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20 comments
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LockedStickyBarring any bugs that turn up this mod is now completed.
7.6 is considered stable, and should be fully compatible with TTW again with no patch or alternate version required.
Yes. I know I released way more updates to this thing than I should have, but hey, I don't care. Now I'm going to bed. -
The changelog for just this little room cracks me up lmfao
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I know you said in the description that it was your decision, but I would love it if you made a version with brighter lighting. I just find it a bit hard to use.
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I'll look into it and see if I can implement such a thing as an ini setting. Assuming the functions I'd need to adjust the lighting exist of course.
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Okay it should actually be pretty simple to add an ini option for additional lights. Though part of the reason I chose to make the cell dimly lit is because I remembered how I can never get interior lighting to look good, but I'll play around with it.
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Ok, thx.
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oops
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Yeah. Same here. that is my only issue with the mod is lighting
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I don't plan to mod anymore at this point. But adding additional lights yourself is easy. Just open the cell in the GECK and drag the light markers into the cell. When it comes to modding, that's as simple as it gets.
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I like ur bungalow trooper. <3
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Is it safe to update from 5.5 to 5.6 mid-playthrough?
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So long as you have all the requirements installed, yes it's perfectly safe to update. All I did was a simple script edit. I try to avoid making changes that would break existing saves.
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Excellllllent. ;)
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You do need the latest versions of ShowOff and AnhNVSE. Do remember that, because I enjoy scripting stuff that doesn't need to be scripted.
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Hey bud! Already a fan of this mod but nice to see it make an appearance here too.
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'grats on the release!
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Why so uncreative! You can do better than this!
:) I need a vacuum cleaner to cleaner after those muties-muties. Nice mod friend!