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- TTW - Nuka-Cola Expansion Ultimate
TTW - Nuka-Cola Expansion Ultimate
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Version6.3
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Last updated
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Created by
piberUploaded by
piber20Virus scan
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This page was last updated on 06 November 2024, 1:12PM
- Changelogs
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Version 6.3
- Added better compatibility with mods which mess with subcategories of recipes which ice cold versions have been added.
- Added a ref variable in the script that mods can change so the default non-nuka-cola subcategory of drinks can be changed.
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Version 6.2
- Added a guarenteed Nuka-Cola Quantum and some decorations to the special container in Lonesome Road where previously a Quantum could rarely be found.
- Added an entirely new container to a niche spot in The Pitt with a guarenteed Nuka-Cola Wild.
- Nuka-Addict perk has been changed, it now makes all colas heal h2o, instead of removing all negative effects from colas. Changes are dynamic, based on the original values. (it simply inverts them into positive) This effect is inspired by other mods which implement this change. This does make the perk do nothing in normal mode, however there are other challenge rewards that work like this, like Camel of the Wastes.
- Added new challenge: Nuka-Versed. Collect a type of Nuka-Cola from another region, the one you didn't start at, for an xp gain.
- Added new challenge: Nuka-llecter. Collect every type of Nuka-Cola for a good xp gain.
- Added new challenge: Master Nuka-Mixer. Collect every type of Nuka-Mix for a major xp gain.
- Removed Ice Cold Sunset Sarsaparillas from the nuka-bottles list.
- Fixed some issues with how the perks manage effects of ingestibles, they should now more consistently modify them.
- Reduced the intensity of the nuka-mix effects which color the screen.
- Added list "p20ListNukaColaStewieTweaks" for use with Stewie Tweaks' fast travel setting. Set the eid of the list used to this value.
- If the subcategory is disabled, Nuka-Cola recipes will now be sorted to the Food subcategory
- Yellow Nuka-Cola can now be crafted with Irradiated Water.
- Yellow Nuka-Cola is now in the Misc subcategory.
- Yellow Nuka-Cola recipes will now only show up if Wild Wasteland is enabled.
- Duplicates of vanilla recipes which use ice cold versions of cola instead of regular are now dynamically cloned/generated via script, which will allow mods which change these recipes to have identical ice cold versions.
- All campfire thawing and cooling recipes now only require science 25 to cool and are all set to the food subcategory.
- Cooling recipes for mixes in vending machines can now become visible if you have a mix without the nuka-chemist perk somehow.
- Sunset Sarsaparilla recipes will no longer be sorted with Nuka-Colas by default when Nuka-Chemist is active, with an ini setting "bSortSarsWithNuka" which can be set to 1 to revert this change.
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Version 6.1.2
- Model swap for Rum & Nuka will now only be applied if it is using the default vanilla model. (allowing other mods to change the model)
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Version 6.1.1
- Ingesting Yellow Nuka-Cola for yourself no longer grants you a bottle cap. :( (makes it usable as a poison again)
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Version 6.1
- Added new test cell: p20TestNuka
- Changed editor ids of Nuka-Addict perk stuff to be referred to as Addict.
- Removed Nuka-Addict conditions from ingestibles that were missed.
- Added recipes to craft Yellow Nuka-Cola, unlocked with either Nuka-Chemist or if wild wasteland is enabled, picking them up in the encounter.
- Yellow Nuka-Cola poison effect changed. Instead of decreasing DT, now makes every attack dealt to the enemy crit. Lasts for one minute.
- Decreased the amount of Yellow Nuka-Cola darts that can be crafted from one bottle.
- Ingesting Yellow Nuka-Cola for yourself will now grant you a bottle cap. :)
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Version 6.0
- AWOP4FO3 patch has been merged into the main mod, enabled with automatic scripted compatibility if the mod is detected.
- Washingtons Malevolence patch has been merged into the main mod, enabled with automatic scripted compatibility if the mod is detected.
- All irradiated items are now value 0.
- Added conversion recipes to convert the fresh nuka-colas to regular colas. Only visible if a fresh cola is held.
- Tweaked Quantum Chemist's description in case it is still visible somewhere.
- Reverted all changes to Washingtons Malevolence nuka-colas.
- Changed all effects of ice cold Washingtons Malevolence colas to be more in line with how the original mod scales the effects of the vault cola vs ice cold vault cola.
- Removed ice cold vault 89 nuka cola quantum, since the regular version in Washingtons Malevolence is not obtainable at the moment.
- Washingtons Malevolence Vault 89 cola recipes now require you to have the note from the overseer to be visible, instead of discovering the map marker.
- You can now give Ice Cold Nuka-Cola, Fresh Nuka-Cola and Fresh Ice Cold Nuka Cola to Zip.
- Added "Nuka-Cola Consumed" misc stat which increases when consuming any nuka-cola items.
- Scriptrunner has been removed and merged back into generic quest script.
- Food flags are now removed from colas via script, hard edits to base game records have been removed.
- Rum & Nuka's model change is now applied via script, hard edit to base game record has been removed.
- Nuka-Addict now removes effects via script, hard edits to base game records have been removed, and conditions in items have been simplified.
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Version 5.1.1
- - Ice cold Washington's Malevolence vault colas
- - Ysi icons for Washington's Malevolence vault colas
- - Added fresh nuka-cola dark and cherry and distributed them in AWOP FO3 cells.
- - Added ice cold fresh dark and cherries for AWOP FO3 patch.
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Version 5.1
- Set all thawing and ice-colding campfire recipes to the aid subcategory by default.
- Added a Nuka Cola recipe subcategory, which will be applied to all nuka-cola campfire recipes if you have Nuka-Chemist. Can be reverted with an ini option.
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Version 5.0
- - Integration in lists, containers, and loot is now done via script, no longer with hard edits. This should significantly improve compatibility with other mods.
- - If A World of Pain Revised is loaded, its placements of the lucky 38 sunset sarsaparilla vending machine will be swapped out with the vanilla one. No patch required.
- - Added AWOPFO3 Patch, adds ice cold fresh nuka cola and recipes for it. Also sets YSI icons for the AWOP fresh nuka cola and ice cold version
- - Removed name change config and script. If you still want these features, see the mod here: https://www.nexusmods.com/newvegas/mods/77673
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Version 4.2
- Recipes which use mojave exclusive items (like sunset sars) will now be hidden unless you've started new vegas or have the items already somehow.
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Version 4.1
- - Fixed conflicts/inconsistencies introduced with TTW 3.3.2:
- - Museum Authority water
- - Union Station Termianl DC water noise texture
- - County Sewer Mainline water
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Version 4.0
- - Pristine Vending Machines have been reverted to use vanilla container data, with vanilla scripts. These containers and scripts have been edited to be more dynamic, less hard coded to expect them to be a single machine and more allow for arbatray placement. This is done to help ensure automatic compatibility with mods - you can place these containers in other parts of the world without forcing this mod as a master. Containers covered:
- - HD01NukaVendingMachineClean (Megaton) - Calls Nuka-Cola ice cold interface. Recommended to use this one to place in Fallout 3 locations.
- - HD02NukaVendingMachineClean (Tenpenny) - Calls Nuka-Cola ice cold interface.
- - L38UpgradeNukaVendingMachineClean (Lucky 38) - Calls Nuka-Cola ice cold interface. Recommended to use this one to place in Fallout NV locations.
- - L38ssVendingMachine (Lucky 38) - Calls Sunset Sarsaparilla ice cold interface. Only container which can ice-cold sunset sarsaparillas.
- Because of how big of an internal structure change this is (removed records) a full version bump was issued.
- - Reverted SS Sars machine suite upgrade name change as consistency will be established by another mod.
- - Quantum Chemist is now hidden from the pip-boy.
- - Changed form id of main quest and script.
- - Renamed recipe categories for consistency. They are now "Pristine Vending Machine" ingame.
- - Recycled base-game Ice Cold Nuka-Cola recipe into liquid nitro campfire recipe, to ensure less duplicates in Extra Item Info.
- - Nuka-Cola Quantum recipes now check for Quantum Chemist again instead of Nuka-Chemist. Ingame this shouldnt make a difference, because having Nuka-Chemist will also give the Quantum Chemist perk, which is hidden.
- - Nuka-Sunset can now be made ice cold at Sunset Sarsaparilla machines.
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Version 3.3
- - Removed stopquest calls from the main mod script to ensure name changes continue to work in a loaded game.
- - Main mod script now runs its code in a gamemode block, as menumode 4 can potentially be wonky. The name changing code still only triggers once per session.
- - You will now be given the now-hidden Quantum Chemist perk if you have the Nuka-Chemist perk, to ensure compatibility with mods that may still check for quantum chemist.
- - The Lucky 38 Pristine Vending Machine added by TTW now opens the Ice Cold interface
- - Lucky 38 Suite and The Sink nuka-cola and sunset sarsaparilla vending machines which open the Ice Cold interface are now Pristine for consistency with the Fallout 3 homes, and the nuka-cola machines in these homes now use the pristine model. Unfortunately, the Sunset Sarsaparilla machines still use a ruined model, because the game lacks a clean model.
- - Lucky 38 Suite Sunset Sarsaparilla Vending Machine now holds 8 Ice Cold Sunset Sarsaparillas instead of random loot.
- - The Sink's vending machines now hold 3 of their respective ice cold sodas instead of random loot. 3 instead of 8 was picked because these machines are available from the start and dont have a prerequired purchase
- - Fixed leftover conditions in nuka-cola quantum quest which was breaking it.
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Version 3.2.2
- Improved compatibility with ySI. Now uses the mod's original icons and priority. This should fix sorting issues. No update required if you don't use ySI.
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Version 3.2.1
- Added support for ySI. No update required if you don't use ySI.
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Version 3.2
- Reverted change to Mojave pip-boy map to bring the mod in-line with TTW 3.3.1 Hotfix 1.
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Version 3.1
- - Updated for TTW 3.3.1.
- - The config option to rename Irradiated items will no longer rename Irradiated Water.
- - Changed description for Nuka-Addict perk.
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Version 3.0
- - Updated for TTW 3.3, bringing forward some fixes from TTW's update and removing some now-redundant records, including those referencing an interior space which was removed, and updating some new stuff to be consistent with TTW's changes.
- - TTW added a recipe for Quantum Chemist to craft 10 Ice Cold Nuka-Colas into a Quantum. This has been changed in the same way the recipe without ice-cold colas was:
- - This is now a Nuka-Chemist recipe.
- - Lowered Ice-Cold colas required from 10 to 3.
- - Additional ingredients are now required.
- - The recipe now crafts an Ice-Cold quantum.
- - Changed editor ids of most recipes added by Nuka-Cola Expansion Ultimate - this is to make things more organized and sort better.
- - Added missing Ice Cold Nuka-Sunset recipe for Nitrogen crafting.
- - Added Nuka-Chemist recipes to craft Ice Cold colas directly.
- - Ice Cold Nuka-Cola Wild vending machine recipe is now hidden until you start the New Vegas questline, like the other Mojave colas.
- - Mojave vending machine cola recipes are now revealed if the player has the Nuka-Chemist perk, as an alternate to if the player started New Vegas or if they have the colas in their inventory.
- - Fixed Nuka-Cola Yellow poison not being applied to weapons.
- - Updated functionality of Dart, Nuka-Cola Yellow to be consistent with TTW 3.3's updates to poisoned darts.
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Version 2.0
- - Items are no longer marked as food items, as this was too unbalanced and unpredictable.
- - Redid health, sleep, and action point restoration effects from nuka-cola items. Now more consistent across the board.
- - Make Ice Cold colas now favor flat or diminishing returns, instead of exponential uncapped gains.
- - Ice Cold Sunset Sarsaparillas now restore sleep deprivation.
- - Some recipes that are craftable with colas and suset sarsaparillas can now also be crafted with Ice Cold variants.
- - Minor grammar fixes.
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- Author's activity
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November 2024
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06 Nov 2024, 1:12PM | Action by: piber20
Attribute change
'Description changed.'
October 2024
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18 Oct 2024, 10:04PM | Action by: piber20
Attribute change
'Description changed.'
May 2024
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07 May 2024, 2:01AM | Action by: piber20
Attribute change
'File \'Nuka- Cola Expansion Ultimate TTW v6.3\' changed to \'Nuka- Cola Expansion Ultimate TTW\'.
File \'Nuka- Cola Expansion Ultimate TTW\' description changed.'
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06 May 2024, 4:41AM | Action by: piber20
Permission change
'Users can now upload this file to other sites.
Users can now convert this file.
Author changed their permission instructions.'
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06 May 2024, 1:39AM | Action by: piber20
Permission change
'Author no longer defines their own permission instructions.
Author changed their permission instructions.
Users can no longer use this file in any mods/files that are being sold.
Users have permission to modify this file as long as they credit the original creator.
Users have permission to use assets from this file as long as they credit the owner.'
April 2024
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20 Apr 2024, 11:48PM | Action by: piber20
Attribute change
'Description changed.'
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20 Apr 2024, 4:56AM | Action by: piber20
Changelog added
'Change log added for version 6.3'
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20 Apr 2024, 4:56AM | Action by: piber20
File added
'Nuka- Cola Expansion Ultimate TTW v6.3 [version 6.3]'
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07 Apr 2024, 2:32AM | Action by: piber20
Attribute change
'Description changed.'
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05 Apr 2024, 11:47PM | Action by: piber20
Attribute change
'Description changed.'
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05 Apr 2024, 11:46PM | Action by: piber20
Changelog added
'Change log added for version 6.2'
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05 Apr 2024, 11:45PM | Action by: piber20
File added
'Nuka- Cola Expansion Ultimate TTW v6.2 [version 6.2]'
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05 Apr 2024, 11:44PM | Action by: piber20
Attribute change
'Description changed.'
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05 Apr 2024, 11:42PM | Action by: piber20
Attribute change
'Description changed.'
April 2023
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17 Apr 2023, 6:32AM | Action by: piber20
Attribute change
'Description changed.'
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17 Apr 2023, 6:25AM | Action by: piber20
Attribute change
'Description changed.'
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17 Apr 2023, 6:22AM | Action by: piber20
Attribute change
'File \'Nuka- Cola Expansion Ultimate v6.1.2\' changed to \'Nuka- Cola Expansion Ultimate TTW v6.1.2\'.
File \'Nuka- Cola Expansion Ultimate TTW v6.1.2\' description changed.'
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17 Apr 2023, 6:17AM | Action by: piber20
Primary image changed
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17 Apr 2023, 6:17AM | Action by: piber20
Mod image added
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07 Apr 2023, 9:56PM | Action by: piber20
Changelog added
'Change log added for version 6.1.2'
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