Pinning this for anyone who is coming to ask about RoyBatty's SomeguySeries LE Project:
They are probably not compatible. They're 2 mods trying to do the same thing, and that never ends well. From what I can tell, Roy's project will be of a much larger scope than this one, so updating this mod further seems fruitless In future, I may create a "LE Compatibility Edition" if I see fit, I have yet to play through LE and therefore I don't know what changes I will disagree with or wish to add myself. You're more than welcome to attempt to use this in conjunction with LE but do so at your own risk, and with the knowledge that this mod may well overwrite a good handful of improvements that LE makes, and makes better than this mod does.
TLDR, I don't know what the future of this mod is, but Roy's LE Project seems very cool. If I think it's needed, I'll make a compatability patch later down the line. I'll almost definitely make a CFEE patch for LE
Is there any way to fix Bradley not moving?Telling him to wait and then to follow again doesn't work,dismissing him doesn't work, tai and tcai don't work,resurrect won't work,bringing him to the next quest location doesn't work and restarting the game does not work either.
The problem with this is that, until we get all of Someguy's mods in LE (i.e never), playing Someguy's stuff even with this patch will still be FUBAR since the programming is extremely broken and the only way of fixing all the bugs is redoing it from the ground up
Anyone know how to talk to Ethan after turning in Red Bear? I have the note about Polly, but he only says: "[Yuri Lowenthal Voice] What do you need?" Then conversation ends.
Edit: Found a fix! You need to copy all of Randall's lines from the esm into the voice folder for him to speak! Did this using Bethesda Archive Extractor.
I found another solution: Use edit to overwrite the character data of Randall from NewVegasBounties.esm with the character data of SomeguySeries Revamped.esp. I suspect it's a bug caused by the type of voice.
can you elaborate more about copying all of randall's line? like do i copy literally all of the folder inside newvegasbounties.esm from the LE version into the og NVB1 newvegasbounties.esp? or its somewhere else? im really confuse especially with the order on which to overwrite which from the revamped main download :/
@KaZe2047 what worked for me was to open up FNVedit, find Randall's NPC from NVB1LE .esm and carry over his voice type to the Randall NPC in SomeguySeriesRevamped's esp. To sum it up; find Randall's NPC in NVB1LE, drag and drop his voice type and replace the one in the SomeguyRevamped. Hope this helps!
Is this what's causing all the fuss? It's literally written on the description page : "For BOTH VERSIONS - make sure you go into Data/Sound/Voice and make sure the "New Vegas Bounties" folder is either labelled esp or esm, whichever your mod file is" Name it .esp if using esp and .esm if using esm. no need to move files all around!
The Russell TTW Fix does not work with the LE Standard Compatibility. When using with the Ultra Compatibility (after renaming the esm to esp), the better angels quest starts immediately. I feel like it would be helpful for a lot of people if the TTW Fix could get patched to use the LE Standard Compatibility, so it relies on NewVegasBounties.esm rather than the esp.
412 comments
They are probably not compatible. They're 2 mods trying to do the same thing, and that never ends well.
From what I can tell, Roy's project will be of a much larger scope than this one, so updating this mod further seems fruitless
In future, I may create a "LE Compatibility Edition" if I see fit, I have yet to play through LE and therefore I don't know what changes I will disagree with or wish to add myself.
You're more than welcome to attempt to use this in conjunction with LE but do so at your own risk, and with the knowledge that this mod may well overwrite a good handful of improvements that LE makes, and makes better than this mod does.
TLDR, I don't know what the future of this mod is, but Roy's LE Project seems very cool. If I think it's needed, I'll make a compatability patch later down the line. I'll almost definitely make a CFEE patch for LE
Thank you for reading :)
because that's a lot of space int the plugin limit
Will report any other issues down the line.
"For BOTH VERSIONS - make sure you go into Data/Sound/Voice and make sure the "New Vegas Bounties" folder is either labelled esp or esm, whichever your mod file is"
Name it .esp if using esp and .esm if using esm.
no need to move files all around!