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96 comments

  1. BonesJV
    BonesJV
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    • 6 kudos
    Suggesting a version without atomic wrangler corner room and tops 13th floor suite :D just simply due to this mod trending which edits the same spaces. 10/10 future comments asking if compatible lol
    1. LimeMods
      LimeMods
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      I'm not sure if they are compatible as I haven't tested myself.

      But if they aren't you can just install the standalone versions of each overhaul.
  2. Nirroy
    Nirroy
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    I can't add snowglobes to the stand in the optional addition :/
    1. LimeMods
      LimeMods
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      What do you mean?

      You can only add them via talking to the securitron upstairs in the base game?

      Are they not appearing?

      TTW or regular fnv?
    2. Nirroy
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      Thank you for your quick response.

      I think I misremembered how the snowglobes are added to the suite (I thought they could be added to the stand directly), and didn't think to interact with Jane about them. I just checked and it works as normal!
    3. LimeMods
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      All good, glad it's working 
  3. yoohohyong
    yoohohyong
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    Hey, I must say I love your suite mod. I like having player home all over and this is quite beautiful
  4. Wakelessrex
    Wakelessrex
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    Is this compatible with Biohazards awesome Lux mod?
    https://www.nexusmods.com/newvegas/mods/63251?tab=description

    Reading some of the comments it seems there is an issue with the Vivant suite? But is it significant?

    Thank you,
    Love your mods!
    1. LimeMods
      LimeMods
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      I haven't tested.

      There's no issue with the suite it just so happens a lot of mods touch that area too so I suggest testing it.
  5. TheOneTrue8
    TheOneTrue8
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    Doesn't the Lucky 38 addon need to be flagged as an Esm too for its own navmesh changes to work?
    1. LimeMods
      LimeMods
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      Yes, it probably should be a .esm, I'll flag it as such when I get a moment.
  6. CheburatorDetected
    CheburatorDetected
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    The bed in Atomic Wrangler corner room doesn't belong to the player. Maybe this is because the mod was installed after completing the quest "Debt collector"? Also I use NPC Project - Freeside, but previously I deleted this room's cell from this mod.
    1. CheburatorDetected
      CheburatorDetected
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      • 2 kudos
      Problem solved. I just copied the "Debt collector" final dialogue from YUP to NPC Project - Freeside.
  7. kratores85
    kratores85
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    • 9 kudos
    Thx for this great mod! Is this compatible with following casino overhauls? 
    - Lux Aeterna
    - Gomorrah Casino Uncut
    - Mogul Mausoleum (Lucky 38)
    Edit: I tested all of your overhauled suites with the listed mods - no problems found - working great! Compatibility confirmed. :)
    1. deleted131028143
      deleted131028143
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      Excellent.
    2. TedKordBlueBeetle
      TedKordBlueBeetle
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      That's odd, I get some rather notable conflicts in the Bon Vivant Suite with this and Lux Aeterna.
    3. CaCO3690
      CaCO3690
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      Yeah, same.
    4. nectithil
      nectithil
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      can confirm, there are some conflicts with Lux Aeterna
  8. rknowj
    rknowj
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    • 6 kudos
    small request

    pls high five yourself because I love the work you put into your mods
    1. LimeMods
      LimeMods
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      Thanks for the support:)!
  9. CaCO3690
    CaCO3690
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    Man, can you make Bon Vivant Suite compatible with Lux Aeterna. I hate the conflicts. I can't uninstall this because I already stashed some of my valuable items in Atomic Wrangler's room, and I love that besides in The Tops. Until I saw one in Ultra-Luxe, the Bon Vivant Suite. I can't uninstall the Lux Aeterna either cuz' well ya' know the atmosphere, especially the music background from what I believe is River of Dreams of Hayley Westenra which gives me chill :)
    1. LimeMods
      LimeMods
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      I'll take a look when I get some free time. I don't have a timeframe though as patches aren't fun to make lol.
  10. ProfessorPuddingCup
    ProfessorPuddingCup
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    Can the Lucky 38.esp be changed into an .esm? Apparently .esp's with navmesh changes cause issues with Improved AI (Navmesh Overhaul Mod)
    1. LimeMods
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      Sure, I can do this. I'm not sure why it's not already an .esm (maybe because it seemed excessive to have it marked as a master for such a small plugin)

      Anyway it takes about 2 mins to mark as such so I'll try do it soon.