To everyone updating from the previous version, MAKE A CLEAN SAVE AFTER UPDATING, I.E. DISABLE THE MAIN WEAPON MOD, MAKE A SAVE, AND THEN RE-ENABLE THE MOD.
This will remove the gun, but you can console it back in with this command: player.additem Malorian3516
To change the keybinding, open up the config file inside the config folder in the main weapon mod. Change the "48" in iHotKey=48 to the corresponding DirectX Scancode of the the key you want to change it to. A list of DirectX Scancodes can be found here: https://geckwiki.com/index.php?title=DirectX_Scancodes (use the dec numbers)
So I have a weird issue in that, in 3rd person, the character holds the gun aimed at all times, even in idle, with some weird jointing at the arms (only for this gun). Could that be a mod conflict?
Any news on a fix for the first shot landing too high? no matter how many times I reinstall and no matter which of the 2 files I use the first shot always lands super high. It genuinely ruins the gun :(
Late reply but that doesn't change hip firing though. Ironsights are accurate now but hip firing still makes your shot hit way above your actual crosshair.
i used the v1.2 and i installed iscontroller to adjust it, but after like a day or two my Is config got reset for no reason and the gun's aim is "fixed". i guess this is just like Item Browser mod, it shows blank screen on some mod but after a few days it just works normally
Is the melee animation supposed to be the same as Cyberpunk? Because mine just shoots out a little jet of flame but no animation for it. I may be missing something since this is the first mod I've installed with custom animations and a melee thing.
Edit: I fixed this issue by installing the B42 mods that I guess were a given to install but weren't listed in the required mods. It's really fun to use!
The melee button for this mod is different from the B42 Melee mod but I think it's still required. I use an Xbox controller and for me the Malorian melee is down on the d-pad.
Does anybody have a solution to the problem of the Melee function not having any animations? It just shoots a stream of fire, thats it, or am I missing something here?
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This will remove the gun, but you can console it back in with this command: player.additem Malorian3516
To change the keybinding, open up the config file inside the config folder in the main weapon mod.
Change the "48" in iHotKey=48 to the corresponding DirectX Scancode of the the key you want to change it to.
A list of DirectX Scancodes can be found here: https://geckwiki.com/index.php?title=DirectX_Scancodes (use the dec numbers)
i guess this is just like Item Browser mod, it shows blank screen on some mod but after a few days it just works normally
edit:nevermid
Edit: I fixed this issue by installing the B42 mods that I guess were a given to install but weren't listed in the required mods. It's really fun to use!