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kvatchcount

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kvatchcount

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11 comments

  1. GreaterHalo06
    GreaterHalo06
    • supporter
    • 0 kudos
    This makes alot of sense cause I hate how in the base game during the battle of hoover dam that there's like only 3 paladins. 
  2. W3althySoldier19
    W3althySoldier19
    • member
    • 1 kudos
    Also, May you make an Optional Mod Where the Scribes were wearing Blue Scribe Robes?
  3. Demorgorgon
    Demorgorgon
    • member
    • 0 kudos
    Love the idea of this mod quick question. Does this also solve the issue with NCR attacking the player if they wear BOS armor. I find even if I ally the BOS and NCR the NCR will still attack me for wearing BOS armor. 
  4. Doomwolf82002
    Doomwolf82002
    • member
    • 10 kudos
    You might want to make a compatibility patch for Wasteland Uncut since it to restores the cut troopers for the assault on the NCRCF.
    NCRCF 
    Extra Troops for the assault (though not all 17 if siding with the NCR as it doesn't make much sense)
  5. homoxidegang
    homoxidegang
    • member
    • 1 kudos
    What happens if i use this mod alongside simply uncut?
    1. kvatchcount
      kvatchcount
      • premium
      • 434 kudos
      Simply Uncut already has this mod integrated into it.
    2. homoxidegang
      homoxidegang
      • member
      • 1 kudos
      Oh right, my bad lol
  6. deleted78355343
    deleted78355343
    • account closed
    • 314 kudos
    I really like the idea of this mod. But one thing I would recommend doing is adding checks for VStoryEventBoS == 2 and VStoryState >= 62 and then disable your NPCs when those scenarios happen.

    Because VStoryEventBoS 2 is when the Brotherhood is destroyed, so I don't think they'd stick around any longer.

    And the VStoryState check would be for compatibility with FPGE more than anything. Any value after 61 is a non-NCR victory which wouldn't make sense to have BoS paladins still hanging around NCR strongholds.
    1. kvatchcount
      kvatchcount
      • premium
      • 434 kudos
      I'll consider it, but they are disabled on game start until a certain dialogue choice with Moore.
  7. LastPunkJedi
    LastPunkJedi
    • supporter
    • 8 kudos
    Permanent spot in the load order, well done
  8. deleted108164373
    deleted108164373
    • account closed
    • 1 kudos
    Excellent mod. I love it,