cant use them ....its like they are registered as body pieces even after reintalling ...how can i fix this i have type 4 running for all females and my player using type 6m on maneqin race
It wouldn't be in my own personal scope. I made these 3-4 ports only to provide some examples to High Heels mod, but it's not really my job... I have not much a very good relationship with Blender and 3D :D
But in general I have no issues with permissions, so if there's something useful to someone else they can use them freely,
Hello, like the mod but had a slight problem that I had to fix with nifskope.
The ground level that the shoes stand on is below ground level in the game, when I stand still half my feet are underground. A quick edit raised the mesh so I stand on the ground not in it.
yeah that's how high heels are made, you must install the high heels framework which lifts you over the ground, and you'll end up being taller... or it wouldn't be any purpose. If instead you think that the script lifts you of a wrong value, just edit the heigh on the ini file with the mesh.
Not all the outfits use shoes on the second slot, but it's the solution which makes more sense imho. Fortunally changing the slot of an outfit is pretty easy with xEdit, it's not like in Skyrim where you must also edit the nif etc.etc.
Actually if a male wears them he ends up with a tuxedo. The heels have the female naked body on them, so if you want a male to wear them first they should be modified in Blender...
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But in general I have no issues with permissions, so if there's something useful to someone else they can use them freely,
The ground level that the shoes stand on is below ground level in the game, when I stand still half my feet are underground. A quick edit raised the mesh so I stand on the ground not in it.
Edit"oof nvm didnt see the pop ups.''
Fortunally changing the slot of an outfit is pretty easy with xEdit, it's not like in Skyrim where you must also edit the nif etc.etc.