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Hitman47101 and Xilandro Axeuora

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Xilandro

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  1. Xilandro
    Xilandro
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    Update 1.02
    Now requires kNVSE and ShowOff NVSE


    • Fixed Inspect menu box not going away (Negative alpha values combo with DXVK+HDR issue)


    For more info on 3rd person and per attachment support - refer to HOW TO USE readme file

    List of unsupported weapons: Ranger Sequoia, Hunting Revolver, That Gun, 556 pistol, .45 SMG.
    Animations for them were never made, and placeholders were used.
  2. MrAdrift
    MrAdrift
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    Would it be easy to shift the minimalist info box to the right? I'm on 21:9 and would like it more offset and out of the way. I assume I could
    change a value in b42Inspect.xml to shift the info.

    Edit: I figured it out for anyone also on 21:9 who wants to shift the info. In
    the b42Inspect.xml file. On line 6 change 300 to 150 and on line 8
    change 1060 to 1870. Line 6 will move the default info to the left and
    line 8 will move the minimal info to the right. Keep in mind that line 6
    acts like a base value for line 8. So if you want to change the value
    of line 6, you need to adjust line 8 by the same value in the opposite
    way.

    if you want to change the vertical positioning of these, the same logic applies to y positioning. Line 16 is your base that will
    move both while line 18 moves just minimalist. I left these as default values.
    1. Figarist
      Figarist
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      The best solution
  3. tehhacks22
    tehhacks22
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    Is there a wey to replay intial pick up animations? I wanna run around revolver oceloting 
    1. SquishySlush
      SquishySlush
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      • 1 kudos
      Yeah that would be great
  4. RADC
    RADC
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    • 1 kudos
    I must say, I didn't think I would be as happy with this mod as I am. 

    this is really good, especially with some of the weapons which really have nice details in various mod weapons or even some of the vanilla weapons and you can see those details up close that's really cool🫶🏼❤️‍🔥

    and I like this much that I hope you make one for melee weapons or someone else does or someone else have already😍
  5. akakuz
    akakuz
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    AK guns from Another Millenia do not pull of the magazine when checking ammo animation plays out. Is there any workaround for this?
    1. Stinkyou
      Stinkyou
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      issue with AM, not Inspect
    2. pi11b0x
      pi11b0x
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      most definitely an issue with inspect, happens with the ttw chinese assault rifles
  6. lixah3333
    lixah3333
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    is there a way to turn off the ammo check ability and the UI elements? (i just want a visual gun inspection button to be honest)
  7. DevvEloper
    DevvEloper
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    • 19 kudos
    Hi! I wonder if there's some way for the animations of this mod to be affected by B42 Hip Control settings. Would be a neat addition.
    1. Blackrecon99
      Blackrecon99
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      • 2 kudos
      I second this.
      This and TTW weapons compability like F3 Uniques fixes and stuff would literally make it perfect!
  8. Saskidan
    Saskidan
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    • 1 kudos
    Great mod giving more immersion to my New Vegas life. Thank you for all your work!
  9. tetWantsMods
    tetWantsMods
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    This doesn't work with TTW does it? asking just in case, maybe I did something wrong that's why it didn't work. I can access the mod through the MCM, it shows up, I set up the hotkeys, but nothing happens if I click them.

    edit: it works, just doesn't support vanilla fo3 weapons
    1. itsmeluke420
      itsmeluke420
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      fo3 guns working for me(ttw)
  10. itsmeluke420
    itsmeluke420
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    gosh dang it, i wish this worked for TTW FO3 guns :( oh well..its ok :( ill be ok

    EDIT...this does work with fo3 guns...i thought it didnt after reading other posts. but after downloading, it works fine for me in TTW
  11. draganbukejlovic
    draganbukejlovic
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    Doesn't work well with hip control, the weapon will revert to its original position for a while after performing inspection