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MrTob94

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MrTob94

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19 comments

  1. OrganicShelter
    OrganicShelter
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    oh look, it's the faction that can't even enact their plan after 200 years and got nuked by a tribal
    1. ACompleteMoron12
      ACompleteMoron12
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      Based.
    2. GAC1337
      GAC1337
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      Based
    3. MasterofMundus
      MasterofMundus
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      its almost like they lost because a demi god joins the opposing force and LITERALLY fights their wars for them LOL
    4. Enclaveofficer114
      Enclaveofficer114
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      (unamused stare)
    5. 76NukaGirl
      76NukaGirl
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      lmao based
  2. laclongquan
    laclongquan
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    This actually could do with a rewrite on the background to make it not Sierra Madre, just a resort with same style.

    Hell, make it a cloned project to SM, that preWar people sucked Sinclair's money, materials, designs etc to build it. Then said people's result got leaked to Enclave people. Then it proceed from there.
  3. spamtonbigshot1997
    spamtonbigshot1997
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    This mod let me reminds a Hearts of Iron IV old world blues mod‘s sub mod(Enclave Reborn)’s sub mod(Enclave+), There is an event in this mod, It seems that Enclave reformist restored the Sierra Madre Casino to pre-war.
  4. Ggg7777
    Ggg7777
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    That's pretty cool

    Do you plan to do something similar with Lonesome Road/Hoppeville? 
    Such a massive arsenal waiting there. It might be too f'ed up to be rebuilt as a proper city (tho maybe the enclave can bs their way into cleaning some of the rads) but would be so thematic to have military presence there, maybe even fighting and hunting down the tunneler to use them in a research project. 
  5. MaiYass
    MaiYass
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    Thanks for shouting out my mod, really means a lot to me :)
  6. OzenRSI
    OzenRSI
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    Dude this is so sick. Can i add this mid playthrough? The description sounds like it's intended for me to use mid  playthrough.. I kinda need this or i'll die so plz let me know.
    1. MrTob94
      MrTob94
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      Thanks.

      You can. Only Travel once with the Union Station Train from DC to the Mojave (regular TTW way) and play New Vegas until you reach the Lucky38. Then you can use the mod without problems.
    2. OzenRSI
      OzenRSI
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      Thanks bro, for maximum RP would it be best for me to do your steps but then finish dead money and THEN activate your mod?
  7. Squidfest
    Squidfest
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    You know what? I don't usually care for the Enclave as a whole, because there isn't something like this ever really shown in the games. Even in Fallout 2 they're just Semper Fi dudebros in power armor. Good on ya for making a bland faction have some depth. If it were me, I would remove the "Sierra Madre" logo over the gate and replace the T-Posing Enclave armor with maybe a hologram of the same thing (granted I dunno how hard that'd be to do) as it seems kinda weird, but all-in-all it's a really interesting use of one of the most underdeveloped factions. Big ups, I'll certainly install this after I get to the Mojave in my TTW playthrough.

    Edit: Alternatively, you could set this up as a sort of "Return to the Sierra Madre" style mod, where you get an option to show up after Dead Money. Tie a trigger to the completion of the final quest to activating the teleporter, and have it be a sort of mop-up as a civilian overland base. 
    1. OzenRSI
      OzenRSI
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      I believe the holograms are just normal NPCs with a hologram "outfit" item. If that's the case and i believe it is, you could make anything look like the hologram EVEN THE ENCLAVE POWER ARMOR! The issue is going to be keeping it still as it'd need to be an NPC. Maybe you can make it a mannequin??
    2. MrTob94
      MrTob94
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      Thanks for the kind review and your ideas. But Sierra Madre remains Sierra Madre, it's just a name of a casino.
  8. Are you planning on somehow adding some background story to the Enclave claiming the Villa & Sierra Madre? How they dealt with the ghost people remnants and toxic red cloud. It would have to be after the completion of Dead Money, but I think It would take at most 20 years for the Enclave to find the Madre given the situation of the Enclaves lack of presence in the Mojave in 2281.
    1. MrTob94
      MrTob94
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      Well, here's a story: Because this mod needs "For the Enclave", there is an Enclave presence and a Courier in that faction. He told the General that he defeated Elijah in the Sierra Madre and convinced him it's a good place to live - hidden, luxurious, not too destroyed like DC or NV. Perfect for a faction like the Enclave that thinks they're kind of an elite and better than the rest. Just a problem with a toxic cloud. So the General send scientists there to deal with the cloud  and after this, rebuild the town - maybe by mutant/wastelander slaves - Enclave typically?

      To deal with the cloud take it's time, thats true, but not that long. Moreover, there is no really need of rebuilding, just cleaning and tidying up. And remnant ghost people vs Enclave soldiers with plasma rifles? Easy.
  9. JacobinClub
    JacobinClub
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