Hi, please add an option to exclude Doc Mitchell's ownership changes, you could in Qolore's original mod by removing a line in a text file, but not here in this mod it seems.
If it possible to make victor's shack onwership tweak optional too ? It's usually player's early home ,but the ownership tweak makes storage item and take back in lockers in the shack lossing karma
So the Stars Turned Face Up component of this mod seems to have some compatibility notes, might be worth knowing that Guiding Star achieves the same result without an extra plugin thanks to Base Object Swapper.
It’s better to do something like this manually rather than some roundabout scripted method. The main reasons why the base object swapper stuff has become popular is because it doesn’t require a plugin and can automatically support other mods, neither of which apply here.
Plus, it also fixes the fact that some stars are clipped into tabletops and such, which simply swapping the object won’t do.
Is there a mod that conflicts with Primm's reputation? I did not get anything after freeing Beagle, fixed ED-E, or killing all the convicts in the Bison Steve Hotel.
I followed VNV guide and added a bunch of mods of my own. One of which is Less Empty Primm, Goodies, and JSUE. I don't see any conflicts with YUP or EVEM, but I don't get the rep rewards from Primm. I have no way of showing you my load order on Nexus
I don't think Burden to Bear Original should be enabled by default. It changes the Strength requirement from 6 to 8 and has a completely different effect from the base game, leading to whiplash when you planned your entire build around getting Burden to Bear with a Strength < 8 only to reach level 30 and it's greyed out and doesn't even remotely do what you thought it did.
Kinda makes it difficult to interact with him for medicine or buy supplies when he is constantly trying to kick you out. Also, I was able to single out and deduct that your mod is messing with Doc Mitchell's animations in the opening cutscene, I'm not sure if there is something you can do to fix it, but I just thought I'd make you aware.
Any reason this doesn't include Reflex Sight Restoration Yukichigai or Service Rifle Bayonet? Would also love to see a couple cut outfits added for a full modern recreation of Equipment Restoration Project
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The developers intended for the players to be able to loot his stuff.
Plus, it also fixes the fact that some stars are clipped into tabletops and such, which simply swapping the object won’t do.
How do I restore Lonesome Road's perks for Mojave's ED-E, as in what do I have to modify in xEdit?
Nevermind, I've managed to revert the changes. For anyone wondering how to do it:
- fire up xEdit
- select VanillaEnhancements.esm
- expand "Dialog Topic"
- delete all records marked as NVDLC04DialogueEDExxxxxx
Enjoyi assume this mod is too.
would you consider making it compatible with that mod or making a patch for it so we can have ed-e ultimate edition?