For those wondering why some weapons don't work in TTW I have a solution for you:
Go to the WWP 10mm Pistol Remaster by the same author as this mod here: WAP 10mm Pistol Remaster. Download the TTW compatibility patch, it's just a script file and ensure that it overwrites this mod, you should now have the 10 mm pistol models in your game.
If you use the scripted version it's as simple as removing the txt files from the NVSE folder, they are named after the weapon they replace. I found this simply because I wanted to remove both the BAR model, because the Anonx's replacer is really not of my likeness (the original is based of an A2 which is cooler, whereas his is based on another version, and besides that I already have the other variants of the BAR as mods) and the hunting revolver (because WMX removes the scope, so yeah... not cool to aim an ironsight with a scope in the middle).
If you use Vortex like me just remember to deploy after all that is done or the program won't save the changes you did (it will ask you if you want to override, to which you must accept), and yeah, backup the files in case anything goes wrong or you want to put the replacers back.
If you use the ESP version I dunno, maybe xEdit can do the job.
Thanks for the great mod! I was having some issues with the Gauss rifle--for some reason the barrel will not glow blue and will not do so even while shooting the weapon. Is there some way to fix this?
It's one of the best mods of mods XD, jokes aside, there are only 2 and it's a shame that no one has made a patch for the wmx or another mod for weapon mods
Sadly it looks like Viewmodel Shading Fix doesn't work with this. That mod has a massive impact on the visual quality of the guns. I hope you can get this mod to work with it at some point.
If you use this with B42 Dropmag you will get green mag drops. To remove download this: https://www.nexusmods.com/newvegas/mods/88814. Or use SNIFF (https://www.nexusmods.com/newvegas/mods/67829?tab=files&file_id=1000139966) and do it yourself:
Open Sniff and set the input directory to mod's "meshes/B42/Dropmag/IDs".
Overlook the Shared folder, as it only contains the MF Cell mesh without glow.
In the NIF section on the left, select "Universal Tweaker".
Ensure the first box states "NiMaterialProperty"; if not, type it in.
In the second box, change to "Emissive Mult" and set the value between 0-3 (3 is the default).
Adjust the value to your preference, between 0 and 3.
To remove glow completely, set to 0 or change "Emissive Color" to "#000000" for a more saturated non-glowing effect.
Set the output directory to your MO2 overwrite folder.
Ensure the output matches the correct folder structure (meshes/B42/Dropmag/IDs).
Test and/or move directly to "meshes/B42/Dropmag/IDs" if you wish.
If using standalone replacers (e.g., ALSID) with Dropmag meshes, run them through Sniff as well.
Hey. This is easily one of the best mods for new vegas, especially for higher-res play-throughs. Thanks!
Additionally does this mod allow for the removal of the scope for the hunting revolver? Just wondering if I need to install another mod is all or simply remove the scope in nifskope.
No this doesn't remove the scope from the hunting revolver the sequoia doesn't come with one just like in the vanilla game if you wanna remove the regular hunting revolver there is a mod available but there currently isn't a patch available for WAP I hope this helps.
The mod in question https://www.nexusmods.com/newvegas/mods/73124
Kind of bizarre to have the main game but not all of the dlc its 20$ on steam the majority of the mods for new vegas require all of the dlc's to work I recommend you get the dlc.
There will never be a patch for wmx since it is old and abandoned viva new vegas has it in mods to avoid for a reason that mod hasn't be updated since 2016 we are in 2025.
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Go to the WWP 10mm Pistol Remaster by the same author as this mod here: WAP 10mm Pistol Remaster.
Download the TTW compatibility patch, it's just a script file and ensure that it overwrites this mod, you should now have the 10 mm pistol models in your game.
As for the hunting rifle, there is a patch here: WAP Hunting Rifle Replacer TTW compatibility.
And for the 10 mm SMG: WAP 10MM SMG Replacer TTW compatibility.
Both by a different author but again only adjustments to the script file.
:)
If you use Vortex like me just remember to deploy after all that is done or the program won't save the changes you did (it will ask you if you want to override, to which you must accept), and yeah, backup the files in case anything goes wrong or you want to put the replacers back.
If you use the ESP version I dunno, maybe xEdit can do the job.
Additionally does this mod allow for the removal of the scope for the hunting revolver? Just wondering if I need to install another mod is all or simply remove the scope in nifskope.
The mod in question https://www.nexusmods.com/newvegas/mods/73124
im able to intall it but im not sure if it changed anything in my game sorry in still new at this