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About this mod

This is the second mod in my 'Alternate Reality' series. Friend or Foe? You'll never know, in... The Mojave's Most Dangerous Game.

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Alternate Reality
Friend? Foe? You'll Never Know...

Malcolm Holmes - Capped Collector
The Mojave's Most Dangerous Game


The Alternate Reality series intends to add some desperately needed variety / spice / random elements to your playthroughs - implementing alternate realities as is similar in Bethesda and Obsidian's RPG experiences. Certain things are left open-ended and the actual reality of your game may not always play out (or be perceived) the same way.



Details:

I realized that Malcolm is very good at finding you no matter what... So what if he actually tried to kill you instead of talk to you? He is now New Vegas' version of Sam Warrick.

Alternate Reality #1: (Vanilla Interaction) Malcolm is his usual self. He is an annoying, yet mysterious character.

Alternate Reality #2: Malcolm stalks you across the Mojave until either of you is dead.
Backstory:
Spoiler:  
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Malcolm is an expert tracker who's always had a passion for justice. Malcolm snaps after witnessing crimes perpetrated in the name of Sunset Sarsaparilla Star Bottle Caps. He carries a note which offers insight into his past and future. Malcolm has decided to embark on his own mission across the Mojave and has his own goals. Unfortunately, you are his next target. He is well equipped, highly skilled, and highly deadly.


Technical & Tips:

If you're well equipped and have some skills, you'll be the Predator rather than the Prey.
If you're low level or ill-equipped, you might want to think twice about continuing to pick up Star bottle caps.
With every Star bottle cap you pick up, Malcolm has a 20% chance of appearing.

Malcolm's Behavior:
Spoiler:  
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  • Set to level with you until level 12. If you encounter him when he's level 12, he will be much more difficult.
  • May hide and stick to cover. His method of assassination may include flanking and/or surprising his enemy.
  • Can flee in order to preserve his own life. I think this was a good decision, in order to simulate the both of you sniping each other across the desert, retreating and healing when each of you need to. This was to make Malcolm feel human.
If you can't kill Malcolm you can always run away, but he will track you down eventually.

  • It's not smart to wait or sleep in the Mojave for long durations. You need to constantly be on the move if you're not able to challenge him.
  • He has the potential to shoot you from a far distance as you are running away.
  • You may be able to outsmart Malcolm if you're on your toes at all times.


Installation:

☛ This mod makes Delayed Malcolm redundant. I did something similar.
☛ Choose one esp.
☛ FOMOD installer recommended.
☛ There are versions for use with TTW.

☛ If installing manually:
Spoiler:  
Show
  • Versions labeled "5050" give a random chance that Malcolm will be a nice guy or try to kill you. Although it is labeled "5050" it is not literally a 50% chance for this specific Malcolm Holmes mod. The chances are 20% for him to appear with each Star cap you pick up.
  • "Non-5050 / Regular" = Alternate Reality = 100% of the time Alternate Reality


Try the whole Alternate Reality series!

Barton Thorn
Malcolm Holmes
Euclid's C-Finder
Little Buster


Thank You

Thank You for your interest and support.
Feel feel to ask any questions in the comment section.
Please let me know if you encounter any bugs.
Please provide your feedback for balance, ideas, and etc.

Special Thanks To: piber20