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PsychorGames

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PsychorGames

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22 comments

  1. AGPwnzor
    AGPwnzor
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    cool, I'll give this a test!
    1. sketch2347
      sketch2347
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      FOUND THE FIX!

      Install the Unofficial Patch. Enable it. Then load your game and save. Then close your game, go into the config for Unoffical Patch. file and choose to remove the CompanionSuite perk set option to 0.(first line in config file references the option to change, not hard to find). Load the game and its reverted to your original carry weight and stats!.

      Its such an interesting fix, you are essentially overwriting the original file the JIPNVSE creates, that reimplements the bugged/removed perk. So you use a patch that overwrites that same script that gives the config choice to actually CHOOSE TO USE this perk, (not just applied automatically like with JIP). SO now that it has overwritten this 2nd file, it gives you the config ability to turn a perk off that was secretly re applied to your game after the vanilla game itself removes, its almost like JIP re applied so much content it applied a whole bugged out perk HAHA. So you have to use another mod like Unofficial patch to actually fix a bug implemented by a fix. .....

      Idk i find it funny. Anyways hope this helps at least one other person who wanted this perk banished to the shadow realm on their modded FNV playthrough. Alot of my mods need that JIP so....i couldnt remove it. But wanted my character not to be some god tier stealth archer, i want immersion. Stealth is broken in all these games ahaha!
  2. So...what console command can I use to edit the carry weight of companions that were hired before I installed this? Not only have I been unable to find any such console command in an exhaustive search, but I also found only a single instance of another person even asking for it. I am baffled by this immense oversight.

    edit: If you dismiss your companion and re-hire them, it will reset their carry weight.
    1. PsychorGames
      PsychorGames
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      "modav carryweight 75"

      Open console commands, click on the actor you want to affect and type the above phrase in. You can use the scroll wheel if clicking on them doesn't work at first.
    2. I tried that command before, and it threw the error that it did not have a value to work with, which was weird because I thought the 75 was the value. I haven't tried doing it with the scroll wheel open, if that's what you meant. I simply selected the actor while the console was open.
  3. RemoveEdgelord
    RemoveEdgelord
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    (bafflingly) a DECREASE in carry weight by 75 points.

    I dunno if it's baffling, it's pretty obviously for balance reasons.
    1. DiamondBorne
      DiamondBorne
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      Why would someone balanced something in a single player game that made it less fun?
    2. PsychorGames
      PsychorGames
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      I already have a mod that reduces all actor's carry weight.
    3. CodenameJustice
      CodenameJustice
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      It also makes equipping them with heavy armor and weapons impossible.
    4. Instead of ADDING a decrease, they should have REMOVED the original increase. I'm playing the JSawyer mod which removes their increase above player carry weight, and they still get the decrease, in addition to player carryweight having been reduced, leading to them having comically low carry weight values.
  4. deleted78355343
    deleted78355343
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    This perk is broken in vanilla and is only applied to Cass. And contrary to popular belief, it is not fixed by JIP LN. Literally all JIP LN does here is ensure companion perks are properly applied, but Companion Suite itself is still broken. Are you using another mod like Unofficial Patch Plus, Unofficial Patch NVSE, or Unofficial Patch NVSE Plus? Because those mods fix the perk.
    1. PushTheWinButton
      PushTheWinButton
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      Phew, thought I’d missed something in a JIP update for a second there.
    2. DiamondBorne
      DiamondBorne
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      Check the FNVEdit. They might've fixed the issue but the weight reduction is still there, which this mod does remove it.
    3. Fyrcynn
      Fyrcynn
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      Correct. Unofficial Patch NVSE Plus does have edits to that perk.
    4. PsychorGames
      PsychorGames
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      Okay so I may have misplaced the source of the issue but it's still an issue. I already have a mod that reduces all NPC's carry weight drastically. And just saying I don't have the unofficial patch NVSE, I have xNVSE (which is required to run the latest version of JIP by the way). So in a roundabout way, JIP LN is related to the issue at hand, because I can't use it without using xNVSE.
    5. PushTheWinButton
      PushTheWinButton
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      There an option to remove the companion suite effects in the UPNVSEP ini.
  5. NFUSE786
    NFUSE786
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    I found this mod by accident when I was looking for FIX, but thanks to you, it helped me.
    I almost didn't get Veronica to wear her power armor.
    I think a lot of people don't realize the cause of the weight loss, but I'm not sure how they solve it?
  6. ProfessorMinius
    ProfessorMinius
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    Hey man, love your mods! I have a question: would a mod where dismemberment/gibbing is effected by limb damage be possible? For example, wouldn't it be cool if dealing 2x crippling damage  (or any other damage requirement) would always result in dismemberment, and not in any other way, or maybe with a much reduced chance? That would sort of be realistic, as well.
  7. ShaggyInPoint
    ShaggyInPoint
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    Soo im tryna get alpha the 88mm but he cant carry all the weight. I thought this mod would work but looks like i gotta restart from the beginning which i wont do any work around so i can get alpha to use the 88mm?
  8. DannyWithThaPhanny
    DannyWithThaPhanny
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    just remove that actor effect from the CompanionSuite perk entry
  9. TBGRicky
    TBGRicky
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    Ooooh so that's what was causing all of the companions to have their carry weight reduced!  Holy crap! I had JIP LN installed many weeks ago.
  10. PsychorGames
    PsychorGames
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    I don't know if this actually works as I haven't tested it yet but it should work for any actor you recruit from here on out.