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NV Animations for not Animated Containers Update
[size=5]Five new animations for not animated containers for my mod "NV Animations for not Animated Containers". [/size]
patching bale's wood crates w amaccurzero's anims
[font=Verdana][size=4]figured i'd upload it here for anyone interested![/size][/font][font=Verdana]this tut is for [url=https://www.nexusmods.com/newvegas/mods/76089]bale's wood crates[/url] + [url=https://www.nexusmods.com/newvegas/mods/72495]amaccurzer0's animated containers[/url] but the process can be used for other meshes + amac's anims.something i didn't mention (thank you pixelhate), it's best to sanitize the nif before saving it. just a few extra clicks:- right click in the nifskope space → sanitize → collapse link arrays, reorder link arrays, reorder blocks.- same thing but under optimize → remove bogus nodes, remove unused strings. update all tangent space again and save.if you need to optimize several nifs, i recommend using [url=https://www.nexusmods.com/newvegas/mods/67829]sniff[/url].[/font]
Immersive Animations Fallout NV Mods Modding Monday 3