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Last updated
Original upload
Created by
Xilandro AxeuoraUploaded by
XilandroVirus scan
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Activity logs
This page was last updated on 28 March 2024, 11:47PM
- Changelogs
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Version 1.1b
- Fixed arrow going the wrong way/hitting the ground/damaging player (weapon node was parented wrongly under certain circumstances, ending up at player's feet). Huge thanks to zyrxx who went into the rabbit hole with me, and for hours was tirelessly testing different builds until he found important details that helped to finally solve this one hell of a can of worms of a bug. Cheers!
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Version 1.0b9
- Yet Another round of trying to fix ammo counter misbehaving for Darn + other HUD mod combos and thanks to broccolimonster I might've found the culprit: tweaks armor condition label (and similar). Now it all seems to be working but IDK. This is the last time I'm giving this fix a go
- Obviously tweaks labels should not get overwritten by the bow ammo either in vanilla.
- Fixed repair lag/CTD. To repair bows - you now have to use Scrap Metal. No more bow x bow repair. Apparently throwing weapons in vanilla don't support repair and don't get removed+updated properly. As a consequence it was crashing
- Fixed challenges farm on corpses. Scriptoid moment, forgot to put a check if player is hitting alive actors.
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Version 1.0b8
- Another round of trying to fix ammo counter misbehaving for Darn + other HUD mod combos
- Fixed pushing moveable static objects easily when bow is equipped
- Fixed AP arrows not doing critical damage in VATS (apparently having explosion on projectiles makes crits damage not apply, I wonder why)
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Version 1.0b7
- Another attempt to locate and fix arrows that for unknown reason flip and hit the ground
- Added debug for arrows (MCM): Now if arrows start doing something weird like flying sideways, hitting the ground, etc = you can enable Debug in MCM menu, and it will print all important stuff into console. And with a screenshot of that I'll be able to more or less figure out what the problem is.
- Added debug for damage (MCM): all the "x arrow does no damage" now you can show me pure stuff, and not just "floating numbers tell me 0"
- Another attempt to fix Darn, apparently either older version is incompatible, or xml menu of the newer one was changed in a way that a fix for clean new Darn/+ oHud wasn't enough
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Version 1.0b6
- Reworked skeleton checks, now missing bones will be reported for both 1st and 3rd person
- Reworked fire effects. Fire now properly makes weak targets flee from the area
- Fire now spreads, stay out of the way of those who run around on fire.
- Fix for arrows flying the wrong way
- Added Smooth Iron Sights Camera tweaks override, because some people have it off, and bows (just like all other weapons) are better with this tweak enabled.
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Version 1.0b4
- Fixed incompatibility with oHUD and Darn. God, please, make people who work HUD mods finally have some standards...
- Fixed major oversight with with slots being set incorrectly. Or more like, not being set at all.
- Added MCM option to turn off distance aimpoints (three little dots in 3rd person)
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Version 1.0b3
- Fixed inability to use more than 2 arrows at a time during VATS
- Fixed challenges. They were just broken, plain and simple. That's the price for rushing things
- Minor fixes to text
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Version 1.0b2
- Update 1.0b2
- Fixes:
- Gas arrow bad reference (leftover) throwing errors
- Stealthboy/Chameleon effect won't make scope refractive anymore
- Removed destruction data from explosive arrows as prime suspect of those arrows going off on firing bow
- Bow displacement after ragdolling. Be aware that handgrip anim not playing, that follows the ragdoll (ie you gonna hold bow wrong, like a grenade or a spear) - that is an internal game bug, and will be fixed soon by one of our nvsebois. Stay tuned
- Errors (?) in shader flags and texture sets for the recurve bow
- Arrows hitting player while they are in 1st person - won't stick out of them, no more porcupine. But if you play in 3rd person and switch to 1st person while arrows do stick out of you - they will be visible in 1st person (no new one will spawn though)
- Changes:
- Added MCM option to switch from crafting in inventory, to crafrt at workbench and reloading bench. Credits for groundwork: Konradl
- Removed Quest Item flag from [Archery Crafting] so now it's visible even if some mod hides quest items. Don't lose it.
- Arrow impacts now more visible, with better blood splatter effect
- Still no cars in sight
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- Author's activity
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March 2024
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28 Mar 2024, 11:47PM | Action by: Xilandro
Attribute change
'Description changed.'
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28 Mar 2024, 11:46PM | Action by: Xilandro
Attribute change
'Description changed.'
August 2023
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01 Aug 2023, 8:49AM | Action by: Xilandro
Attribute change
'Description changed.'
July 2023
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29 Jul 2023, 5:58AM | Action by: Xilandro
Primary image changed
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29 Jul 2023, 5:54AM | Action by: Xilandro
Mod image added
March 2023
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24 Mar 2023, 4:03PM | Action by: Xilandro
File added
'B42 Bows [version 1.12b]'
February 2023
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07 Feb 2023, 5:21AM | Action by: Xilandro
Changelog added
'Change log added for version 1.1b'
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07 Feb 2023, 5:18AM | Action by: Xilandro
File added
'B42 Bows [version 1.1b]'
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07 Feb 2023, 5:16AM | Action by: Xilandro
File added
'B42 Bows [version 1.1b]'
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05 Feb 2023, 12:52PM | Action by: Xilandro
Changelog added
'Change log added for version 1.0b9'
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05 Feb 2023, 12:52PM | Action by: Xilandro
File added
'B42 Bows [version 1.0b9]'
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05 Feb 2023, 1:25AM | Action by: Xilandro
Changelog added
'Change log added for version 1.0b8'
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05 Feb 2023, 1:22AM | Action by: Xilandro
Changelog added
'Change log added for version 1.0b8'
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05 Feb 2023, 1:20AM | Action by: Xilandro
File added
'B42 Bows [version 1.0b8]'
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04 Feb 2023, 11:44AM | Action by: Xilandro
Changelog added
'Change log added for version 1.0b7'
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04 Feb 2023, 11:43AM | Action by: Xilandro
File added
'B42 Bows [version 1.0b7]'
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04 Feb 2023, 1:27AM | Action by: Xilandro
Changelog added
'Change log added for version 1.0b6'
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04 Feb 2023, 1:26AM | Action by: Xilandro
File added
'B42 Bows [version 1.0b6]'
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03 Feb 2023, 5:50AM | Action by: Xilandro
File added
'B42 Bows [version 1.0b5]'
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03 Feb 2023, 5:08AM | Action by: Xilandro
Changelog added
'Change log added for version 1.0b4'
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- Mod page activity
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April 2025
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27 Apr 2025, 12:46PM | Action by: ShadowyJaw
Endorsed
'B42 Bows'
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26 Apr 2025, 9:52PM | Action by: TheRemnant21
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25 Apr 2025, 3:45PM | Action by: somenoobs
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24 Apr 2025, 1:20AM | Action by: Krptique
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23 Apr 2025, 5:05PM | Action by: Swervie7777777
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22 Apr 2025, 8:24AM | Action by: VestedOsprey
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22 Apr 2025, 1:59AM | Action by: jethroashton
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22 Apr 2025, 1:14AM | Action by: Synprothus
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21 Apr 2025, 6:43PM | Action by: ManticoreSFX
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21 Apr 2025, 4:22PM | Action by: daviecc
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21 Apr 2025, 10:25AM | Action by: cardinalreaver88
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20 Apr 2025, 1:36PM | Action by: Kaethela
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18 Apr 2025, 12:21AM | Action by: Rokalin
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17 Apr 2025, 4:30AM | Action by: chrisgloop
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15 Apr 2025, 9:36AM | Action by: Headlock1237
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14 Apr 2025, 3:41AM | Action by: KainThePunisher
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13 Apr 2025, 4:25PM | Action by: fyrecrackers
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'B42 Bows'
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13 Apr 2025, 2:13AM | Action by: Jsalchemist
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B42 Bows
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11 Apr 2025, 11:32AM | Action by: Suliashura
Endorsed
'B42 Bows'
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11 Apr 2025, 2:44AM | Action by: WolfTrike18
Tracked
B42 Bows
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