Love your mods, they make my game so much better too look at. Quick question, Are you planning to do retexture if things like washing machines etc? Or perhaps someone can point my out to a good retexture mod for that?
The stuff you make is really some of the best mesh and texture work available for this game. Quick question, if using most of your mods alongside something like MGs NCR will your stuff always take priority, or will I need to go through and delete files inside MGs pack? Thanks again for your work.
How about physically based cars, or vehicles, PBV or something like that, the car's have always been at the forefront of my list of disdain for this game, everything else is good but the cars have always angered me beyond comprehension for no justifiable reason other than they are ugly
My recommendation for a neat little mod pack, install in this order: (1) Physically Based Parkware. Vortex reports 1 conflict with Weapons of the New Millenia (Textures/Effects/shinyblue_e.dds), I just let the PBP win. (2) Animated Park Equipment Pack (install only the patch: Physically based Parkware Patch-72264-V5-1677227266) to animate it. Let it win over PBP, of course. (3) Animated Park Equipment Pack Oversight Fix .esp is a neat little fix to stop the merry-go-round that's leaned against a wall in the Storage building at the Black mountain from spinning. Just beware that this last mod adds to your plugin count. You probably won't care if you have a low number of mods and plan to keep it that way, but I'm currently at exactly 190 so I'll rather ignore it or simply disable it in console.
Does anybody know how one would make a patch for Ashen's Animated Park stuff (https://www.nexusmods.com/newvegas/mods/72264?tab=posts&BH=0)? Sadly I have next to zero experience with Nifscope which I assume would be needed for this.
39 comments
Quick question, Are you planning to do retexture if things like washing machines etc?
Or perhaps someone can point my out to a good retexture mod for that?
Anyways thanks alott.
My recommendation for a neat little mod pack, install in this order:
(1) Physically Based Parkware. Vortex reports 1 conflict with Weapons of the New Millenia (Textures/Effects/shinyblue_e.dds), I just let the PBP win.
(2) Animated Park Equipment Pack (install only the patch: Physically based Parkware Patch-72264-V5-1677227266) to animate it. Let it win over PBP, of course.
(3) Animated Park Equipment Pack Oversight Fix .esp is a neat little fix to stop the merry-go-round that's leaned against a wall in the Storage building at the Black mountain from spinning. Just beware that this last mod adds to your plugin count. You probably won't care if you have a low number of mods and plan to keep it that way, but I'm currently at exactly 190 so I'll rather ignore it or simply disable it in console.
Does anybody know how one would make a patch for Ashen's Animated Park stuff (https://www.nexusmods.com/newvegas/mods/72264?tab=posts&BH=0)? Sadly I have next to zero experience with Nifscope which I assume would be needed for this.