File information
Created by
KrazzyKlown and Nechigawara SanzeninUploaded by
NechigawaraVirus scan
About this mod
Fixed KrazzyKlown's RAD with vanilla Player Items Injection scripts. Also offer easy way to fix this problem for other mods.
- Requirements
- Permissions and credits
- Changelogs
What did I fix
- Stealth Suit Mk II Script (Old World Blues), without the fix, Stealth Suit will burn your stacks of Med-X & stimpak when player has high enough radiation level.
- Auto-inject stimpak & Auto-inject super stimpak Script (Lonesome Road), without the fix, Auto-inject stimpak & Auto-inject super stimpak will burn themselves when player has high enough radiation level.
- Prototype medic power armor Script (Tale of Two Wastelands - TTW version only), without the fix, power armor will burn your stacks of Med-X when player has high enough radiation level.
Requirement
- Old World Blues and Lonesome Road DLCs or Ultimate Edition (No, I won't make split version, this game is more than 10 year olds, please go buy the DLCs)
- Original RAD - Radiation (is) Actually Dangerous - Overhaul and its requirements. Work with Both Normal and Alt.
Compatibiliy
Compatible with any mods that didn't edit these scripts:
- RADMainScript (from RAD mod)
- NVDLC03AuralStealthSuitQuestSCRIPT (Old World Blues)
- NVDLC04AutoInjectQuestSCRIPT (Lonesome Road)
- MS14PowerArmorScript (TTW)
How to make a patch yourself for other mods
1. Copy my RADMainScript from one of my files to new esp using xedit. RADMainScript from all my files work the same. This is a requirement or geck won't complie the edited script/ Geck condition won't work.
2. For script patching, Replace
Player.GetHealthPercentage
OrPlayer.GetAV Health / Player.GetPermAV Health
OrPlayer.GetAV Health / (player.GetPermAV Health + player.GetActorValueModifier Health 2)
withRADQuestMain.fPlayerCurrentHPforMod
And recomplie the script.3. Can also be use with Geck Condition by using GetQuestVariable
Remember that this is only works for player, so if your mod was design to works with NPC also, you should check the target before hand.
Special thanks to: KrazzyKlown, xax34hah, BrainBoxLtd, Demorome, IntenseMute