you need to be charismatic, i mean you are trying to seduce a mob boss from one of the most important criminal fmailies in new vegas so i think a guy like that would be hard to seduce
do charisma boosting chems affect the skill checks? For example Party Mentants give you a +5 Charisma boost which would give a +7 / +8 boost with the right gear.
Not to try and steal your thunder, but I decided to make a mod with just the sexuality perks requiring 6 Charisma, for anyone who wants to download it. https://www.mediafire.com/file/qorsc8shwyiku8i/Sexuality+Perks+Require+Charisma.esp/file
I've released an updated version of this mod here that fixes numerous conflicts with YUP (all conflicting records have now been forwarded).
It also fixes a small bug where Ralph still checks Speech if you want to buy a passport but then change your mind, and try to buy it again.
I also have patches for YUP (one record that couldn't be forwarded without it being a master), PushTheWinButton's JSawyer Ultimate, and Nehred's Harder New Vegas Strip Access.
Please check it out!
P.S. There shouldn't be any permissions issues, per the ones cheeseninja333 has set for this mod.
There's a small bug where, after convincing Ralph with a Charisma of 6 to get a counterfeit passport, if the player for whatever reason declines to buy one (not enough caps, for example), the option to buy the passport again is missing.
This is because the option to buy the passport again is still dependent on the player having a Speech skill of 50 or higher, instead of having a Charisma of 6 or higher.
I made a small patch in xEdit for myself correcting this issue, but if given permission I can upload it myself and give credit.
I've also made a compatibility patch for myself fixing this mod and Harder New Vegas Strip Access by Nehred used in tandem, where Nehred's optionally higher requirements for getting a passport change to needing a Charisma of 9, instead of 6.
Does this mod affect the damage values for the Lady Killer and Cherchez La Femme perks? Installed patches and mods change these values from +10% to +15%. Will there be a rollback to vanilla 10% after enabling the ActuallyUsefulCharisma?
You think you could add compatibility between this and Brave New World?
Also, another Charisma-centric thing you could add to this mod is to eliminate the companion/follower limit and instead make the follower cap directly tied to your Charisma, much like Fallout 2 did it. A handy formula would be Follower Limit = Player Charisma divided by 2. It would be yet another incentive to not dump your Charisma straight to 1, because with CHR 1 you'd be unable to have any followers :p
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*Dumps Charisma anyway
https://www.mediafire.com/file/qorsc8shwyiku8i/Sexuality+Perks+Require+Charisma.esp/file
I've released an updated version of this mod here that fixes numerous conflicts with YUP (all conflicting records have now been forwarded).
It also fixes a small bug where Ralph still checks Speech if you want to buy a passport but then change your mind, and try to buy it again.
I also have patches for YUP (one record that couldn't be forwarded without it being a master), PushTheWinButton's JSawyer Ultimate, and Nehred's Harder New Vegas Strip Access.
Please check it out!
P.S. There shouldn't be any permissions issues, per the ones cheeseninja333 has set for this mod.
This is because the option to buy the passport again is still dependent on the player having a Speech skill of 50 or higher, instead of having a Charisma of 6 or higher.
I made a small patch in xEdit for myself correcting this issue, but if given permission I can upload it myself and give credit.
I've also made a compatibility patch for myself fixing this mod and Harder New Vegas Strip Access by Nehred used in tandem, where Nehred's optionally higher requirements for getting a passport change to needing a Charisma of 9, instead of 6.
Also, another Charisma-centric thing you could add to this mod is to eliminate the companion/follower limit and instead make the follower cap directly tied to your Charisma, much like Fallout 2 did it. A handy formula would be Follower Limit = Player Charisma divided by 2. It would be yet another incentive to not dump your Charisma straight to 1, because with CHR 1 you'd be unable to have any followers :p
https://www.nexusmods.com/newvegas/mods/71490