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Chinpoko117

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Chinpoko117

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39 comments

  1. yuriadlan
    yuriadlan
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    • 1 kudos
    Fallout 3 fans are waiting for all your weapon mods. Please bro make a FO3 version
    1. parsleyispunk
      parsleyispunk
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      • 29 kudos
      https://taleoftwowastelands.com/download_ttw
    2. yuriadlan
      yuriadlan
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      • 1 kudos
      Sure, Thanks
    3. deleted89738208
      deleted89738208
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      • 27 kudos
      Why not just use TTW?
    4. MojaveMailman88
      MojaveMailman88
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      I just like as much game stability as possible.
  2. gfdsgfsgvdfs
    gfdsgfsgvdfs
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    • 1 kudos
    do you think you can make a custom file of this that removes the gun from the normal level list and add it too the marked men? I wanna make the divide a tactics style area, and this helps.
  3. AutismArtist
    AutismArtist
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    Dose anyone know what level that this rife starts to spawn? Also were one could find one out in the map? I waited and try to get one from the Gun Runners but they never seem to have one.
  4. Oddball117
    Oddball117
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    The firing sound is realy weak, kinda sounds like a bb gun :/
    1. Chinpoko117
      Chinpoko117
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      • 490 kudos
      CoD sounds for you, I don't have any other sounds besides what's from the game
  5. Madscience8
    Madscience8
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    If you didn't know, an M16a1 with a2 furniture is called an M16a1e1.

    And speaking of M16 variants, If you're looking for a new project then I have quite the idea:
    So there's this tabletop post-apocalyptic game called Twilight 2000 and it's based in a world where the cold war went hot, but that's not important. Within the game there is a gun called the M16EZ; The M16EZ was made by the US Military out of old, worn out M16a1 rifles.
    Basically the M16a1's carry handle and front sight post was chopped off and in it's stead was mounted a SUSAT optic on the flat top left behind.
    Not too different in concept to a Colt-Diemaco C7a2 and it's respective Elcan C79 I suppose.

    The reason why I suggest this is because it sounds like something NCR Rangers would do to increase the effective range of their Service Rifles. US Special Forces (Delta Force specifically) actually cut the carry handles off their rifles during the late 1980's and early-mid 1990's to mount red dots in our world, so it's not like it's outside the realm of possibility.

    Just a suggestion.
    If you don't think it's worth your time then that's fine, I just wanted to get this idea out to someone who has the knowhow to be able to do it.

    PS: This is a great mod, thank you!
  6. yesUUUU
    yesUUUU
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    the handguard clips into your hand in both vanilla and hitman animations (cant say for the other knvse patch because i dont have it installed)
    perhaps moving the viewmodel a tiny bit downwards could fix it
    1. iSebastein
      iSebastein
      • supporter
      • 490 kudos
      Clipping is gonna happen in this game with custom guns without animations specifically tailored for that custom gun. Just the nature of the beast. Moving it around can alleviate it but its still not a permanent fix. 
  7. ModderMojo
    ModderMojo
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    Have you ever thought about making a HK416 mod Sebastein?
     
    The SOPMOD version with all the attachments used by SEALs and Delta?

    That would be real cool.
    1. iSebastein
      iSebastein
      • supporter
      • 490 kudos
      I think Insurgency Sandstorm has a HK416, definitely wanna do one of those these days if I can find a good looking model
    2. ModderMojo
      ModderMojo
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      That would be great thanks. I haven't seen a proper recreation of the one used by Counter Terrorism Spec Ops units on any of the NV mod sites even GUNetwork.
    3. laclongquan
      laclongquan
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      • 57 kudos
      I think HK416 SOPMOD already in Fallout3 and possibly port to TTW.

      I know that TTW mini hideout mod provide a free HK416 SOPMOD rifle.
  8. Yurichhh
    Yurichhh
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    Can you release a version with a quitter firing sound? its quite loud when compared to most vanilla guns.
    1. iSebastein
      iSebastein
      • supporter
      • 490 kudos
      Kinda moved on from this mod sorry. Someone else said the sounds were too quiet so if they're too loud then what you can do is open the esp with GECK or xEdit and modify the 2D fire sound's static attentuation cdB to your preference. 
    2. Yurichhh
      Yurichhh
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      • 1 kudos
      Thank you for telling me how to change it
  9. Huntercs188
    Huntercs188
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    Have you ever thought about making your own version of the midwestern power armor?
    1. iSebastein
      iSebastein
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      • 490 kudos
      Wouldn't even know where to begin making something like that, I don't make stuff from scratch as I'm just a porter. Dragbody's FO4 power armor mod has a really high quality midwesetern power armor as seen in the screenshots though.
  10. deleted10552447
    deleted10552447
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    Good stuff, might give it better sounds myself though. Speaking of classic Fallout, can you do a standalone FN-FAL at some point?

    I also found the problem with the distribution. The leveled list entries (Cond and WithAmmo) don't actually have the gun in them, so it never spawns.
    1. iSebastein
      iSebastein
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      • 490 kudos
      I figured it out on my end too earlier just haven't uploaded the fixed esp yet since I was updating the SBC Cannon that Hitman made anims for. What's wrong with the sounds though lol. Granted they're the ones from regular Cold War and not Warzone but they sound alright imo.

      Thanks for checking the mod out! As for the FN FAL besides the XMLAR from MWR most likely not since nickheggo's FAL is the definitive FAL mod for New Vegas. 
    2. deleted10552447
      deleted10552447
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      Thanks!

      The sounds aren't awful or anything, just a little quiet and dinky. CoD doesn't have the best gun sounds though.

      As for the FAL, nick's is good, just a little bloated with several redundant gun variants, weapon mods, etc.
    3. iSebastein
      iSebastein
      • supporter
      • 490 kudos
      Yeah Treyarch's games especially don't have the best sounds. Absolutely hated the sounds in Black Ops 2 back in the day lol.

      Tell ya what I got the L1A1 and its LMG variant the L2A1 from Rising Storm 2 from an old weapons pack on Gunetwork. I'll clean 'em up and patch them for modern FAL kNVSE animations and release it here on the Nexus with just the vanilla 3 weapons mod support
    4. deleted10552447
      deleted10552447
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      That'd be sick!