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Last updated
Original upload
Created by
piberUploaded by
piber20Virus scan
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Activity logs
This page was last updated on 26 December 2024, 2:17AM
- Changelogs
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Version 37
- DUI: Fix script error in stats menu
- DUI: Add config to change hardcore stat abbreviations in extra ui hud
- DUI: Add config to change hardcore stat abbreviations in pip-boy ui
- DUI: Add config to change encumbrance abbreviation in extra ui hud
- DUI: Add buttons for med-x and hydra in the stats menu
- DUI: Hide stats menu ingestible buttons if there is none in the inventory
- DUI: Gray out stat menu buttons for med-x, rad-x, and hydra if the player already has that effect active
- DUI: Gray out stat menu button for hydra if all limb conditions are already 100%
- DUI: probably more i forgor
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Version 36
- Pip-Boy UI Tweaks Tweaks Tweaks Tweaks Tweaks Tweaks Tweaks Tweaks Tweaks Tweaks Tweaks Tweaks Tweaks
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Version 35
- DUI: Fix addiction chance not being displayed as a proper percentage
- DUI: Remove decimal numbers from addiction and casing percentages for now
- DUI: Un-shortened the word "addiction"
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Version 34
- DUI: Added support for split head/body DT and DR in pip-boy menus and extra info main ui. Automatically enables with jipln setting, can be force disabled in MCM.
- DUI: Reverted rads in headline for inventory page, put DT back in its own card info
- DUI: Aligned HP in stats headline with inventory headline
- DUI: Rads and hardcore needs now replace the currency card when viewing the aid page
- DUI: Added an item info card that displays if an item is considered Unique.
- DUI: Added item info cards that display the casing chance of ammo and the addiction chance of ingestibles.
- DUI: Added an item info card that displays the type of elemental damage a weapon does - the type of damage that specifically has associated resistance stats.
- DUI: Moved quest item and unique item cards to the right, above the value card.
- DUI: Added MCM for all the new item info cards
- DUI: Fixed possible script issues with config
- DUI: Fixed derived stats in new ui elements I added to properly handle derived effects like original DUI elements did
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Version 33
- DUI: Overhauled the stats tab, now lists all resistances, DT, DR, and crit chance.
- DUI: Made hardcore needs in stat menu only show if hardcore is active
- DUI: Added support for additional titles in the stats general tab, which will be given throughout the game based on actions you do in Fallout 3 and New Vegas.
- DUI: Currency in inventory headline will now only expand in the Misc tab
- DUI: Ported over weapon mod menu fixes from PUP
- DUI: Added a new card that gets displayed with the other item card info in the inventory which shows the item "subtype" like if it's a book, magazine, poison, chem, food, weapon mod, caravan card, quest item, etc.
- DUI: The location name in the headline in the data tab will now change to display the current worldspace's name instead of the current cell's name if you are viewing the world map or the radio tab.
- DUI: Added the ability to customize a lot of the new stuff in MCM
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Version 32
- Changed DUI height indicator tweaks to be a general all-around file, because it is no different from vanilla style. Added some more to it too.
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Version 31.1
- Archived Root n Loot fixes as it is no longer necessary with the updated version of the original mod.
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Version 31
- Enhanced Item Info Tweaks: Implemented caching of displayed lists, clears on game restart. Removes lag upon repeat mouse-overs, especially noticable with ammo.
- Enhanced Item Info Tweaks: Restored and simplified holdout weapon display. Mouse-overing a weapon will show "Holdout weapon" above perks. If it's an enhanced holdout weapon, it'll say "(Sneak 50)"
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Version 30
- Quickthrow Tweaks: Fixed animations that I broke. Whoops.
- Quickthrow Tweaks: Throwing while reloading now incurs a throw force penalty. Having Weapon Handling, Finesse, or 10 Strength negates this.
- Quickthrow Tweaks: Changed description for Finesse and Weapon Handling, improve description for Heave Ho.
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Version 29
- DarnUITweaks - Add contextual currency info to ui, always shows caps held, shows ncr money if held, shows legion money if held, shows associated chips if in a casino or in dead money or in a cell with a SM vending machine
- DarnUITweaks - Overhaul inventory header info to show more info such as AP, STR, more currency, fixed DR/DT float display, and more.
- Quickthrow Tweaks - Remove cooldown preventing throws, instead you can still throw but it significantly lessens the force based on how much time is left of the cooldown. You will blow yourself up.
- Quickthrow Tweaks - Improved description for Return to Sender perk.
- Quickthrow Tweaks - Heave Ho! and Little Leaguer(TTW) lessens the throw force punishment during cooldown. If you have Heave Ho! and all three ranks of Little Leaguer, the throw force punishment is completely negated. Go be wacky.
- Quickthrow Tweaks - You are now allowed to throw during more kinds of animations, like reloading. May look kind of glitchy but it should now feel like it randomly doesn't work less.
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Version 28
- Add RAD JAM patch
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Version 27
- Disabled TTW and frontier version display since the conditions are broken. Need to learn how this works.
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Version 26
- Merged Darn UI WASD and quest marker fix into single file
- Added updated main menu version info to darn ui tweaks
- Fix v/w item card not showing up with darnui in enhanced item info
- Attempted to fix lag spikes when looking at ammo in enhanced item info tweaks. (didnt work)
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Version 25
- Updated Enhanced Item Info scripts to support modern TTW perks and display them immediately instead of on first equip.
- Added MCM options for Quickthrow, can now choose if it prefers quickthrow icons or weapon hotkey icons and if the icons will be colored.
- Quickthrow now saves to an INI file which will be retained across save games.
- Quickthrow now properly handles displaying any mix of hotkey icons and quickthrow icons which are different aspect ratios. Make sure my tweaks overwrite stylized icons in MO2.
- Added stylized quickthrow icon tweaks to remove some tags from icons
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Version 24
- Enhanced Item Info Tweaks: Highlighting ammo now shows which weapons can use it, falls back to showing recipes.
- Enhanced Item Info Tweaks: More filters for hiding weapons which are unused.
- Quickthrow Tweaks: Now falls back to using the original quickthrow implementation of icons if GetItemHotkeyIconPath doesn't return a new icon.
- Quickthrow Tweaks: Always show throwable name in the UI, but with filters to shorten the names and only show important at a glance info (Frag and Cryo instead of Frag Grenade and Cryo Grenade)
- Set patches I currently do not use to optional category. They might still work, I'm just not playing with them right now. Need a light load order for working with The Frontier's rework, hehe
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Version 23
- Replace Enhanced Item Info - Weapon Mods with Enhanced Item Info Tweaks.
- Enhanced Item Info Tweaks: Fix recipe, perk, and weapons menus showing up if the list is empty.
- Enhanced Item Info Tweaks: Weapon mods which aren't assigned to any weapons will now fall back to displaying the recipes list, if there is any.
- Enhanced Item Info Tweaks: Recipes which have the same names as other recipes already in the list will not be displayed, decluttering the list significantly. This helps with mods like Nuka-Cola Expansion which adds a ton of recipes that only serve once purpose.
- Enhanced Item Info Tweaks: Weapons can now list which mods can be attached to them before listing perks. The header will change to say "Mods & Perks" when this happens.
- Enhanced Item Info Tweaks: Only recipes which have valid categories and subcategories will be displayed. This hides stuff like the unimplemented dead money surprise recipes.
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Version 22
- Add DarN UI - Quest Marker Fix
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Version 21
- Updated Vanilla Enhancements Supplemental Ammo Crafting patch
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Version 20
- Add Enhanced Item Info - Weapon Mods
- Add DarN UI - VUI Plus WASD Keybinds
- Add DarN UI - Stewie's Tweaks Height Indicators
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Version 19
- Vanilla Enhancements TTW Patch: - Marked as ESM.
- Vanilla Enhancements TTW Patch - Added more stuff to the clean recipe menu setting, including hiding FO3 DLC items and Mojave items.
- Vanilla Enhancements TTW Patch - Added conditions to stuff that has the clean recipe menu setting to still show if the player has the ingredient somehow.
- Vanilla Enhancements TTW Patch - Added recipe unlock messages for Mojave start and Mothership Zeta start.
- DLC Enhancements TTW patch - Added changes from Misc Item Crafting Tweaks for return recipes, updating some DM and PWB recipes for consistent naming conventions and adding missing TTW/FO3 options.
- Supplemental Ammo Crafting Vanilla Enhancements Patch - Updated conditions of nails
- Supplemental Ammo Crafting Vanilla Enhancements Patch - Added coin shot recipe compat with the TTW patch
- Common TTW Patch updated
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Version 18
- Vanilla Enhancements - TTW Patch: Moved Meltdown to Misc subcategory like other poisons. I forgot this one.
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Version 17
- Rename B42 Quickthrow Tweaks and Fixes to B42 Quickthrow Tweaks - Player.FireWeapon method
- Depreciate B42 Quickthrow Tweaks - Player.FireWeapon method (for now?)
- Add B42 Quickthrow Tweaks - Give player perks method
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Version 16
- Hotfix a commented-out line of code in B42 Quickthrow Tweaks and Fixes that was making grenade throws not remove grenades. Whoops.
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Version 15
- Add B42 Quickthrow Tweaks and Fixes
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Version 14
- Add RAD - Just Hit Indicator Patch
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Version 13
- Add New Vegas Landscape Overhaul - FPGE Patch
- Add Enhanced Vegas Ruins - FPGE Patch
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Version 12
- Now making a greater effort to document the files.
- Files that are not being actively playtested or maintained are now listed under optional files. They may still work, I'm just not using them at the moment.
- Westside Reputation TTW: remove some edits as westside reputation now already includes yupttw fixes
- Add Westside Reputation - Vanilla Enhancements Patch
- Add DLC Enhancements - TTW Patch
- Add Common TTW Patch
- Add Strip Lights Region Fix - TTW Patch
- Add FPGE - Lonesome Road - TTW Patch
- Add Father Elijah Accurate Face - TTW Patch
- Add Much Needed LOD - TTW Patch
- Add Vanilla Enhancements - TTW Patch
- Add Vanilla Enhancements - Uncut Extra Collection Patch
- Add Vanilla Enhancements - FPGE Patch
- Add Vanilla Enhancements - Supplemental Ammo Crafting Patch
- Add Vanilla Enhancements - Outside Bets Patch
- Add Vanilla Enhancements - Atmospheric Lighting Patch
- Add Uncut Extra Collection - TTW Patch
- Add Uncut Wasteland - Outside Bets Patch
- Add Uncut Wasteland - TTW Patch
- Add Navmesh Overhaul - TTW Patch
- Add Vanilla Enhancements - Navmesh Overhaul Patch
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Version 11
- added eve dialogue nvbounties 2 fix
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Version 10
- added eve dialogue nvbounties 1 le update
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Version 9
- Added mouthy merc patches for Eliza, factions reloaded, yup, landscapes
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Version 8
- WashingtonsMalevolenceP20Tweaks - removed changes to vault colas, alien rifle, updated some records, removed some now redundant mushroom records
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Version 7
- WashingtonsMalevolenceP20Tweaks
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Version 6
- MojaveRaidersUncutWastelandPatch
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Version 5
- add nv interiors remastered no dropboxes
- added root n loot ttw fixes
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Version 4
- added nv interiors remastered no pinups
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Version 3
- added strip south gate map marker
- will try to add changelogs for file updates from now on
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- Author's activity
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December 2024
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26 Dec 2024, 2:17AM | Action by: piber20
Changelog added
'Change log added for version 37'
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26 Dec 2024, 2:14AM | Action by: piber20
File added
'DarN UI Tweaks [version 37]'
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25 Dec 2024, 3:33PM | Action by: piber20
Attribute change
'Name changed to \'piber\'s patch and micro mod hell (fnvttw)\'.
Description changed.'
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25 Dec 2024, 3:30PM | Action by: piber20
Changelog added
'Change log added for version 36'
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25 Dec 2024, 3:30PM | Action by: piber20
File added
'Pip-Boy UI Tweaks Tweaks [version 36]'
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24 Dec 2024, 5:47PM | Action by: piber20
Changelog added
'Change log added for version 35'
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24 Dec 2024, 5:46PM | Action by: piber20
Changelog added
'Change log added for version 35'
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24 Dec 2024, 5:43PM | Action by: piber20
File added
'DarN UI Tweaks [version 35]'
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24 Dec 2024, 4:19PM | Action by: piber20
Changelog added
'Change log added for version 34'
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24 Dec 2024, 4:10PM | Action by: piber20
File added
'DarN UI Tweaks [version 34]'
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19 Dec 2024, 7:31AM | Action by: piber20
Changelog added
'Change log added for version 33'
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19 Dec 2024, 7:24AM | Action by: piber20
File added
'DarN UI Tweaks [version 33]'
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04 Dec 2024, 4:30AM | Action by: piber20
Attribute change
'Name changed to \'piber\'s patch and micro mod hell (fnvttw)\'.
Description changed.'
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04 Dec 2024, 4:29AM | Action by: piber20
Changelog added
'Change log added for version 32'
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04 Dec 2024, 4:28AM | Action by: piber20
File added
'Height Indicator Tweaks [version 32]'
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03 Dec 2024, 9:23AM | Action by: piber20
Attribute change
'Name changed to \'piber\'s patch and micro mod hell (fnvttw)\'.
Description changed.'
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03 Dec 2024, 9:22AM | Action by: piber20
Attribute change
'Name changed to \'piber\'s patch and micro mod hell (fnvttw)\'.
Mod version changed to 31.1.'
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03 Dec 2024, 9:22AM | Action by: piber20
Changelog added
'Change log added for version 31.1'
November 2024
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29 Nov 2024, 6:29AM | Action by: piber20
Changelog added
'Change log added for version 31'
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29 Nov 2024, 6:28AM | Action by: piber20
File added
'Enhanced Item Info Tweaks [version 31]'
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- Mod page activity
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January 2025
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13 Jan 2025, 4:11AM | Action by: iiDr0id
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12 Jan 2025, 5:03AM | Action by: Peybot
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09 Jan 2025, 5:36AM | Action by: RuyN21
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08 Jan 2025, 1:05AM | Action by: iiDr0id
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07 Jan 2025, 5:48PM | Action by: iiDr0id
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06 Jan 2025, 11:38AM | Action by: danielvt
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05 Jan 2025, 8:47PM | Action by: SinningMoon
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05 Jan 2025, 8:47PM | Action by: SinningMoon
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03 Jan 2025, 1:20AM | Action by: yosapork
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03 Jan 2025, 1:19AM | Action by: yosapork
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December 2024
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27 Dec 2024, 6:56PM | Action by: Artysync
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27 Dec 2024, 6:56PM | Action by: Artysync
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26 Dec 2024, 4:44PM | Action by: jefftargeryan
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24 Dec 2024, 8:29PM | Action by: RoyBatterian
Endorsed
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24 Dec 2024, 7:19PM | Action by: Demonpat97
Endorsed
'piber\'s patch and micro mod hell (fnvttw)'
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