RESOURCE)

Slimline 10mm Pistol - Playable Modder's Resource

Torsion Crossbow

20mm AutoCannon

Enclave Commander NV Edition (Copied their script used for calling in airstrikes)

Weapon Resource MEGA PACK 6

Base Game Look-Through Red Dot Sights Modder's Resource

US Army General Uniforms and more

Rifle Mega Pack Modder's Resource

Checkpoint Rifle

Automatron NV (MODDERS RESOURCE)

Automatron NV Sentrytron (MODDERS RESOURCE)

Plasma Rifle Blueprint

Gauss Rifle Blueprint


Power Armor and Laser Rifle Blueprints

Mod Kit - Resource for Modders
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