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Last updated
Original upload
Created by
Quicksilver500Uploaded by
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Activity logs
This page was last updated on 10 December 2024, 7:39PM
- Changelogs
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Version 2.3
- Fixed a bug reported by Bdog1997 and diagnosed by stuart1502 of weapons Hotkeyed using JWH/JAM appearing in their assigned slots after you drop them from your inventory
- Fixed some mess involved with loading between saves that do have AttT active at the time of load, do not have AttT active at the time of load, and all combinations of both. Nasty stuff.
- Fixed a bug where if you deactivated holsters, they would not disappear until you changed weapons or changed what weapons are in your hotkeys
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Version 2.2
- Attempted to fix the sporadically reported issues with weapons not appearing and holsters getting stuck
- Removed some unnecessary logic
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Version 2.1
- Fixed an issue introduced in Version 2.0 and reported by stuart1502 of the mod permanently disabling itself if turned off via the MCM menu.
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Version 2.0
- Fixed a bug reported by multiple users of holster meshes appearing and floating at their feet
- Added clean save checking & error message
- Varmint Rifle & Grenade Rifle now use a weapon holster by default
- Optimised the ifs
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Version 1.9
- - Fixed an issue reported by multiple users of holster models appearing at their feet & not detaching until the game is restarted
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Version 1.8
- - Fixed an issue introduced in version 1.7 and reported by G1996R of JWH hotkeys not working
- - Fixed an issue where the holstered right shoulder weapon would persist if you equipped a Launcher
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Version 1.7
- - Complete re-write of the scripts and the way the mod functions. Got rid of a lot of double checking variables, and potential breakage of some variables. Things should be a lot smoother now.
- Added option to disable Quickthrow error message if people are content with playing with an older version of the mod. Requires a clean save if updating
- Fixed issues with weapons and holster meshes getting stuck on your character in some circumstances, usually after loading a save or dying in game.
- - Complete re-write of the scripts and the way the mod functions. Got rid of a lot of double checking variables, and potential breakage of some variables. Things should be a lot smoother now.
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Version 1.6
- Fixed error introduced in version 1.4 that caused the Gehenna backpack to show up on the player's body after loading a save if any of their AttT weapon hotkey slots were empty.
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Version 1.5
- Fixed error with Holster menu introduced in version 1.4 that could have caused crashes or text errors.
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Version 1.4
- - Added plugin version checker.
- Added fix for issue where other mods calling the UpdatePlayer3D function would break holstered weapons.
- Minor refactoring of scripts to improve readability and reduce risk of a few variables breaking.
- Rewrote JAM/JWH error message for clarity and included option to disable the error message for users who wish to use an old version of JAM and not use it's hotkeys for AttT weapons.
- Fixed an issue when if you holstered more than one weapon with backpack nif block (eg. Katana & Shishkebab) or more than one weapon with a speedloader nif block (eg. 44 Magnum and another Revolver Weapon), AttT would only hide the backpack or speedloader of the first weapon attached, with subsequent weapons continuing to show these extraneous nif blocks in error.
- - Added plugin version checker.
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Version 1.3
- Fixed the issue reported by HexicCrescent of grenades not working when Quickthrow was not installed.
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Version 1.2
- Fixed the issue reported by Vladislavislun and Jmodrak18 of Katana Sheath showing up on the left hip, as well as showing up in the wrong position while wearing power armor.
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Version 1.1
- Fixed the issue reported by Bainegaming of weapons not appearing after you load your game or die while using JWH hotkeys.
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Version 1.0
- Initial Release.
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- Author's activity
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December 2024
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10 Dec 2024, 7:39PM | Action by: quicksilver500
Attribute change
'Description changed.'
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10 Dec 2024, 5:17PM | Action by: quicksilver500
Attribute change
'Description changed.'
November 2022
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14 Nov 2022, 10:26PM | Action by: quicksilver500
Attribute change
'Description changed.'
August 2022
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11 Aug 2022, 12:20PM | Action by: quicksilver500
Attribute change
'Description changed.'
March 2022
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01 Mar 2022, 8:20PM | Action by: quicksilver500
Attribute change
'Description changed.'
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01 Mar 2022, 8:19PM | Action by: quicksilver500
Attribute change
'Description changed.'
February 2022
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22 Feb 2022, 5:44PM | Action by: quicksilver500
Mod image added
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22 Feb 2022, 5:44PM | Action by: quicksilver500
Mod image added
January 2022
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20 Jan 2022, 11:12AM | Action by: quicksilver500
File added
'Armed to the Teeth - Redux [version 2.3]'
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20 Jan 2022, 11:02AM | Action by: quicksilver500
Changelog added
'Change log added for version 2.3'
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20 Jan 2022, 10:58AM | Action by: quicksilver500
File added
'Armed to the Teeth - Redux [version 2.3]'
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19 Jan 2022, 11:41PM | Action by: quicksilver500
Attribute change
'Description changed.'
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19 Jan 2022, 11:33PM | Action by: quicksilver500
Attribute change
'Description changed.'
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19 Jan 2022, 11:33PM | Action by: quicksilver500
Changelog added
'Change log added for version 2.2'
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19 Jan 2022, 11:30PM | Action by: quicksilver500
File added
'Armed to the Teeth - Redux [version 2.2]'
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17 Jan 2022, 1:23PM | Action by: quicksilver500
Changelog added
'Change log added for version 2.1'
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17 Jan 2022, 1:21PM | Action by: quicksilver500
File added
'Armed to the Teeth - Redux [version 2.1]'
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17 Jan 2022, 12:57AM | Action by: quicksilver500
Changelog added
'Change log added for version 2.0'
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17 Jan 2022, 12:41AM | Action by: quicksilver500
File added
'Armed to the Teeth - Redux [version 2.0]'
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14 Jan 2022, 4:40PM | Action by: quicksilver500
Attribute change
'File \'Armed to the Teeth - Redux\' category changed to Old versions.'
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- Mod page activity
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April 2025
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15 Apr 2025, 11:37AM | Action by: AAJJAL01
Untracked
'Armed to the Teeth - Redux'
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14 Apr 2025, 1:11PM | Action by: AAJJAL01
Tracked
Armed to the Teeth - Redux
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14 Apr 2025, 8:21AM | Action by: Lilrat200
Endorsed
'Armed to the Teeth - Redux'
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14 Apr 2025, 2:22AM | Action by: Valdimar666
Endorsed
'Armed to the Teeth - Redux'
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13 Apr 2025, 6:22PM | Action by: Jayfilla
Endorsed
'Armed to the Teeth - Redux'
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13 Apr 2025, 11:44AM | Action by: darkest5
Untracked
'Armed to the Teeth - Redux'
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12 Apr 2025, 10:54PM | Action by: Jefferge
Tracked
'Armed to the Teeth - Redux'
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12 Apr 2025, 5:14PM | Action by: g5d8
Tracked
'Armed to the Teeth - Redux'
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12 Apr 2025, 1:23PM | Action by: Onime807
Untracked
'Armed to the Teeth - Redux'
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11 Apr 2025, 6:53PM | Action by: MopJones
Untracked
'Armed to the Teeth - Redux'
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11 Apr 2025, 3:08PM | Action by: TwitchyNex
Endorsed
'Armed to the Teeth - Redux'
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10 Apr 2025, 9:22PM | Action by: rfujak
Tracked
Armed to the Teeth - Redux
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10 Apr 2025, 6:39AM | Action by: m1rasqqqq
Tracked
'Armed to the Teeth - Redux'
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09 Apr 2025, 11:14PM | Action by: KageKaoPuppet
Endorsed
'Armed to the Teeth - Redux'
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09 Apr 2025, 10:24PM | Action by: FlabTheGreat
Endorsed
'Armed to the Teeth - Redux'
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09 Apr 2025, 2:39PM | Action by: RachelGoswell
Endorsed
'Armed to the Teeth - Redux'
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08 Apr 2025, 12:16AM | Action by: agamer35
Tracked
'Armed to the Teeth - Redux'
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07 Apr 2025, 1:08PM | Action by: MopJones
Tracked
'Armed to the Teeth - Redux'
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07 Apr 2025, 12:04AM | Action by: jahovascat
Endorsed
'Armed to the Teeth - Redux'
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06 Apr 2025, 12:30PM | Action by: IRicochetI
Tracked
'Armed to the Teeth - Redux'
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