Kinda wondering, the description says pre-order crap packs are untouched but their records seem to have been injected in the new vegas ESM so they still trigger even when I disable the ESMs (albeit with missing resources)
Ok, if you are using Vortex, here is how you can actually add this to your staging folder: Create the empty folder called "Fixed ESMs" somewhere else, for example just in your downloads folder. Doesn't matter. After the installer is done filling the empty folder with the fixed ESMs, archive that entire folder, for example using 7-Zip. This archive, now called "Fixed ESMs.7z", should go into Vortex's downloads folder. Looks something like this: C:\Users\(username)\AppData\Roaming\Vortex\downloads\falloutnv Now Vortex will automatically display it as a new mod and allow you to install and deploy it. Worked fine for me. Hope this helped.
Basic modding principles have been forgotten it's sad. used to be the main method until installer scripts became common. able to add a mod from a 7zip archive way back on FOMM
Dumb question, but: when it says "add folder to mod manager", what specifically does it mean? I'm usually a plug-and-play modder so i've never really had to do that with Vortex before.
Just want to mention that this did something temporary to explorer.exe I can't click on my taskbar or anything. Had to restart it. Might want to add a little installation tutorial. I extracted this somewhere outside the game folder, then launched it. It smelled where the game folder in Steam was, I ran it, then I couldn't click on my taskbar. I could ALT+TAB over to opened folders and use it normally. It was done decompressing, then it told me to remove leftover New*.bsa files. It was still on the taskbar, so I restarted explorer.exe in CTRL+ALT+DEL
No idea why @Durv329 replied like that, but it entirely depends on what proton/wine release you're using, I use proton-ge latest and it works almost entirely as intended.
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Is there a reason for this?
Step 3: Click the folder button next to the profiles bar and select Open Mods folder in the MOD2 folder.
Create the empty folder called "Fixed ESMs" somewhere else, for example just in your downloads folder. Doesn't matter. After the installer is done filling the empty folder with the fixed ESMs, archive that entire folder, for example using 7-Zip.
This archive, now called "Fixed ESMs.7z", should go into Vortex's downloads folder. Looks something like this: C:\Users\(username)\AppData\Roaming\Vortex\downloads\falloutnv
Now Vortex will automatically display it as a new mod and allow you to install and deploy it. Worked fine for me. Hope this helped.
Might want to add a little installation tutorial. I extracted this somewhere outside the game folder, then launched it. It smelled where the game folder in Steam was, I ran it, then I couldn't click on my taskbar. I could ALT+TAB over to opened folders and use it normally. It was done decompressing, then it told me to remove leftover New*.bsa files. It was still on the taskbar, so I restarted explorer.exe in CTRL+ALT+DEL